Search found 228 matches
- Tue Feb 20, 2024 2:16 am
- Forum: General Stuff
- Topic: San Guo Zhi discussion
- Replies: 5
- Views: 357
Re: [NES] San Guo Zhi: Chi Bi Zhi Zhan - need help with hacking text output
Guys, in my opinion, the topic I raised has nothing to do with the game itself, and this is not a forum for book lovers. Come to terms with the idea that Chinese "magicians" often pirated what was heard and what was popular. Arcade machines with popular games in China were also (also unoff...
- Mon Feb 19, 2024 11:34 am
- Forum: Newbie Help Center
- Topic: [NES] San Guo Zhi: Chi Bi Zhi Zhan - need help with hacking text output
- Replies: 4
- Views: 553
Re: [NES] San Guo Zhi: Chi Bi Zhi Zhan - need help with hacking text output
Please modify the title to the Japanese or Asian version (I prefer) The names of the characters in the oversea version are all Mongolians', but the ending appears the Han Dynasty territory in China, which is inconsistent with history, may also affect some ethnic emotions I would love to, but I thin...
- Sun Feb 18, 2024 5:30 am
- Forum: Newbie Help Center
- Topic: [NES] San Guo Zhi: Chi Bi Zhi Zhan - need help with hacking text output
- Replies: 4
- Views: 553
[NES] San Guo Zhi: Chi Bi Zhi Zhan - need help with hacking text output
Hello everyone. Last year, I decided to make the Asder bootleg port of "Warriors of Fate" closer to the original. First of all, replacing the entire text with the text from the original game, also replacing some intros from the original game. But in the course of my work, I encountered a n...
- Fri Jan 19, 2024 8:42 am
- Forum: NES Music
- Topic: Hacking the music
- Replies: 3
- Views: 1063
Re: Hacking the music
I was doing a little hack of "nuts & milk". Sonicc Advancture. And i thought i need to change the music. I made a NSF in FamiStudio and now i don't know how to put this in rom... I know nsf is a rom in itself, so what do i do? Famistudio is unlikely to help you insert music, since eve...
- Wed Jan 17, 2024 1:40 pm
- Forum: NES Graphics
- Topic: Please help how do i hack the title screen/bg graphics
- Replies: 2
- Views: 1082
Re: Please help how do i hack the title screen/bg graphics
I've seen people hacking title screens with ease, and i don't wanna edit every single tile in TLP, soooooo... I want to find some program to draw it and then somehow put it in ROM I think it makes sense to try to draw screens in YY-CHR, and then think about how to insert them into the game, because...
- Fri Jun 30, 2023 6:28 am
- Forum: NES Music
- Topic: More NSF Requests
- Replies: 3260
- Views: 1588160
Re: More NSF Requests
Make an NSF rip from this multicart, please.
https://twitter.com/levkac8/status/1673311935738068992
https://twitter.com/levkac8/status/1673311935738068992
- Mon Jan 31, 2022 1:49 pm
- Forum: NES Music
- Topic: Single tracks for NSF/GBS
- Replies: 6
- Views: 1560
Re: Single tracks for NSF/GBS
ribos , perhaps the Zophar's Domain website will be very useful to you: https://www.zophar.net/music Drag , I have heard that it's possible to somehow record music in an emulator and then save the track in a certain format. Tell me if you know in which emulator I can record music from a game on a G...
- Sun Jan 30, 2022 9:50 am
- Forum: NESdev
- Topic: Undocumented Family BASIC keyboard I/O behaviour
- Replies: 2
- Views: 1210
Re: Undocumented Family BASIC keyboard I/O behaviour
I haven't encountered such a problem, but I found another problem. On some emulators in Family BASIC, the keys responsible for special characters, such as ":", don't work.
- Sun Jan 30, 2022 6:09 am
- Forum: NES Music
- Topic: Single tracks for NSF/GBS
- Replies: 6
- Views: 1560
Re: Single tracks for NSF/GBS
Tell me, is there a way to convert a *.gbs file to *.nsf? I have seen the conversion of Tetris Plus tracks with the Gameboy under the NES, and they play normally (though with some difference in sound). How is this feasible and what do I need to know and do for this? And, if possible, tell me which u...
- Sun Jan 30, 2022 5:46 am
- Forum: Homebrew Projects
- Topic: Yeah Yeah Beebiss II
- Replies: 12
- Views: 2853
Re: Yeah Yeah Beebiss II
It's a romhack of the original unreleased prototype game. Nope. Please don't spread lies. "John Riggs: graphic, color & text editing." As I thought. John Riggs doesn't know how to develop games, he knows how to do what I do. John Riggs made a fan sequel to Bandai's Famicom game Family...
- Thu Jan 20, 2022 4:33 am
- Forum: Homebrew Projects
- Topic: Young Oscar San ( alpha version )
- Replies: 2
- Views: 1203
Re: Young Oscar San ( alpha version )
The game isn't bad in itself, but it's still worth changing something. It's worth improving the graphics and music in the game (especially music). The graphics of the environment definitely needs improvement.
- Thu Jan 20, 2022 4:27 am
- Forum: Homebrew Projects
- Topic: Yeah Yeah Beebiss II
- Replies: 12
- Views: 2853
Re: Yeah Yeah Beebiss II
It's a romhack of the original unreleased prototype game.
Re: VGMNSF
Batman Returns conversion:
- Fri Dec 31, 2021 12:42 am
- Forum: NES Music
- Topic: More NSF Requests
- Replies: 3260
- Views: 1588160
Re: More NSF Requests
Thank you. And Happy New Year!
Yes, I found it. It's track 22 of Captain Tsubasa.The submarine game uses Captain Tsuabasa's sound driver copy pasted, so it's not worth ripping it.
- Thu Dec 30, 2021 9:13 am
- Forum: NES Music
- Topic: More NSF Requests
- Replies: 3260
- Views: 1588160
Re: More NSF Requests
MrNorbert1994, can you make nsf rip of these games?