UPDATE:
I finally got the SST chips today, and just made SMB2j repro with succes.
It works fine just as with normal EPROM chips! So, from now on I'm going to use EEPROM's!
Search found 19 matches
- Fri Aug 26, 2011 5:11 am
- Forum: NES Hardware and Flash Equipment
- Topic: EEPROM Wiring
- Replies: 9
- Views: 2998
- Fri Aug 05, 2011 10:02 am
- Forum: NES Hardware and Flash Equipment
- Topic: EEPROM Wiring
- Replies: 9
- Views: 2998
Check pins 1 and 31 on your EPROM pinout. Those are the ones that are most often different. Here are two together: left EEPROM and right EPROM Only difference is 32d pinout notation, on EEPROM is it Vdd and on EPROM Vcc. But both are 5V... Don't know if it make any difference. Next week I'll get th...
- Thu Aug 04, 2011 1:01 pm
- Forum: NES Hardware and Flash Equipment
- Topic: EEPROM Wiring
- Replies: 9
- Views: 2998
Are you sure they are the same? Generally EEPROM's have a Write Enable line that EPROM's do not. You need to make sure on this point and tie the Write Enable line to Vcc, otherwise bad things might happen. Not very sure about that, but it looks very similar to 27C020 schematics http://www.desk4u.nl...
- Wed Aug 03, 2011 10:19 pm
- Forum: NES Hardware and Flash Equipment
- Topic: EEPROM Wiring
- Replies: 9
- Views: 2998
- Wed Aug 03, 2011 2:08 pm
- Forum: NES Hardware and Flash Equipment
- Topic: EEPROM Wiring
- Replies: 9
- Views: 2998
EEPROM Wiring
Just a quick question... Does an EEPROM needs a different wiring than an EPROM when used on a nes board? And if it does where can I find the pinout info?
Thanks!
Thanks!
- Mon Jan 10, 2011 5:15 am
- Forum: Newbie Help Center
- Topic: TKROM Mirroring
- Replies: 2
- Views: 1761
The mirroring is changed by the game via the MMC3, So you have no worries about changing the mirroring on the board via solder pads. :) http://wiki.nesdev.com/w/index.php/MMC3#Mirroring_.28.24A000-.24BFFE.2C_even.29 Good luck with this man! ^_^ Cool, thanks! That means I don't need to change anythi...
- Mon Jan 10, 2011 4:48 am
- Forum: Newbie Help Center
- Topic: TKROM Mirroring
- Replies: 2
- Views: 1761
TKROM Mirroring
I want to put a custom nes rom, wich is mapper 4 and needs a battery backup, on a TKROM donor board. But this nes rom has vertical mirroring, does TKROM have V or H mirroring or both? Can I change it to fit on TKROM?
- Thu Oct 28, 2010 4:18 pm
- Forum: SNESdev
- Topic: Noob question on replacing CIC
- Replies: 5
- Views: 3804
- Thu Oct 28, 2010 2:57 pm
- Forum: SNESdev
- Topic: Noob question on replacing CIC
- Replies: 5
- Views: 3804
Noob question on replacing CIC
It's maybe a stupid question but is it possible to replace ntsc cic chip d411 with pal one d413 to make ntsc game run on a pal snes? Would it work?
I've tried to solve it with FX converter aka honeybee but I just get a solid black screen... Any idea's are welcome...
Thanks.
I've tried to solve it with FX converter aka honeybee but I just get a solid black screen... Any idea's are welcome...
Thanks.
- Fri Oct 15, 2010 8:34 am
- Forum: Newbie Help Center
- Topic: SuperMario Adventure reproduction question
- Replies: 1
- Views: 1448
Got my answer here... http://nesdev.com/bbs/viewtopic.php?t=6018 Thaks!
- Thu Oct 14, 2010 5:44 am
- Forum: Newbie Help Center
- Topic: SuperMario Adventure reproduction question
- Replies: 1
- Views: 1448
SuperMario Adventure reproduction question
Have a question about SuperMario Adventure that I want to reproduce. I've patched SMB3 rom with appropriate hack, tested on the emulator, works grate. I’ve split the rom into CHR and PRG files. The PRG is 256KB but CHR is only 160KB... The question is, do I need to copy CHR data to make it 256KB or ...
- Sun Oct 10, 2010 11:08 am
- Forum: NESdev
- Topic: Battle City Mapper Info
- Replies: 4
- Views: 3012
Thanks!tokumaru wrote:Anything listed as NROM or CNROM here.Dendy wrote:If so what board should I use...
- Sun Oct 10, 2010 8:13 am
- Forum: NESdev
- Topic: Battle City Mapper Info
- Replies: 4
- Views: 3012
- Sat Oct 09, 2010 11:58 pm
- Forum: NESdev
- Topic: Battle City Mapper Info
- Replies: 4
- Views: 3012
Battle City Mapper Info
Hi Guy's... I want to make famicom Battle City repro on a Nes cart. I've played this game a lot when I was a child on a pirate cart. So I decided to make one for a european nes, but can't figure out what mapper does this game use... I tried to use cajoNES but only info I get is mapper 0 - None. Any ...
- Thu Jul 29, 2010 2:15 am
- Forum: Newbie Help Center
- Topic: New guy on NesDev
- Replies: 9
- Views: 3069