Search found 14 matches
- Mon Feb 02, 2009 6:25 am
- Forum: SNESdev
- Topic: Programming the SNES mouse, how to?
- Replies: 1
- Views: 2841
Programming the SNES mouse, how to?
Does anyone have anything covering programming the SNES mouse?
- Wed Dec 03, 2008 4:18 am
- Forum: NESdev
- Topic: IDA Pro - Plugin for use in NES/FDS/SNES rom disassembly?
- Replies: 36
- Views: 18159
- Sat Jul 19, 2008 7:58 am
- Forum: SNESdev
- Topic: SPC7110 Reverse Engineering Project
- Replies: 314
- Views: 133972
- Sun Mar 16, 2008 7:08 pm
- Forum: NES Music
- Topic: More NSF Requests
- Replies: 3133
- Views: 1411223
- Thu Nov 29, 2007 6:19 pm
- Forum: NES Music
- Topic: More NSF Requests
- Replies: 3133
- Views: 1411223
- Thu Oct 11, 2007 4:41 am
- Forum: NESemdev
- Topic: Emulation Station: best way for all-in-one emulator device
- Replies: 17
- Views: 6490
- Thu Sep 13, 2007 4:40 pm
- Forum: General Stuff
- Topic: Memory Viewer
- Replies: 14
- Views: 4623
try making thebyte into an unsigned long and using this ASM
Basically your code fragment only reads one byte of data when you want to read 4 bytes of data (i.e. one unsigned long worth)
Code: Select all
__asm {
push eax
mov eax, offset starthex
mov eax, [eax]
mov thebyte, eax
pop eax
}- Tue Aug 07, 2007 8:04 am
- Forum: NESdev
- Topic: FDS Redumping Project
- Replies: 23
- Views: 14237
- Thu Jul 12, 2007 8:07 am
- Forum: NES Hardware and Flash Equipment
- Topic: CopyNES and Other Matters
- Replies: 17
- Views: 7368
- Wed Jun 13, 2007 7:40 pm
- Forum: NESdev
- Topic: Gameboy and NES related: GB2NES ROM Conversion?
- Replies: 15
- Views: 9652
- Fri Jun 08, 2007 1:04 am
- Forum: NES Hardware and Flash Equipment
- Topic: Reverse Engineering the CIC
- Replies: 598
- Views: 321903
- Sun May 27, 2007 8:06 am
- Forum: NES Hardware and Flash Equipment
- Topic: Reverse Engineering the CIC
- Replies: 598
- Views: 321903
- Sun May 27, 2007 7:13 am
- Forum: NES Hardware and Flash Equipment
- Topic: Reverse Engineering the CIC
- Replies: 598
- Views: 321903
Just wanted to congratulate all the gurus here who figured out the NES lockout chip. Anyone know what protection the Playchoice-10 carts used? (I know they used something to prevent operators from copying NES games to PC10 carts) Also, did the VS Unisystem have anything other than the custom palettes?
- Fri Jun 16, 2006 11:45 pm
- Forum: NES Music
- Topic: More NSF Requests
- Replies: 3133
- Views: 1411223