Search found 546 matches
- Sat Jan 28, 2023 7:48 pm
- Forum: NESemdev
- Topic: Mesen - Emulator
- Replies: 37
- Views: 3589
Re: Mesen - Emulator
I'm currently packaging it for Arch Linux (edit: done! ), so installing there will be simpler; I just opened a PR that fixes some build errors I encountered along the way. Thank you for the lighter dependencies, by the way! Nice, thank you! Will vote for your package once I install it and play arou...
- Sat Jan 28, 2023 8:35 am
- Forum: NESdev
- Topic: Can't get my old famicom work
- Replies: 13
- Views: 269
Re: Can't get my old famicom work
That AC brick is definitely not enough, 500mA+ @ 7V+ is needed to make things reliably run. Polarity is center negative like MD1, SMS and many other Japanese made things. Reverse polarity is likely to cause damage to the 7805 in there. How do you know the polarity? This is a famiclone, it can be an...
- Sat Jan 28, 2023 8:33 am
- Forum: NESemdev
- Topic: Mesen - Emulator
- Replies: 37
- Views: 3589
Re: Mesen - Emulator
This emu is on GitHub. If you can, submit your issues (or suggestions) here, it will be easier for Sour to manage, instead of looking at a thread that will go large in a matter of time.
(Can't help but feel sorry for a developer!)
(Can't help but feel sorry for a developer!)
- Fri Jan 27, 2023 11:19 am
- Forum: NESdev
- Topic: Can't get my old famicom work
- Replies: 13
- Views: 269
Re: Can't get my old famicom work
The adapter can only deliver 250mA, I highly doubt it is enough (except if the famiclone uses modern components and uses less energy). Find something that delivers 750mA or more. Also, I can't see the polarity of the DC current for the famiclone, but you have to know this before plugging the power i...
- Fri Jan 20, 2023 9:41 am
- Forum: General Stuff
- Topic: Desired Possible Inventions
- Replies: 13
- Views: 540
Re: Desired Possible Inventions
Probably pressure; after all there's quite a bit of pressure in a unopened can or bottle, and it only goes flat after opening.
Besides, my solution to this problem is to only buy cans. Not that I drink much soft drinks for that matter.
Besides, my solution to this problem is to only buy cans. Not that I drink much soft drinks for that matter.
- Sat Jan 14, 2023 9:18 pm
- Forum: NES Music
- Topic: Saw Wave on DPCM channel w/ Famitracker
- Replies: 14
- Views: 642
Re: Saw Wave on DPCM channel w/ Famitracker
I understood that bit, but I was making sure you didn't attempt to make an NSF out of it.
- Fri Jan 13, 2023 3:39 pm
- Forum: NES Music
- Topic: Saw Wave on DPCM channel w/ Famitracker
- Replies: 14
- Views: 642
Re: Saw Wave on DPCM channel w/ Famitracker
Just in case, what are you trying to achieve? Whatever you want to do has to be in a NES program (*.nes file); you can't do this in an NSF file, because you can't use (*) IRQs in NSF files, and the DMC sawtooth waves heavily relies on them. *: being pedantic, but in an NSF file you can rely on IRQ f...
- Wed Jan 11, 2023 11:15 am
- Forum: SNESdev
- Topic: What is wrong with my SNES?
- Replies: 3
- Views: 315
Re: What is wrong with my SNES?
Maybe, maybe the pull-up resistor on the data line of the 2nd controler is burnt/broken, and the controler data is indeterminate? I don't see why that would happen, but it could certainly read illegal controler values (left+right up+down etc) but only if the 2nd controler is absent. Many games freak...
- Wed Jan 11, 2023 6:29 am
- Forum: NES Hardware and Flash Equipment
- Topic: Modern Mapper Replacement Chips?
- Replies: 27
- Views: 1131
Re: Modern Mapper Replacement Chips?
An naive implementation of multiplication by difference of squares would use 512 bytes for a LUT (256 16-bit values), and would require an 8-bit difference+lsr, an 8-bit mean, 2 16-bits lookup and a 16-bit difference. In the ballpark of 50 cycles or so?
- Sun Jan 08, 2023 9:05 pm
- Forum: GBDev
- Topic: GameBoy Program Counter behaviour
- Replies: 4
- Views: 532
Re: GameBoy Program Counter behaviour
Open bus is whatever appeared on the data bus last; thus it is the last value the CPU have read/written. Indeed, if the last CPU fetch is the low byte of an memory address, then yes, that would be the open bus value, but if the instruction at 7FFF is a two or three byte instruction, then its remaini...
- Sun Jan 08, 2023 12:27 pm
- Forum: phpBB Issues
- Topic: Weird smiley in some thread title
- Replies: 9
- Views: 722
Re: Weird smiley in some thread title
You made it disappear, didn't you? I can't see it anymore.
- Wed Jan 04, 2023 2:03 pm
- Forum: phpBB Issues
- Topic: Weird smiley in some thread title
- Replies: 9
- Views: 722
Weird smiley in some thread title
Does anyone know what can cause that stray smiley? Does anyone see it when looking at that thread? On Chrome (108.0.5359.128) using Android 10. Screenshot_20230104_155133_com.android.chrome.jpg I can see it too when using Firefox (108.1.0 (Build #2015920443), 49ccb63dd+) It seems that the smiley is ...
- Fri Sep 30, 2022 7:59 pm
- Forum: Web Issues
- Topic: HTTPS is broken
- Replies: 30
- Views: 44461
Re: HTTPS is broken
Thank you for your quick response!
- Tue Sep 20, 2022 7:09 pm
- Forum: General Stuff
- Topic: Why a lot of 8-bit (or alike) developers think we loved excessive difficulty?
- Replies: 49
- Views: 13850
Re: Why a lot of 8-bit (or alike) developers think we loved excessive difficulty?
Call me a n00b, but I could only beat Megaman (1) on the PowerPak with save states. I also completed the 1st "run" of Recca with save states, there is simply no way I can beat this game normally, especially with the last boss which is insanely hard.
- Tue Sep 06, 2022 11:32 am
- Forum: SNESdev
- Topic: Was the SPC700's noise channel based on the 2a03's noise channel?
- Replies: 25
- Views: 2605
Re: Was the SPC700's noise channel based on the 2a03's noise channel?
And I interpreted it as "it sounds bland in that game", sounding like a NES game. This was said in contrast to Super Mario World which used the LFSR noise cleverly to make good looking sounds. I wasn't aware of that, that's really neat.