Search found 14 matches

by Zoigl
Mon Aug 23, 2010 9:14 am
Forum: SNESdev
Topic: SPC player in java help?
Replies: 21
Views: 8785

ok nice :) are you developer or you do it just for fun? I also checked the code and (sorry blargg) the code is not as easy readable for me as java developer. You should try to analyze the project and "extract" the SPC code. If you got questions on some java related parts, i could help you ...
by Zoigl
Sun Aug 22, 2010 4:42 am
Forum: SNESdev
Topic: SPC player in java help?
Replies: 21
Views: 8785

a detailed question would be much better :P
by Zoigl
Thu May 13, 2010 5:23 am
Forum: SNESdev
Topic: SNES Neo Myth FLash Cart
Replies: 64
Views: 28947

action replay codes needs also to be ported... a better spc compatibility would also be nice... and maybe a colored GUI :D oh stop... auto load function is also missing... hmmm....
powerpak needs to be open source, too :roll:
by Zoigl
Mon May 03, 2010 5:21 am
Forum: SNESdev
Topic: SNES PowerPak
Replies: 605
Views: 231993

@bunnboy Is it possible to add a auto-load function, too? it would be nice if the powerpak would look in the same directory (where the game is stored) for an "romname".srm. Also It should be possible to change the selected srm file if the the auto-load function is enabled. And 8) what abou...
by Zoigl
Mon Mar 08, 2010 3:30 am
Forum: SNESdev
Topic: SNES PowerPak 1.04b mappers
Replies: 28
Views: 14409

oh thanks :)
by Zoigl
Mon Mar 08, 2010 1:40 am
Forum: SNESdev
Topic: SNES PowerPak 1.04b mappers
Replies: 28
Views: 14409

Link pls 8)
by Zoigl
Fri Feb 26, 2010 11:50 am
Forum: SNESdev
Topic: SNES PowerPak 1.04b mappers
Replies: 28
Views: 14409

A better snes compatibility would be nice... for example: ISSD works on all of my 2 GPU snes but it doesnt work on my 1 GPU snes. Super Demo World works on one of my 2GPU snes but not on the other 2GPU snes. Following error occurs while loading Super Demo World: Error $51 - CF card status Error $10 ...
by Zoigl
Wed Feb 17, 2010 6:26 pm
Forum: SNESdev
Topic: SNES PowerPak
Replies: 605
Views: 231993

I've tried many SMW-hacks on the PowerPak (and the most works perfectly in bsnes or zsnes) but only a few of them works without crashes etc.. Is this related to the orginal hardware or to the PowerPak? A lot of hacks have never been tested on a Super NES. Emulator results might not be fully reliabl...
by Zoigl
Wed Feb 17, 2010 5:54 pm
Forum: SNESdev
Topic: SNES PowerPak
Replies: 605
Views: 231993

I've tried many SMW-hacks on the PowerPak (and the most works perfectly in bsnes or zsnes) but only a few of them works without crashes etc.. Is this related to the orginal hardware or to the PowerPak? Also the PowerPak always says "bad checksum or filesize" but the checksum is ok. How can...
by Zoigl
Fri Feb 12, 2010 12:41 pm
Forum: SNESdev
Topic: SNES PowerPak
Replies: 605
Views: 231993

Maybe u should try to update the mappers because the Config.txt is included in the new mappers package
by Zoigl
Mon Jan 11, 2010 10:04 am
Forum: SNESdev
Topic: SNES PowerPak 1.03b mappers
Replies: 31
Views: 15888

Re: SNES PowerPak 1.03b mappers

Also adds an autosave option for battery RAM at the saving question screen. This will save to the same file that was loaded when you started the game. how exactly will this work ? you must still press the resetbutton for 5 seconds or so ? (i'm not sure how it works because mine is not arrived, till...
by Zoigl
Mon Dec 07, 2009 2:08 pm
Forum: SNESdev
Topic: SNES PowerPak
Replies: 605
Views: 231993

renejr902:
could you send me the patch, too ?
Email: zoigln@googlemail.com

thanks
by Zoigl
Tue Dec 09, 2008 2:35 am
Forum: SNESdev
Topic: Building a SNES cart
Replies: 30
Views: 26109

i think ucon should be enough ?
by Zoigl
Fri Jun 13, 2008 2:46 am
Forum: SNESdev
Topic: Jonathan Scobbie's SNES Romulator
Replies: 35
Views: 19328

wow,
it looks great <3
anyone got the schematic ? :mrgreen: