Search found 11 matches
- Tue Nov 24, 2015 7:18 am
- Forum: NES Hardware and Flash Equipment
- Topic: COOLBOY cartridges - ultracheap selfmade Famicom multicart
- Replies: 25
- Views: 13282
Re: COOLBOY cartridges - ultracheap selfmade Famicom multica
So you can keep you games saves safe while using loader. Saves, plural? Or will other games that use RAM overwrite your save? Is RAM even present on most carts? And won't writes to RAM trigger the lockout by accident? Other games will overwrite save, yes :( I wrote "saves" bacause usually...
- Mon Nov 23, 2015 10:06 pm
- Forum: NES Hardware and Flash Equipment
- Topic: COOLBOY cartridges - ultracheap selfmade Famicom multicart
- Replies: 25
- Views: 13282
Re: COOLBOY cartridges - ultracheap selfmade Famicom multica
Actually it's not true. You can disable PRG RAM and write to $6000-$6003.you MUST enable writes to the MMC3's PRG RAM to write to these registers
So you can keep you games saves safe while using loader.
- Mon Nov 23, 2015 11:38 am
- Forum: NES Hardware and Flash Equipment
- Topic: COOLBOY cartridges - ultracheap selfmade Famicom multicart
- Replies: 25
- Views: 13282
Re: COOLBOY cartridges - ultracheap selfmade Famicom multica
There are 128KB/256KB (depends on revision) of CHR RAM. Game loader loades all CHR data to RAM before game starts.getafixx wrote:but how does it handle PRG and CHR? If there is only 1 chip for data (the other is some kind of mapper i'd assume), how can it run both busses?
- Mon Sep 14, 2015 12:31 pm
- Forum: NES Hardware and Flash Equipment
- Topic: COOLBOY cartridges - ultracheap selfmade Famicom multicart
- Replies: 25
- Views: 13282
Re: COOLBOY cartridges - ultracheap selfmade Famicom multica
How does the menu select which game to play? The MMC3 only supports 512 KiB (or maybe 2 MiB), and none of the documented multicart mappers go above 4MiB ... so how does it address 32 MiB of flash? It's "COOLBOY" MMC3-based mapper. It has additional registers. You can view it in fceux sour...
- Mon Sep 14, 2015 11:43 am
- Forum: NES Hardware and Flash Equipment
- Topic: COOLBOY cartridges - ultracheap selfmade Famicom multicart
- Replies: 25
- Views: 13282
COOLBOY cartridges - ultracheap selfmade Famicom multicart
Hi. I just found that there are flash memory on a cheap "coolboy" cartridges (about $3). So I can rewrite it! All you need is to unsolder /RD and /WR pins. So I can use my dumper with JTAG connector. coolboy_rewrite.png Video (russian language, sorry): https://youtu.be/5_XZyVoEzE0?t=4m46s ...
- Fri Dec 12, 2014 2:02 am
- Forum: NES Hardware and Flash Equipment
- Topic: Creating famicom dumper, can't read MMC1 cartridges
- Replies: 10
- Views: 3906
Re: Creating famicom dumper, can't read MMC1 cartridges
FT232RL.ExtraOrdinary wrote:Which model of FTDI chip are you using?
- Thu Dec 11, 2014 11:38 pm
- Forum: NES Hardware and Flash Equipment
- Topic: Creating famicom dumper, can't read MMC1 cartridges
- Replies: 10
- Views: 3906
Re: Creating famicom dumper, can't read MMC1 cartridges
I'ts not so easy to route one-sided board using only one MCU and latches
Maybe I'll order board on factory later. But it's only for private usage, experiments and self-studing.
- Thu Dec 11, 2014 3:09 pm
- Forum: NES Hardware and Flash Equipment
- Topic: Creating famicom dumper, can't read MMC1 cartridges
- Replies: 10
- Views: 3906
Re: Creating famicom dumper, can't read MMC1 cartridges
I know but I decided to separate them for the first time to avoid any mistakes.tepples wrote:In theory you should only need to use one, with the PRG and CHR sharing an address and data bus, just different enables.
- Thu Dec 11, 2014 2:06 pm
- Forum: NES Hardware and Flash Equipment
- Topic: Creating famicom dumper, can't read MMC1 cartridges
- Replies: 10
- Views: 3906
Re: Creating famicom dumper, can't read MMC1 cartridges
ATMEGA64. Actually two of them - one for PRG memory and one for CHR memory.


- Wed Dec 10, 2014 1:41 am
- Forum: NES Hardware and Flash Equipment
- Topic: Creating famicom dumper, can't read MMC1 cartridges
- Replies: 10
- Views: 3906
Re: Creating famicom dumper, can't read MMC1 cartridges
Solved. I wrote "DDRD = (1<<7) || (1<<6)" instead of "DDRD = (1<<7) | (1<<6)" so R/W pin was only pulled up to VCC.
- Sun Dec 07, 2014 3:20 pm
- Forum: NES Hardware and Flash Equipment
- Topic: Creating famicom dumper, can't read MMC1 cartridges
- Replies: 10
- Views: 3906
Creating famicom dumper, can't read MMC1 cartridges
Hi. I'm developing my own dumper for famicom cartridges. Seems like it's working fine for MMC3 games, at least I can read some data. But when I'm reading any MMC1 cartridge there are always "FFs" for any address, even $FFFC (reset vector). Maybe I'm doing it wrong? Or some initialization r...