Search found 2 matches

by cdcdcd
Tue Jun 13, 2017 2:35 am
Forum: General Stuff
Topic: Programming languages behind games
Replies: 34
Views: 11561

Re: Programming languages behind games

This conversation seems bonkers, most of the comments are making generalities based on limited experience or just hunches. The turth is many commercial games are written in many different languages. 1980 to 1985 Initially machine code was used on the first home microcomputers (you barely had the res...
by cdcdcd
Wed Sep 07, 2016 4:34 pm
Forum: SNESdev
Topic: Were any commercial SNES games written in C?
Replies: 37
Views: 15593

Re: Were any commercial SNES games written in C?

The only part of Doom that used x86 assembly was a small procedure that dealt with ray casting. This could have been implemented in C - why not I don't know? All the rest of the rendering including texturing was written in C. The source code was uploaded over ten years ago and is available on GitHub.