Search found 21 matches
- Tue Jan 13, 2009 7:58 am
- Forum: Newbie Help Center
- Topic: How do I made repro?
- Replies: 12
- Views: 7638
Is there any way to fit the chips in the cartridge? The only reason the chips stick out and require a hole in the cartridge is that the instructions I pointed to are for making a REprogrammable cartridge (which involves soldering a socket onto the board and then simply inserting EPROMs after, to al...
- Mon Jan 12, 2009 3:09 pm
- Forum: Newbie Help Center
- Topic: How do I made repro?
- Replies: 12
- Views: 7638
- Mon Jan 12, 2009 1:10 pm
- Forum: Newbie Help Center
- Topic: How do I made repro?
- Replies: 12
- Views: 7638
I'm not going to explain all this here, but I think anyone should be able to follow the steps found on these sites. Between them you should be able to come up with a parts list and clear instructions: http://www.raphnet.net/electronique/nes_cart/nes_cart_en.php (probably everything you need to know)...
- Sun Jan 11, 2009 8:32 pm
- Forum: Newbie Help Center
- Topic: nametable questions
- Replies: 27
- Views: 9817
- Sun Jan 11, 2009 2:49 pm
- Forum: Newbie Help Center
- Topic: nametable questions
- Replies: 27
- Views: 9817
wow, thanks for the great explanations. i'm still a bit hung up on indirect addressing. I understand how the actual addressing works I think, but how do I store my background data in a specific location to access by indirect addressing? For example, I have this included in my code at the moment, how...
- Sun Jan 11, 2009 2:00 pm
- Forum: Newbie Help Center
- Topic: nametable questions
- Replies: 27
- Views: 9817
- Sun Jan 11, 2009 9:41 am
- Forum: Newbie Help Center
- Topic: nametable questions
- Replies: 27
- Views: 9817
Thanks again Celius. This has been really helpful. But this all leads me to a question. Isn't it better to perform as few operations during an interrupt as possible? I understand that what I am doing at the moment is taking less than 2200 cycles and therefore will complete without flickering during ...
- Fri Jan 09, 2009 11:29 am
- Forum: Newbie Help Center
- Topic: nametable questions
- Replies: 27
- Views: 9817
Ok cool, that does prevent the flickering. So I guess I actually don't really need a sprite on screen for the rom I'm trying to make (sort of a live visual type deal), but I am wondering, how do I draw an entire screen full of background tiles instead of just a few rows. I'm already working with 128...
- Fri Jan 09, 2009 8:56 am
- Forum: Newbie Help Center
- Topic: nametable questions
- Replies: 27
- Views: 9817
- Fri Jan 09, 2009 12:22 am
- Forum: Newbie Help Center
- Topic: nametable questions
- Replies: 27
- Views: 9817
Thanks for the help. I think it's getting too late for me to think about this (i'm in NH). I tried to do what you said but I don't think I get it. I'll take another look in the morning. Here's my code in case you'd like to take a look: .inesprg 1 ; /////INES Header///// .ineschr 1 .inesmap 0 .inesmi...
- Thu Jan 08, 2009 11:45 pm
- Forum: Newbie Help Center
- Topic: nametable questions
- Replies: 27
- Views: 9817
- Thu Jan 08, 2009 11:05 pm
- Forum: Newbie Help Center
- Topic: nametable questions
- Replies: 27
- Views: 9817
Thanks I got Tepple's editor so I'll try that out. Regarding the flickering, I think I am running it during VBlank. I'm truly a noob to both NES and assembly, so I might have this wrong. This is the code that controls the background when A is pressed: AKEYdown: ; code executed when A is pressed vbla...
- Thu Jan 08, 2009 10:37 pm
- Forum: Newbie Help Center
- Topic: nametable questions
- Replies: 27
- Views: 9817
Celius, yep that worked. I still get an odd effect when I execute my rom, however. It's a flickering of my background that occurs at the bottom of the screen (I only want the tiles to appear toward the top, just moving slightly up and down with A presses. It might have to do with the way I'm just ad...
- Thu Jan 08, 2009 10:03 pm
- Forum: Newbie Help Center
- Topic: Background and Sprite problems
- Replies: 13
- Views: 6583
- Thu Jan 08, 2009 10:02 pm
- Forum: Newbie Help Center
- Topic: nametable questions
- Replies: 27
- Views: 9817
How to set up the attribute table
I have been having trouble with name tables and attribute tables. I was trying to use GBAguy's map2bin program, but I was getting annoyed with it so I decided to try other programs. I wanted something to help with making name tables and attribute tables, so I tried NES Screen Arranger but I can't fi...