Search found 44 matches

by Kizul Emeraldfire
Sat Mar 30, 2019 9:53 am
Forum: NES Graphics
Topic: A more accurate NES palette?
Replies: 61
Views: 81214

Re: A more accurate NES palette?

Hopefully I was part of the group that helped answer your question. :mrgreen: (If I was, I'm happy to've helped!) (Well yeah, that's the joke: no one could provide a good palette for three plus years until your post just now. ;) ) Looking at all these palettes again is making me want to tweak them....
by Kizul Emeraldfire
Sat Mar 30, 2019 8:15 am
Forum: NES Graphics
Topic: A more accurate NES palette?
Replies: 61
Views: 81214

Re: A more accurate NES palette?

Uhg, FINALLY after three and a half years someone answers my question! Ha ha seriously though, wow, I forgot I ever asked this. Man I'm gonna have to go through and re-read a lot of this... Hopefully I was part of the group that helped answer your question. :mrgreen: (If I was, I'm happy to've help...
by Kizul Emeraldfire
Wed Mar 20, 2019 10:23 pm
Forum: NES Graphics
Topic: A more accurate NES palette?
Replies: 61
Views: 81214

Re: A more accurate NES palette?

<.< … >.> … …Apologies for a three-and-a-quarter-years-dead necrobump here, but after a year or two of messing around with tweaking the NES palette I made (and being generally dissatisfied with it, because as good as it was… it just never looked quite right), I finally got around to making a complet...
by Kizul Emeraldfire
Wed Mar 20, 2019 9:33 pm
Forum: NES Graphics
Topic: rca composite out to s-video in: a guide.
Replies: 9
Views: 13242

Re: rca composite out to s-video in: a guide.

I bought an old RadioShack 5-in, 2-out powered switcher box that has S-Video and Composite in every Input and Output. Hooking up my NES to one of the switcher's Composite Inputs and displaying it on my TV's S-Video channel looks AMAZING, much better than it does when I use the Composite signal direc...
by Kizul Emeraldfire
Sat Jan 02, 2016 2:36 pm
Forum: NES Graphics
Topic: A more accurate NES palette?
Replies: 61
Views: 81214

Re: A more accurate NES palette?

The XBox 360 had a notoriously counter-intuitive way of dealing with gamma curves. A lot of games did it wrong and had strange contrast/saturation issues. I wouldn't be surprised if its web browser failed at this too. Good heavens, you weren't kidding! D: Just for the heck of it, I decided to open ...
by Kizul Emeraldfire
Fri Jan 01, 2016 3:11 pm
Forum: NES Graphics
Topic: A more accurate NES palette?
Replies: 61
Views: 81214

Re: A more accurate NES palette?

One of my sister's friends gave us an XBox 360 today. Guess where I went on its Internet Explorer browser first? :mrgreen: (It was my screenshots gallery.) I must say, I'm not certain whether it's the XBox 360's Composite Out or the colors in my palette, but — most of the hues looked a bit off, and ...
by Kizul Emeraldfire
Thu Dec 31, 2015 2:32 pm
Forum: NES Graphics
Topic: A more accurate NES palette?
Replies: 61
Views: 81214

Re: A more accurate NES palette?

<snip> In RGB, the 1987 color $22 is (95,106,255) and the 1953 color $22 is (85,113,255) . Kizul, your $22 is (144,139,255) , which is way more violet than either of these palettes. Hm — that's actually fascinating; I knew about the PAL-is-rotated-from-NTSC thing, but I hadn't realized that they'd ...
by Kizul Emeraldfire
Wed Dec 30, 2015 2:55 pm
Forum: NES Graphics
Topic: A more accurate NES palette?
Replies: 61
Views: 81214

Re: A more accurate NES palette?

Something that has always seemed weird to me for as long as I've used NES emulators - was the sky in SMB1 and Zelda 2 really this purple? Short answer: yes, it was. :p I'd say, "I can confirm this on my own TV," but TVs can differ greatly even between identical models from the same brand,...
by Kizul Emeraldfire
Sun Dec 27, 2015 5:57 pm
Forum: NES Graphics
Topic: A more accurate NES palette?
Replies: 61
Views: 81214

Re: A more accurate NES palette?

Just 1 little complaint, now that I've tested the Kizul Palette on a few games... Maniac Mansion opening sequence (for some reason) is using $1d for black sometimes, and sometimes $3e, and sometimes $0d (around the words "Maniac Mansion" in the title screen). It just looks totally wrong w...
by Kizul Emeraldfire
Sun Dec 27, 2015 12:31 pm
Forum: NES Graphics
Topic: A more accurate NES palette?
Replies: 61
Views: 81214

Re: A more accurate NES palette?

<Tips for running super-old programs on modern Windows systems> That's actually pretty fascinating. o.o I didn't think about the DEP messing things up. But: ultimately, it doesn't matter, because I have an old machine laying around that I can use to run the old emulators; it has Windows 98 SE insta...
by Kizul Emeraldfire
Sun Dec 27, 2015 4:42 am
Forum: NES Graphics
Topic: A more accurate NES palette?
Replies: 61
Views: 81214

Re: A more accurate NES palette?

I really like your sepia-tone palette, dougeff! :mrgreen: It just needs some jumpy, old-timey film effects and piano music, and it'd be perfect. :) I could sure do with some good straight, fully-desaturated grayscale graphics right about now, though. @_@ I foolishly stayed up all night messing about...
by Kizul Emeraldfire
Sat Dec 26, 2015 11:04 am
Forum: NES Graphics
Topic: A more accurate NES palette?
Replies: 61
Views: 81214

Re: A more accurate NES palette?

now 20,20,20 instead of 35,35,35 Much better. Thanks. You're welcome! :) But at least all of the colors look like maybe they go together pretty well and contrast well against each other. (A bit better than many other NES emulator palettes out there do, at least.) And the brightness levels along eac...
by Kizul Emeraldfire
Fri Dec 25, 2015 10:38 pm
Forum: NES Graphics
Topic: A more accurate NES palette?
Replies: 61
Views: 81214

Re: A more accurate NES palette?

On my television, the presence of "too black" $0D causes the other blacks to raise slightly in brightness, but if it is not present onscreen, they are normalized to proper black. Yeah, that's what happens on mine, too. But sadly, emulators don't emulate this effect. :( Of course, the amou...
by Kizul Emeraldfire
Fri Dec 25, 2015 10:18 pm
Forum: NES Graphics
Topic: A more accurate NES palette?
Replies: 61
Views: 81214

Re: A more accurate NES palette?

Brace yourselves! I'm probably going into too much detail, but here we go anyway! :D May I ask why you felt that $24 and the $xC range needed hue adjustments, and how do they compare to prior to the replacements? Well, this is what the palette looked like before I did any tweaking to it * : Kizul's_...
by Kizul Emeraldfire
Fri Dec 25, 2015 12:46 am
Forum: NES Graphics
Topic: A more accurate NES palette?
Replies: 61
Views: 81214

Re: A more accurate NES palette?

Charcoal Black...in most games, you don't even notice that it's not pure black I disagree. I much prefer 0,0,0 for all blacks. I think is gives better contrast. Your numbers might be "accurate", but I just like black blacks. Fair enough. :p The entire point of this thread, though, was/is ...