Search found 29 matches

by Cybergoth
Sun Oct 01, 2006 4:01 am
Forum: NESdev
Topic: Madara and Esper Dream 2; question about internal headers
Replies: 17
Views: 10685

Memblers wrote:
Cybergoth wrote:Does anyone know wether The Bard's Tale 2 was ever translated by someone?
Nope, not that I can find. For any other translations, you should look here: http://www.romhacking.net/
Thanks for the link. Too bad regarding Bard's Tale II though. I wish I could read and understand japanese :)
by Cybergoth
Sat Sep 30, 2006 6:30 am
Forum: NESdev
Topic: Madara and Esper Dream 2; question about internal headers
Replies: 17
Views: 10685

Does anyone know wether The Bard's Tale 2 was ever translated by someone?
by Cybergoth
Tue Sep 26, 2006 6:30 am
Forum: NESdev
Topic: Several Binary-to-Decimal Libraries
Replies: 7
Views: 4727

You could eventually implement some pseudo math creating virtual "software" BCD-Numbers. I've been discussing this in my blog: http://www.atariage.com/forums/index.php?automodule=blog&blogid=54&showentry=2045 A friend of mine came up with some pretty cool pseudo BCD implementation...
by Cybergoth
Tue Sep 26, 2006 1:41 am
Forum: NESdev
Topic: use the background or sprites?
Replies: 12
Views: 6958

Re: use the background or sprites?

how does Harry get across the pit alive? Maybe it's one of the screens where the swamp will just disappear if you wait a while? :lol: But yes, I'd also think sprites would be better suited :) BTW: A friend of mine once reverse-engineered Pitfall, if you haven't seen it yet: http://www.bjars.com/sou...
by Cybergoth
Thu Sep 21, 2006 2:30 pm
Forum: Newbie Help Center
Topic: Please help me figure out this WEIRD bug
Replies: 7
Views: 3649

If this is to be complied with DASM, put

Code: Select all

         ALIGN 256
before the data block.
by Cybergoth
Wed Sep 20, 2006 8:06 pm
Forum: Reproduction
Topic: Rom Hack Reproduction
Replies: 14
Views: 8664

nesreproductions.com ? Is this the only source for NES homebrew productions? Yeah, what the heck? You guys didn't answer my question whether I should have someone reproduce it for me or if this kind of stuff can be learned pretty easily. Uhm... but I don't know the answer. I registered here a week ...
by Cybergoth
Wed Sep 20, 2006 3:40 am
Forum: NESdev
Topic: Several Binary-to-Decimal Libraries
Replies: 7
Views: 4727

You could eventually implement some pseudo math creating virtual "software" BCD-Numbers. I imagine that you'd write your own bcdINC/bcdDEC/bcdADD/bcdSUB methods for this, which'd properly handle overflows from 9 to A or underflows from 0 to F. One would need to see how much time worst case...
by Cybergoth
Wed Sep 20, 2006 12:29 am
Forum: NES Hardware and Flash Equipment
Topic: Reverse Engineering the CIC
Replies: 598
Views: 321908

For anyone that has a game (or demo, music disk, etc.) that doesn't do mid-frame CHR bankswitching (or can otherwise tolerate being converted to CHR-RAM, basically), and is smaller than 256kB, then it's available right now. :) Now that's incredibly good news! I'm currently toying with a hopefully (...
by Cybergoth
Mon Sep 18, 2006 3:15 pm
Forum: NES Hardware and Flash Equipment
Topic: Reverse Engineering the CIC
Replies: 598
Views: 321908

neviksti wrote:But, like all others here, I do the things I do because it is an enjoyable hobby.
Sure. I can see the challenge for a hardare guy. Being a software guy myself I'm just trying to figure the size of this roadblock :wink:
by Cybergoth
Mon Sep 18, 2006 1:38 pm
Forum: NES Hardware and Flash Equipment
Topic: Reverse Engineering the CIC
Replies: 598
Views: 321908

It is somewhat uncommon. People who import carts will do it, but I think a lot of the more non-technically oriented people don't want to open up their NES and cut stuff in there. There's like a bazillion screws in there (standard phillips thankfully), and armor plating (makes the NES much lighter w...
by Cybergoth
Mon Sep 18, 2006 6:54 am
Forum: NES Hardware and Flash Equipment
Topic: Reverse Engineering the CIC
Replies: 598
Views: 321908

Is it complicated a mod to generally disable that kind of reset within the NES itself? Nope, you just open up the NES and break off the 4th pin of the lockout chip. Then supposedly solder it to GND, but I think most people don't do that step and it seems to be just fine (must be TTL, so that's prob...
by Cybergoth
Mon Sep 18, 2006 1:06 am
Forum: NES Hardware and Flash Equipment
Topic: Reverse Engineering the CIC
Replies: 598
Views: 321908

blargg wrote:My understanding is that the two CIC chips run identical programs and continually communicate some portion of their state between each other. If these communications differ, the NES goes into reset mode.
Is it complicated a mod to generally disable that kind of reset within the NES itself?
by Cybergoth
Mon Sep 18, 2006 1:01 am
Forum: Reproduction
Topic: Rom Hack Reproduction
Replies: 14
Views: 8664

tepples wrote:nesreproductions.com?
Is this the only source for NES homebrew productions?
by Cybergoth
Thu Sep 14, 2006 10:21 am
Forum: Newbie Help Center
Topic: New to NES Game Development
Replies: 22
Views: 10381

tepples wrote:I think CA65 is the one that the plurality of us use nowadays.
Is it sort of a standard in this community? I originally planned to use DASM, but I could easily adopt to CA65, especially since I'm just starting NES programming :)