Search found 5 matches

by spizzike
Fri Jul 27, 2018 4:34 pm
Forum: NESdev
Topic: Initial (semi) release of nesromtool2
Replies: 12
Views: 5048

Re: Initial (semi) release of nesromtool2

dougeff wrote:Also...
I've been meaning to test this, plug in for GIMP.
Oh man, that's awesome. I'll have to dabble with this. My GIMP skills are nearly non-existent (I'm a former photoshop guy but don't have a copy of it on my main machines).
by spizzike
Fri Jul 27, 2018 4:23 pm
Forum: NESdev
Topic: Initial (semi) release of nesromtool2
Replies: 12
Views: 5048

Re: Initial (semi) release of nesromtool2

The bitff and ffbit programs of Farbfeld Utilities require you to specify the colours. ahhh, ok. I got it. that makes sense. thanks for the clarification. I wonder if that would make sense for my tooling. My thought is that the user should be able to control the format of the file from their graphi...
by spizzike
Fri Jul 27, 2018 4:20 pm
Forum: NESdev
Topic: Initial (semi) release of nesromtool2
Replies: 12
Views: 5048

Re: Initial (semi) release of nesromtool2

calima wrote:I had also written chr2png and png2chr back in 2015.
ha, oh man. I need to do better research. could you provide a link?
by spizzike
Fri Jul 27, 2018 6:57 am
Forum: NESdev
Topic: Initial (semi) release of nesromtool2
Replies: 12
Views: 5048

Re: Initial (semi) release of nesromtool2

Thanks for the reply! My own opinion of design is the UNIX philosophy: Each program does one thing, and is doing one thing well. Each program should act as a filter (using stdin/stdout). You have enough ropes to hang yourself and also a few more just in case. I agree here, and I think I've read this...
by spizzike
Thu Jul 26, 2018 10:43 pm
Forum: NESdev
Topic: Initial (semi) release of nesromtool2
Replies: 12
Views: 5048

Initial (semi) release of nesromtool2

Hi nesdev forums! First time poster, here! Back in 2003, I started working on a tool called nesromtool that I mostly got working to the point where you could transfer tiles between rom files and do some basic import/export in photoshop raw format, but then got distracted with gamecube hacking and ne...