There's also this one in flash:
http://cgarcade.com/nes
The sound has a slight delay so it's disabled by default, as they explain here:
http://cgarcade.com/blog/flash_10_dynamic_sound_latency
Search found 4 matches
- Thu Jan 21, 2010 4:18 pm
- Forum: NESemdev
- Topic: Web browser emulation?
- Replies: 9
- Views: 4445
- Mon Jul 20, 2009 1:59 pm
- Forum: NESemdev
- Topic: Super Mario and Zelda emulation issues
- Replies: 17
- Views: 15580
Thank you tepples for clearing this up. I always wondered why Virtual NES had a one tile border around the edges and I guess this explains why.
- Mon Jul 20, 2009 1:24 pm
- Forum: NESemdev
- Topic: Super Mario and Zelda emulation issues
- Replies: 17
- Views: 15580
I guess I find it hard to believe that this really popular game has this bad of a glitch that isn't talked about more or mentioned on the wiki. I also checked Nintendulator which has the same problem. Here are some screenshots of what I'm talking about: http://i32.tinypic.com/2dkbwux.png http://i27....
- Mon Jul 20, 2009 9:52 am
- Forum: NESemdev
- Topic: Super Mario and Zelda emulation issues
- Replies: 17
- Views: 15580
Just out of curiosity, what is the trick to getting the vertical scrolling to work in Final Fantasy? I have a bug in my emulator where when you scroll vertically in that game there are graphical glitches at the top and bottom, but horizontal scrolling works just fine. Zelda 2 and Metroid both scroll...