Search found 7 matches

by mrm78
Wed Jan 04, 2012 5:03 pm
Forum: NESdev
Topic: Thoughts on Higher Level Language Design for 6502 Systems
Replies: 77
Views: 23592

hi, at the moment there are some problems with the atalan compiler.
but rudla is on it. After this the warnings should go away.

i know, autogenerated code bears problems.
scratch doesnt allow to debug stepwise, but it will be possible to add variable watching to Fceux with some lua scripting.
by mrm78
Wed Jan 04, 2012 10:54 am
Forum: NESdev
Topic: Programming NES games in C article
Replies: 58
Views: 33454

@Shiru :D nice chasing game
by mrm78
Wed Jan 04, 2012 9:44 am
Forum: NESdev
Topic: Thoughts on Higher Level Language Design for 6502 Systems
Replies: 77
Views: 23592

@haroldo-ok tnx... maybe its was the wrong place to post this.. @cpow tnx u2 to for feedback & good luck with your IDE. The tools auto generates a atalan file. So why must the user learn atalan then? We just wanted to telp playpower.org with coding some simple learning games for it.. and i think...
by mrm78
Tue Jan 03, 2012 8:25 pm
Forum: NESdev
Topic: Thoughts on Higher Level Language Design for 6502 Systems
Replies: 77
Views: 23592

Hmm... sure i need to make some video tutorial for it.
Its easier for making simple makes for people that dont know the NES system. Its a starting point for bloody beginners.
Not usefull for coder that know how to code for this system.
by mrm78
Tue Jan 03, 2012 6:26 pm
Forum: NESdev
Topic: TapeDump v1.0 - a tool to dump carts without extra hardware
Replies: 177
Views: 79508

this is a great tool :D
i got an strange idear for an alternative transfering mode.
Could we maybe use the background color + some time based scanline + midscanline code for sending data over a simple data matrix like barcode?
that can be captured with an webcam?

greetings marcel
by mrm78
Tue Jan 03, 2012 2:58 pm
Forum: NESdev
Topic: Thoughts on Higher Level Language Design for 6502 Systems
Replies: 77
Views: 23592

Hi, there is a new beta version from the visual programm system "scratchalan". still lots of work... it uses scratch from m.i.t + atalan compiler + a mod of NESST tool http://playpower.pbworks.com/w/file/fetch/49273378/beta2.rar Run Scratch.exe then open project "firebreather" in...
by mrm78
Wed Oct 05, 2011 10:30 am
Forum: NESdev
Topic: Thoughts on Higher Level Language Design for 6502 Systems
Replies: 77
Views: 23592

Hi, i am marcel from germany. Rudla and me are working hard on ATALAN & Scratachalan.. Be sure :) it will not be vaporware. My part is of the project is my Bachelorthesis.. if this is vaporware.. then i am DOOOMED :D we would be very happy to get people to help us.. We have to stay realistic, it...