Search found 344 matches

by jeffythedragonslayer
Sun Mar 26, 2023 10:17 am
Forum: SNESdev
Topic: dynamic sprite size mode changing
Replies: 8
Views: 1132

Re: dynamic sprite size mode changing

I like combination A, B, C. The sprites themselves already have sizes.
by jeffythedragonslayer
Sat Mar 25, 2023 11:05 pm
Forum: SNESdev
Topic: dynamic sprite size mode changing
Replies: 8
Views: 1132

Re: dynamic sprite size mode changing

I haven't seen modes A, B, and C mentioned before. Is this your notation?
by jeffythedragonslayer
Fri Mar 17, 2023 5:57 pm
Forum: Newbie Help Center
Topic: (Solved) A strange Mario Bros hack. How is it working?
Replies: 7
Views: 1410

Re: A strange Mario Bros hack. How is it working?

Joe wrote: Tue Mar 14, 2023 10:38 pmromhacking dot net.
A good way to avoid two periods only three characters apart, and a challenge to pentest a C# game. :lol:
by jeffythedragonslayer
Mon Mar 13, 2023 9:26 pm
Forum: SNESdev
Topic: Is there an easy way to find out if the SNES has booted a game?
Replies: 4
Views: 995

Re: Is there an easy way to find out if the SNES has booted a game?

lidnariq wrote: Mon Mar 13, 2023 5:33 pm You could check the SNES mainboard's CIC's RESET output...
This only means that the CIC is convinced that it's a genuine cart, right? I would look at the PPU output.
by jeffythedragonslayer
Tue Mar 07, 2023 1:35 pm
Forum: phpBB Issues
Topic: phpBB Debug warnings at top of team page
Replies: 1
Views: 1134

phpBB Debug warnings at top of team page

Does anyone else see a bunch of PHP warnings at the top of this page? https://forums.nesdev.org/memberlist.php?mode=team [phpBB Debug] PHP Warning: in file [ROOT]/memberlist.php on line 309: Undefined array key 5 [phpBB Debug] PHP Warning: in file [ROOT]/memberlist.php on line 309: Trying to access ...
by jeffythedragonslayer
Tue Mar 07, 2023 2:13 am
Forum: GBDev
Topic: Wave channel anti-spike fix
Replies: 2
Views: 1084

Re: Wave channel anti-spike fix

I can't seem to recall many audio issues in GBC or GBA games, if any at all. How badly do you want to know?
by jeffythedragonslayer
Mon Mar 06, 2023 11:40 pm
Forum: SNESdev
Topic: Silva Saga II Romhack Request: Freeze Intro Image
Replies: 12
Views: 1262

Re: Silva Saga II Romhack Request: Freeze Intro Image

Ah, finally an application for the STP opcode :mrgreen:
by jeffythedragonslayer
Sun Mar 05, 2023 9:21 pm
Forum: NESdev
Topic: Garbage Collector for CC65
Replies: 31
Views: 2250

Re: Garbage Collector for CC65

Oziphantom wrote: Sun Mar 05, 2023 7:15 am I have to ask... why?
To encourage Java developers to pick up NES dev. :p
by jeffythedragonslayer
Sun Mar 05, 2023 9:18 pm
Forum: SNESdev Homebrew Projects
Topic: Someone ported a bit of Magician Lord to SNES
Replies: 3
Views: 1902

Re: Someone ported a bit of Magician Lord to SNES

Nikku4211 wrote: Sun Mar 05, 2023 6:50 am Part of me is worried for copyright, though, even when it comes to assets from a 30-year old game.
The current copyright owner of Magician Lord seems to be SNK Playmore according to wikipedia. Does anyone know how lawsuit-happy they are?
by jeffythedragonslayer
Sat Mar 04, 2023 9:10 am
Forum: NES Hardware and Flash Equipment
Topic: Alternative Solution for Famicom mapper?
Replies: 4
Views: 890

Re: Alternatice Solution for Famicom mapper?

Ten1hc wrote: Sat Mar 04, 2023 8:24 am we can't turn the popular microcontroller into a famicom mapper
Which microcontroller? Do you mean ARM here too?
by jeffythedragonslayer
Sat Mar 04, 2023 2:04 am
Forum: Reproduction
Topic: How do I byteswap a SNES rom?
Replies: 8
Views: 1889

Re: How do I byteswap a SNES rom?

This example visualizes how byteswapping switches adjacent characters around:

https://www.reddit.com/r/emulation/comm ... lained_for

Oh and FYI, we do have a dedicated SNES section on this forum.
by jeffythedragonslayer
Fri Mar 03, 2023 2:01 am
Forum: Newbie Help Center
Topic: 6502 Division Routine
Replies: 5
Views: 988

Re: 6502 Division Routine

Bregalad with the save.
TakuikaNinja wrote: Thu Mar 02, 2023 9:42 pm

Code: Select all

Addition and subtraction

To be written. 
Umm... guys?
Joking aside, I am OK with people adding placeholder text. It is a wiki, after all.
by jeffythedragonslayer
Thu Mar 02, 2023 8:16 pm
Forum: Newbie Help Center
Topic: 6502 Division Routine
Replies: 5
Views: 988

Re: 6502 Division Routine

from https://www.nesdev.org/wiki/Programming ... ry_numbers:
Division of arbitrary numbers
To be written.
I agree, I have a hard time understanding that code too :lol: