Search found 2 matches
- Tue Jun 13, 2017 2:35 am
- Forum: General Stuff
- Topic: Programming languages behind games
- Replies: 34
- Views: 11561
Re: Programming languages behind games
This conversation seems bonkers, most of the comments are making generalities based on limited experience or just hunches. The turth is many commercial games are written in many different languages. 1980 to 1985 Initially machine code was used on the first home microcomputers (you barely had the res...
- Wed Sep 07, 2016 4:34 pm
- Forum: SNESdev
- Topic: Were any commercial SNES games written in C?
- Replies: 37
- Views: 15593
Re: Were any commercial SNES games written in C?
The only part of Doom that used x86 assembly was a small procedure that dealt with ray casting. This could have been implemented in C - why not I don't know? All the rest of the rendering including texturing was written in C. The source code was uploaded over ten years ago and is available on GitHub.