Search found 9 matches

by random
Thu Jun 28, 2012 3:50 pm
Forum: Newbie Help Center
Topic: Backgrounds
Replies: 1
Views: 1217

Backgrounds

I'm getting really confused as to how backgrounds work and how they're related to name tables and attribute tables and where they're loaded and how to make them! I have some vague ideas, but nothing I can implement in code because I don't really know how it all fits together. Are there a pertinent s...
by random
Fri Jun 22, 2012 8:20 am
Forum: Newbie Help Center
Topic: Long Time No NES Development
Replies: 8
Views: 2830

Thanks guys I got it working! I'll be sure to check out CA65. Sublime Text doesn't seem to have anymore problems with non-breaking spaces either.
by random
Thu Jun 21, 2012 8:26 pm
Forum: Newbie Help Center
Topic: Long Time No NES Development
Replies: 8
Views: 2830

I'm using Sublime Text 2 right now and it's probably encoding it improperly. Do I just use ASCII then? There's something that will be a problem when the program does assemble: even though there's a comment mentioning it, you're doing nothing to actually put the vector table at $FFFA-$FFFF. The way i...
by random
Thu Jun 21, 2012 7:45 pm
Forum: Newbie Help Center
Topic: Long Time No NES Development
Replies: 8
Views: 2830

Long Time No NES Development

Hey, so I made a post ages ago concerning NES programming never really got off the ground because I didn't know anything about computer architecture, haha. But recently I've been thinking about getting back at it as a hobby. Anyway I tried a intro tutorial to but I can't get this code to work on NES...
by random
Mon Jul 10, 2006 2:40 pm
Forum: Newbie Help Center
Topic: Need Some Direction
Replies: 17
Views: 7986

Yet more questions... How exactly does the stack pointer work and what does it do? I'm getting different definitions from different docs. While looking through some homebrewed games for the NES I'm noticing headers, ".org" seems to be common to a lot of them. The 6502 stuff I'm reading doe...
by random
Sun Jul 09, 2006 9:46 pm
Forum: Newbie Help Center
Topic: Need Some Direction
Replies: 17
Views: 7986

I'm having trouble understanding how the program counter and relative addressing works in relation with JMP and the various branch functions. Any help, is again appreciated.

Many thanks.
by random
Sun Jul 09, 2006 1:03 pm
Forum: Newbie Help Center
Topic: Need Some Direction
Replies: 17
Views: 7986

So if I understand correctly, signed and unsigned numbers are interpreted by you and determined with the N and C flags, right?

Pretty much understanding the other stuff. Any source I can get my hands on (probably help a lot in the learning process)?

Thanks for the explanations.
by random
Sun Jul 09, 2006 10:03 am
Forum: Newbie Help Center
Topic: Need Some Direction
Replies: 17
Views: 7986

Some questions now... How big can A be? For instance if I wanted to perform larger (> 8-bits) calculations. I'm kind of hazy on how 6502 handles signed and unsigned numbers, explanation would be helpful. I'm getting the impression that it only has signed ones. How do you end a branch? The examples I...
by random
Fri Jul 07, 2006 10:45 pm
Forum: Newbie Help Center
Topic: Need Some Direction
Replies: 17
Views: 7986

Need Some Direction

OK, so I got this crazy ambition to write my own NES game (I love the NES and have some light programming experience), problem being I don't know where to go. I basically have this so far: - Need to learn 6502 ASM - Need to learn NES hardware, processors, etc. I've been to nesdev.com, but I don't ha...