Search found 7 matches
- Fri Jun 24, 2011 1:29 pm
- Forum: Newbie Help Center
- Topic: Memory mirroring?
- Replies: 8
- Views: 8821
Because not all address lines are decoded What is an address line? 0x0700 is an address 0x0000-0x0700 is a range of addresses I'm really trying to understand this here (you can laugh at me all you want :)) I'll take 0x0700 which is in the 0x0000-0x07FF range that get repeated 3 times in RAM. If I w...
NES RAM
There is something I don't get about RAM in the NES... Why is the addresses from 0x0000 to 0x07FF mirrored three times ?
- Thu Jun 23, 2011 7:10 am
- Forum: NESdev
- Topic: NESASM to Cartridge
- Replies: 12
- Views: 4235
Keep in mind that no emulator is perfect, so even if your program works in an emulator there are no guarantees it will work on a real NES until you test it. To increase your chances you should try your program in a few of the most accurate emulators and make sure it works consistently. Hey tokumaru...
- Mon Jun 20, 2011 7:37 am
- Forum: NESdev
- Topic: NESASM to Cartridge
- Replies: 12
- Views: 4235
- Sun Jun 19, 2011 5:56 pm
- Forum: NESdev
- Topic: NESASM to Cartridge
- Replies: 12
- Views: 4235
- Sun Jun 19, 2011 2:24 pm
- Forum: NESdev
- Topic: NESASM to Cartridge
- Replies: 12
- Views: 4235
Sorry, has you probably noticed, I'm not a native english speaker... I know NESASM is not used to burn things... what I realy wanted to know is if the output file (the .nes file) is understandable by a real nintendo if I use a programmer to write it an a cartridge. I've ordered the PowerPak kit. I'l...
- Sun Jun 19, 2011 12:13 pm
- Forum: NESdev
- Topic: NESASM to Cartridge
- Replies: 12
- Views: 4235
NESASM to Cartridge
I'm new to nes programming and I got this crazy Idea to do one of the game we developped at work on an old NES cartridge. My question is, can NESASM be use to "burn" the game on a real cartridge or is it use only for .nes ROM files? My guess is I need a "real" 6502 assembler...