Search found 24 matches
- Fri Feb 22, 2008 3:47 am
- Forum: SNESdev
- Topic: Putting Ntsc game on pal cart questions
- Replies: 4
- Views: 3942
- Wed Feb 20, 2008 8:27 pm
- Forum: SNESdev
- Topic: Putting Ntsc game on pal cart questions
- Replies: 4
- Views: 3942
Putting Ntsc game on pal cart questions
Ok, Lets say i have a ntsc rom like earthbound or super mario rpg, if i ran snes tool and used Pal fix Then put it on a pal cart would it work?
- Sun Feb 10, 2008 4:10 am
- Forum: SNESdev
- Topic: Star fox 2 beta help
- Replies: 7
- Views: 5640
- Sat Feb 09, 2008 10:57 pm
- Forum: SNESdev
- Topic: Star fox 2 beta help
- Replies: 7
- Views: 5640
- Wed Feb 06, 2008 11:58 pm
- Forum: SNESdev
- Topic: Star fox 2 beta help
- Replies: 7
- Views: 5640
- Sat Feb 02, 2008 2:53 am
- Forum: SNESdev
- Topic: Star fox 2 beta help
- Replies: 7
- Views: 5640
Star fox 2 beta help
Ok, today i tried to make a starfox 2 cart... ive done all the soldering but run into a bit off trouble trying to burn the eprom.
I have a willem burner and when burning my 27c0801's it stops at 99% and with an error
ive tried 4 differnet eproms and the same thing happened any ideas?
I have a willem burner and when burning my 27c0801's it stops at 99% and with an error
- Tue Jan 29, 2008 3:35 am
- Forum: Reproduction
- Topic: Help Making Eprom Cartridge SMB2j and/or The Goonies Please?
- Replies: 7
- Views: 4540
Ive made a tonne of Smb2j's with the exception of 1 not working. I ve allways used two 27c2001's with chr and prg copy and pasted a bunch of times with a hex editor. Im sure by using two differnet types of eprom your making all the wiring really confusing, try using two of the same and just double t...
- Wed Jan 23, 2008 3:00 am
- Forum: Reproduction
- Topic: eprom cart- Black screen
- Replies: 0
- Views: 2610
eprom cart- Black screen
Ok, i was making a Super mario 2 J eprom cart. I programed the prg and stuck it in my socket cart and it loaded up fine. So i have now soldered it directly onto on to board and now when i turn it on i get a plain black screen, not a grey or blue screen just a plain black one. Ive made probably 5 or ...
- Thu Nov 15, 2007 11:50 pm
- Forum: SNESdev
- Topic: converting ntsc games to work on pal system
- Replies: 15
- Views: 9575
I found this and im gonna give it a try it looks simple enough
http://www.gamesx.com/importmod/snes5060.htm
http://www.gamesx.com/importmod/snes5060.htm
- Thu Nov 15, 2007 8:40 pm
- Forum: SNESdev
- Topic: converting ntsc games to work on pal system
- Replies: 15
- Views: 9575
- Thu Nov 15, 2007 1:39 pm
- Forum: SNESdev
- Topic: converting ntsc games to work on pal system
- Replies: 15
- Views: 9575
- Thu Nov 15, 2007 1:35 am
- Forum: SNESdev
- Topic: converting ntsc games to work on pal system
- Replies: 15
- Views: 9575
converting ntsc games to work on pal system
Ok, i just got a Us copy of a game and want to play it on my pal snes,
what do i do? is it a simple as desoldering a pal lockout chip from another cart then replacing it with the Us one?
what do i do? is it a simple as desoldering a pal lockout chip from another cart then replacing it with the Us one?
- Sat Nov 10, 2007 5:32 am
- Forum: Newbie Help Center
- Topic: My Burning Question.
- Replies: 9
- Views: 3367
- Sat Nov 10, 2007 3:30 am
- Forum: NES Hardware and Flash Equipment
- Topic: eproms wont work unless in sockets Wtf!
- Replies: 6
- Views: 3155
Yeah the problems not eb0 its working fine.. and im 110% its not the soldering it all looks really good. ( i can see my reflection in every joint) The eprom is made by ST and is M27C2001 does any body have any neat ''tricks'' to get a socketed eprom inside the cart without wiring each eprom pin indi...
- Fri Nov 09, 2007 8:14 pm
- Forum: NES Hardware and Flash Equipment
- Topic: eproms wont work unless in sockets Wtf!
- Replies: 6
- Views: 3155
eproms wont work unless in sockets Wtf!
Well if you saw my other post i couldn't get Eb cart working when i soldered the eproms directly to the board (even though it was a mess) But i cut them off and put them in a socket cart i made and it all worked.. So seeing as i had a working one in front of me i tried to make another one without so...