Search found 8 matches

by Live_Steam_Mad
Sat Sep 03, 2011 3:01 pm
Forum: NES Hardware and Flash Equipment
Topic: Quick Verifications...
Replies: 2
Views: 2294

I just took a multimeter to my NES and it seems that Expansion port pin 21 is connected to Emitter of Q1 (A397) i.e. VIDEO (since Q1's base connects to pin 21 of PPU i.e. Composite Video, and Audio is on pin 22 of Expansion port. Which is the reverse of the pinout on the NESDev Wiki for NES (Expansi...
by Live_Steam_Mad
Wed Aug 17, 2011 12:34 pm
Forum: NES Hardware and Flash Equipment
Topic: RGB modding on a PAL NES
Replies: 18
Views: 14535

Re: RGB modding on a PAL NES

Hello folks, i was wondering if someone managed to mod a PAL NES board to RGB using a 21,47Mhz Oscillator, 2A03 CPU and a 2C03 PPU. Yes. See this page ;- http://nfggames.com/forum2/index.php?topic=1592.40 >Basically, what I just need to know is: do the PAL 2A07 CPU & 2C07 PPU chips have the sam...
by Live_Steam_Mad
Thu Aug 11, 2011 11:43 pm
Forum: NES Hardware and Flash Equipment
Topic: S-video...and COMPONENT modded NES 001?!
Replies: 25
Views: 17101

Re: S-video...and COMPONENT modded NES 001?!

I saw something truly crazy http://www.youtube.com/watch?v=Lz7T5lWmGDE This guy has modded an NES Toaster to output not only S-video, but also friggin' component video! He does it by using a Play-Choice 10 PPU and then built a converter board. This is something I very much want to buy. Unfortunatel...
by Live_Steam_Mad
Sun Nov 07, 2010 3:22 pm
Forum: NES Hardware and Flash Equipment
Topic: PowerPak save state mappers
Replies: 63
Views: 37623

Err I think we have our wires crossed 65024U, I do not mean what games work on the NES Powerpak. Instead I meant what games have SAVE STATE working on the NES Powerpak due to thefox (a Tamiya fan?! LOL) implementing their mappers. I do not mean what games work that have a save feature in them alread...
by Live_Steam_Mad
Sun Nov 07, 2010 2:53 pm
Forum: NES Hardware and Flash Equipment
Topic: PowerPak save state mappers
Replies: 63
Views: 37623

Sounds encouraging!

Can some kind soul please tell me if they have actually tested saving state in SMB1, SMB2, and SMB3 and Zelda 1, on the NES Powerpak ?

Cheers,

Alistair G.
by Live_Steam_Mad
Sun Nov 07, 2010 2:04 pm
Forum: NES Hardware and Flash Equipment
Topic: PowerPak save state mappers
Replies: 63
Views: 37623

Has TSROM been implemented yet? As then Super Mario Bros 2 and Super Mario Bros 3 would work. So far I assume that Super Mario Bros 1 works since you have implemented NROM.

How about SNROM (Legend of Zelda 1) ?

Cheers,

Alistair G.
by Live_Steam_Mad
Mon Nov 01, 2010 2:08 pm
Forum: NES Hardware and Flash Equipment
Topic: Powerpak stuck at Ciclone screen
Replies: 13
Views: 5694

Hi, did you break off pin 4 from near the top of the lockout (CIC) chip or instead did you break off pin 4 of the CIC near the bottom of leg 4 and solder a wire onto pin 4 and ground it like others have done? I ask as I was going to buy a Powerpak and I did it the former method before I knew about t...
by Live_Steam_Mad
Fri Oct 29, 2010 4:06 pm
Forum: NES Hardware and Flash Equipment
Topic: PowerPak save state mappers
Replies: 63
Views: 37623

Hi, has anyone tried using this new save states feature on an RGB modded NES using this NES Powerpak (I assume that we are talking about the NES version Powerpak here) ? An RGB modded NES uses the RP2C03B PPU which is in a socket in the PCB of the Playchoice 10 arcade board from Nintendo. Or an RC2C...