Search found 193 matches

by commodorejohn
Mon Mar 26, 2007 5:18 am
Forum: NES Hardware and Flash Equipment
Topic: Improving the NES front-loader connector
Replies: 15
Views: 5492

Er, speaking of frontloader problems, mine has broken down. However, I'm not sure whether it's the connector or something else, as when I turn it on, instead of blanking to color 0 as it normally should, it blanks to color $20 or $30. My attempts to fly blind and save a game on Final Fantasy have no...
by commodorejohn
Thu Mar 22, 2007 1:23 pm
Forum: NESdev
Topic: Jumping
Replies: 11
Views: 4740

Yeah, velocity-based jumping is definitely the way to go - simpler methods just feel so fake. Depending on the game, velocity-based horizontal motion can work well too (SMB, again.)
by commodorejohn
Mon Mar 19, 2007 5:34 pm
Forum: Newbie Help Center
Topic: Assembler & multiple ROM banks
Replies: 14
Views: 5742

Hah, I'm working on-and-off on a project that comes out to 520KB - it's a port of another game, and it breaks down to 8KB of code and game data, 8KB of VROM, and 504KB of speech samples =) (8-bit speech samples directly outputted, that is, not DMC samples. And I have to pause whatever else I'm doin...
by commodorejohn
Mon Mar 19, 2007 2:15 pm
Forum: Newbie Help Center
Topic: Assembler & multiple ROM banks
Replies: 14
Views: 5742

Hah, I'm working on-and-off on a project that comes out to 520KB - it's a port of another game, and it breaks down to 8KB of code and game data, 8KB of VROM, and 504KB of speech samples =) (8-bit speech samples directly outputted, that is, not DMC samples. And I have to pause whatever else I'm doing...
by commodorejohn
Sun Mar 18, 2007 6:10 am
Forum: General Stuff
Topic: Where are the big findings? :(
Replies: 6
Views: 2565

Free time and motivation are the biggest problems. I had a port of another game in the works but I had to redo the code in a readable form and I haven't touched it in a couple months.
by commodorejohn
Wed Feb 28, 2007 4:18 pm
Forum: General Stuff
Topic: spectrobes
Replies: 8
Views: 4296

While I'm no fan of the modern Disney corporation, the linked article is pretty ludicrously psychotic if you read through it. Among other things, it regurgitates such old tropes as "good teenagers take off their clothes," "S-E-X," the phallus cover, and Jessica's naughty bit's, t...
by commodorejohn
Wed Feb 21, 2007 6:13 am
Forum: NESdev
Topic: comprehensive SMB1 disassembly
Replies: 142
Views: 61658

We can always use more of these. Personally, I'd like to see someone take apart Final Fantasy or another RPG (Dragon Warrior, maybe, it's only 80KB.)
by commodorejohn
Mon Feb 19, 2007 6:45 pm
Forum: General Stuff
Topic: The Nintendo DS: opinions?
Replies: 18
Views: 6276

DS Homebrew is quite easy, really. Like PSP homebrew, it involves firmware flashing, but since there's no real firmware upgrades for DS it's not such a big deal (you don't have to re-flash it each time you upgrade.) I got the devkitPro package installed and successfully compiled one of the examples ...
by commodorejohn
Mon Feb 19, 2007 9:22 am
Forum: General Stuff
Topic: The Nintendo DS: opinions?
Replies: 18
Views: 6276

The NES version is still my favorite, but the DS version is quite a nice remake, what with the 3d and all. And the really nice thing is that they didn't water it down like they did FF1&2 Advance; while the difficulty has been slightly adjusted to compensate for the fact that they couldn't have t...
by commodorejohn
Mon Feb 19, 2007 7:27 am
Forum: General Stuff
Topic: The Nintendo DS: opinions?
Replies: 18
Views: 6276

Yeah, Brazil's government is kinda =( Not as much as a lot of south/central American countries though. Anyway, assuming you're not burdened by electronics tariffs, the DS is a pretty nice system. Although most of the official titles that use the touchscreen are gimmick titles with which your enjoy m...
by commodorejohn
Mon Feb 12, 2007 7:32 pm
Forum: General Stuff
Topic: Strange Discovery: A GBA-Mini Sized FamiClone?
Replies: 8
Views: 3811

As expected, their cartridges seem to contain the small games nobody cares about (along with a few small-but-good games like SMB and a very few larger titles like Megaman 5.) Not the sort of stuff I'd want to play on a handheld, really.
by commodorejohn
Sat Feb 10, 2007 8:43 am
Forum: General Stuff
Topic: Genesis repro
Replies: 9
Views: 3835

Here you go. Written in FreeBasic.
by commodorejohn
Tue Jan 30, 2007 11:25 am
Forum: NES Hardware and Flash Equipment
Topic: Network connection through expansion port?
Replies: 35
Views: 19716

Yeah, hold off on the keyboard for now, but if you are going to do a telnet client, it'd be much easier to use than an onscreen keyboard.
by commodorejohn
Mon Jan 29, 2007 11:40 am
Forum: NES Hardware and Flash Equipment
Topic: Network connection through expansion port?
Replies: 35
Views: 19716

Only works with Famicoms, unless a connector were added to the cart, and is hard to obtain. PS/2 keyboards are all over the place for dirt cheap and are, in my experience, sturdier and more reliable than USB keyboards.
by commodorejohn
Sun Jan 28, 2007 2:29 pm
Forum: NESdev
Topic: Recca
Replies: 14
Views: 6183

Re: Recca

Makes me wonder what kind of drugs those coders were on. Heh, it's funny when you look at the comments of 8-bit coders (more on home computers than consoles, but still,) just how many of them mention alcohol and drugs =) "I may be a great programmer when I'm sober, but I'm a MASTER when I'm ta...