Search found 341 matches
- Mon Apr 02, 2018 11:10 am
- Forum: SNESdev
- Topic: I've been thinking, AND ... here's what happened (or not)
- Replies: 14
- Views: 9002
Re: I've been thinking, AND ... here's what happened (or not
When I'm debugging embedded situations, the order I do things, from "easier to figure out what's going on" to "more guaranteed to work", is: * Use a debugging simulator * Use a captive debugger * LED debugging * LED debugging and a logic analyzer The SNES does have a very small ...
- Fri Mar 30, 2018 3:08 pm
- Forum: SNESdev
- Topic: I've been thinking, AND ... here's what happened (or not)
- Replies: 14
- Views: 9002
Re: I've been thinking, AND ... here's what happened (or not
Thank you all (again, esp. koitsu). What you guys all don't seem to realize though (good on you though, as working my way through the hell of a mess of the original SNES PowerPak firmware's code has been, and still is, a PITA, as opposed to my little thread here) is that CardCheckError isn't just an...
- Tue Mar 27, 2018 2:45 pm
- Forum: SNESdev
- Topic: I've been thinking, AND ... here's what happened (or not)
- Replies: 14
- Views: 9002
Re: I've been thinking, AND ... here's what happened (or not
Thank you all, especially koitsu, for your invaluable feedback! :) But, according to the Furry saying™, "Sometimes an octopus sees more than a primate's visual field can cover," after days and days of reflecting the matter I still don't get what's happening, and why AND #1/CMP #1/BEQ SOMEW...
- Tue Mar 20, 2018 3:31 pm
- Forum: SNESdev
- Topic: I've been thinking, AND ... here's what happened (or not)
- Replies: 14
- Views: 9002
I've been thinking, AND ... here's what happened (or not)
Okay, so this has been driving me nuts for days. :? Though I'm still convinced it's just me, myself and/or I (it always has, so it's got to be this time, too!), I thought I'd seek professional help before I involuntarily zero out, you know, the zero page. :mrgreen: Consider this bit of SNES-65816, n...
- Tue Aug 08, 2017 2:49 pm
- Forum: NES Hardware and Flash Equipment
- Topic: Please help me identify this SMD component :-)
- Replies: 6
- Views: 4397
Re: Please help me identify this SMD component :-)
My guess would be unmarked diode... https://i.stack.imgur.com/seNT9.jpg Did you try measuring across the intact one on the diode setting on the multimeter? Yes, meter read 0.6 V on either polarity which I found was odd. :? (BTW, the components in your pic are all capacitors not diodes. :wink: ) The...
- Mon Aug 07, 2017 2:47 pm
- Forum: NES Hardware and Flash Equipment
- Topic: Please help me identify this SMD component :-)
- Replies: 6
- Views: 4397
Re: Please help me identify this SMD component :-)
Pretty sure it was, before I wrecked it.lidnariq wrote:that's a cylinder, right?
Well it's obviously not a zero-Ohm bridge either.lidnariq wrote:There aren't many options for a 2-lead component, really.
Seriously, could it possibly be an inductor?
- Mon Aug 07, 2017 2:31 pm
- Forum: NES Hardware and Flash Equipment
- Topic: Please help me identify this SMD component :-)
- Replies: 6
- Views: 4397
Please help me identify this SMD component :-)
So while doing a recap on my PAL (Edit: top-loading ) front-loading NES, I accidentally knocked off and killed a tiny, unidentified SMD component from within the AV/RF/power box: http://www.manuloewe.de/other/mysterious_SMD_part.jpg There were two of those in my PAL Alps AV/RF/power box, but no exte...
- Thu Feb 02, 2017 12:52 pm
- Forum: SNESdev
- Topic: Up-to-date WLA DX binaries
- Replies: 38
- Views: 139739
Re: Up-to-date WLA DX binaries
New binaries in the OP.
- Wed Nov 09, 2016 1:37 pm
- Forum: SNESdev
- Topic: Up-to-date WLA DX binaries
- Replies: 38
- Views: 139739
Re: Up-to-date SNES assembler binaries
Haven't messed with snescom for a while, but after a quick test I can confirm that my Win binaries don't work on Win 10 at all either. Then again, I haven't used my Windows installation for ages, as there was no need to do so. Therefore, and because snescom is widely known to suck anyway, I hereby p...
- Fri Oct 07, 2016 3:26 am
- Forum: SNESdev
- Topic: Finally on MSU1: Chrono Trigger with anime intro ;-)
- Replies: 99
- Views: 52580
Re: Finally on MSU1: Chrono Trigger with anime intro ;-)
Sorry again. Don't get me wrong, I'm happy to see other people, like yourself, picking up where I left off. After all, that's why I put the code up on GitHub etc. Maybe it's just the fact that for me personally, this project has yielded nothing but trouble and annoyance. I'm really sick of it. *unsu...
- Thu Oct 06, 2016 1:53 pm
- Forum: SNESdev
- Topic: Finally on MSU1: Chrono Trigger with anime intro ;-)
- Replies: 99
- Views: 52580
Re: Finally on MSU1: Chrono Trigger with anime intro ;-)
Combined with the animation sequences and no load delays, it's certainly the definitive version of the game. Uhm, yeah. I agree it is. Or that it would be, if (i.e., IF!) this project had the aim of implementing "animation sequences" (note the plural here). But it hasn't, and never has. I...
- Thu Oct 06, 2016 1:32 pm
- Forum: SNESdev
- Topic: SNES PowerPak
- Replies: 605
- Views: 246385
Re: SNES PowerPak
As of the latest build, you can jump to the next/previous SPC file with R/L (among other stuff). It's been tested thoroughly and is confirmed working well, so don't hesitate to download and install the update.
- Wed Aug 31, 2016 1:01 pm
- Forum: SNESdev
- Topic: SD2SNES, sending rom over USB?
- Replies: 34
- Views: 18069
Re: SD2SNES, sending rom over USB?
Da lachen ja die Hühner.saturnu wrote:it's ok that you are a linux beginner
- Wed Aug 31, 2016 12:59 pm
- Forum: SNESdev
- Topic: SD2SNES, sending rom over USB?
- Replies: 34
- Views: 18069
Re: SD2SNES, sending rom over USB?
I covered this in: I won't get into an explanation of how to change the file permissions on a device if you *really need* be able to do this as a non-root user (devfs or systemd on Linux is responsible for that). ...but now I'm apparently having to do exactly that. No. Again, check out ucon64. Ther...
- Wed Aug 31, 2016 12:56 pm
- Forum: SNESdev
- Topic: SD2SNES, sending rom over USB?
- Replies: 34
- Views: 18069
Re: SD2SNES, sending rom over USB?
A better option than becoming root would be to either add yourself to the "dialout" group (at least that's what it's called on debian, you can look at the /dev/ttyACM* node to find out what group owns it), or to change the permissions on the /dev/ttyACM* node so that you can access it as ...