Search found 67 matches

by coto
Sun Dec 19, 2021 5:22 pm
Forum: NESdev
Topic: Structuring enemy behavior
Replies: 9
Views: 661

Re: Structuring enemy behavior

as systems gets more sophisticated there's actually decision-making algorithms (such as in billiard where things like trajectory, collision is calculated from the main object the player controls (cue ball), and overwrites its current status by performing further algorithms surrounding whatever objec...
by coto
Fri Dec 17, 2021 8:38 am
Forum: phpBB Issues
Topic: Change my username?
Replies: 79
Views: 107020

Re: Change my username?

My first guess is that I come off as serious in an asynchronous medium, such as forums and issue trackers, and as goofy in a synchronous medium, such as IRC or Discord. (For what these mean, see "Why Slack is inappropriate for open source communications" by Dave Cheney .) yeah, same, lol.
by coto
Sun Dec 05, 2021 10:24 am
Forum: Other Retro Dev
Topic: ToolchainGenericDS development
Replies: 3
Views: 16545

Re: ToolchainGenericDS development

So after years of development, ToolchainGenericDS 1.65 is out. Changelog: TGDS1.65: - Separate libraries into: ToolchainGenericDS having the core functionality for NTR/TWL Hardware, and libutils. Depending on the TGDS project layout, this allows to create smaller, more efficient binaries. Introduce ...
by coto
Sun Dec 05, 2021 9:55 am
Forum: Test Forum
Topic: A test post
Replies: 10
Views: 1069

Re: A test post

Testing...
by coto
Thu Jul 01, 2021 1:51 pm
Forum: General Stuff
Topic: Stop byuu/near
Replies: 36
Views: 5290

Re: Stop byuu/near

I've met quite some people that has died due to different consequences (even from the military). There are factors leading do that, undoubtedly. Though, I think byuu / near was a case that could be saved. If anything, there are factors triggering depression more often, such as political decisions (l...
by coto
Sun Jun 27, 2021 10:54 am
Forum: General Stuff
Topic: Stop byuu/near
Replies: 36
Views: 5290

Re: Stop byuu/near

The byuu guy commited suicide apparently. I hope police and lawyers prosecute those admins/people involved in the bullying process, and they rot in jail.
by coto
Fri Jun 11, 2021 6:39 pm
Forum: General Stuff
Topic: Living and Hacking in a Tent
Replies: 13
Views: 4361

Re: Living and Hacking in a Tent

No thanks. I pass.

Tents are popping up as a recurring thing in Chile now. Regardless, "political" things in Germany are arranged so in more or less 10 years everyone will be living in camps. So, good for you I must say!
by coto
Fri Jun 11, 2021 9:25 am
Forum: General Stuff
Topic: Living and Hacking in a Tent
Replies: 13
Views: 4361

Re: Living and Hacking in a Tent

Yeah I agree with others... Quit smoking! During my studies, of which happened 14 years ago? I used to smoke a lot as well, let alone the fact most of my friends from back then did smoke as well. "Smoking: Thought it was cool, but the next day it'd suck", let alone the fact it does create ...
by coto
Sun May 16, 2021 1:27 pm
Forum: SNESdev
Topic: Law of conservation of complexity
Replies: 5
Views: 3264

Re: Law of conservation of complexity

Such laws should apply to APIs so conservation should resolve complexity issues.
by coto
Mon Apr 12, 2021 8:08 am
Forum: SNESdev
Topic: About audio in rom bandwidth capabilities, and a external cpu...
Replies: 12
Views: 4220

Re: About audio in rom bandwidth capabilities, and a external cpu...

(Because the interface between the S-CPU and the SPC700 is *very* basic, the tricky part is performing these transfers in an efficient way, especially in the background while the normal gameloop is running.) That's correct. And would sumarize the thread and the reason why SPC700 can't access ports ...
by coto
Sat Apr 10, 2021 9:28 am
Forum: GBDev
Topic: GBDK2020 - Is it smart trying to outsmart the compiler ?
Replies: 8
Views: 3024

Re: GBDK2020 - Is it smart trying to outsmart the compiler ?

ROM code generated by official tools are expected to behave better than open source counter parts, like GCC compilers. In my experience, IBM, Nintendo, AMD and Nvidia compilers suck in comparison to gcc. From what I can tell, customer environment use either custom or paid compilers, which are guara...
by coto
Fri Apr 09, 2021 9:06 pm
Forum: GBDev
Topic: GBDK2020 - Is it smart trying to outsmart the compiler ?
Replies: 8
Views: 3024

Re: GBDK2020 - Is it smart trying to outsmart the compiler ?

Usually you need a profiler tool and a unit test. Both in hand to test behavior. Otherwise it's guessing game. A unit test would be testing code behavior to match 100% what it's intended to do as opposed to be erratic: https://bitbucket.org/Coto88/toolchaingenericds-unittest/src/master/ A profiler w...
by coto
Fri Feb 05, 2021 7:16 am
Forum: Homebrew Projects
Topic: Banana Bash! / Saru Kani Panic - An action puzzle game for NES and FC
Replies: 35
Views: 32889

Re: Saru Kani Panic - An action puzzle game for NES and FC

Good work! The art style looks very polished.
by coto
Fri Feb 05, 2021 7:08 am
Forum: NESemdev
Topic: How do I put ram, rom, and perepheral registers in one memory map?
Replies: 2
Views: 4247

Re: How do I put ram, rom, and perepheral registers in one memory map?

I'm a fairly noob programmer. I write databases for a living but this is a different kind of thing. This is purely for my entertainment and learning. I have no aspirations for anything. What I have is not an NES emulator, but I may go that route eventually. I'm writing a 6502 emulator in C++ and it...
by coto
Thu Jan 28, 2021 7:26 pm
Forum: General Stuff
Topic: problemkaputt.de is gone
Replies: 19
Views: 22366

Re: problemkaputt.de is gone

nocash wrote: Thu Jan 28, 2021 1:03 pm The webpage is back online, http://problemkaputt.de/
I hope it's all working well!
It works well. Thanks!