Search found 160 matches

by bucky o'hare
Tue May 19, 2009 2:56 pm
Forum: NES Music
Topic: More NSF Requests
Replies: 3127
Views: 1411191

Thanks for the MM rip! I do believe the title screen / introduction music is missing unfortunately. You can access it in gameplay right after the character select screen. :)
by bucky o'hare
Tue May 19, 2009 2:39 pm
Forum: NES Music
Topic: PowerPak Expansion Audio Volume
Replies: 23
Views: 15475

Regarding the powerpak and audio expansion-
I was trying out some FDS games last night. The wavetable audio seems to be slightly out of tune, noticeably different than using Nestopia or listening to an NSF in notsofatso / nsfplug. I could provide samples later on if anyone is interested.
by bucky o'hare
Mon May 11, 2009 10:36 pm
Forum: NES Music
Topic: More NSF Requests
Replies: 3127
Views: 1411191

Oh awesome, thanks!

From checking out the game briefly I was under the impression it didn't have all the individual character themes, so it'd make sense that it would have less music.

link? :)
by bucky o'hare
Wed May 06, 2009 5:17 pm
Forum: NES Music
Topic: Neil Baldwin still interested in chip music.
Replies: 25
Views: 14182

B00daW wrote:- Don't ... confuse the man with today's advancements.
'wtf y dont u use lsdj!! its da BEST, DMG 4 life'' 8)

I'll likely join in tomorrow during work, possibly ask some questions between customers. See you then!
by bucky o'hare
Wed May 06, 2009 3:18 pm
Forum: NES Music
Topic: More NSF Requests
Replies: 3127
Views: 1411191

Yeah, the rom I have is simply titled 'Maniac Mansion (J)'.
by bucky o'hare
Tue May 05, 2009 10:09 pm
Forum: NES Music
Topic: More NSF Requests
Replies: 3127
Views: 1411191

Ah I posted this at the shizz too, but has the Japanese Maniac Mansion been ripped yet? If not I'd love to see it done! It has an alternate version of the introduction music.
by bucky o'hare
Wed Apr 29, 2009 6:23 am
Forum: NES Hardware and Flash Equipment
Topic: New approach to the fabled NES ethernet adapter
Replies: 129
Views: 57796

1. Talk to the Sullins connector people and get a quote for a custom connector that mates with the expansion port. I'm thinking I'll probably have to scavenge a port from a dead NES and mail it to them. Would you like one? I made the mistake of doing a basic sound mod a while back and hot plugging....
by bucky o'hare
Mon Feb 16, 2009 3:59 pm
Forum: NES Music
Topic: Square Wave Notes
Replies: 37
Views: 20930

Re: Square Wave Notes

So I made my own table that lists all the appropriate 11-bit to store into the sound registers for the Square Waves to get the desired note. I apologize in advance for having nothing relevant to add, but this seems oddly appropriate: http://img.photobucket.com/albums/v281/abstartselect/pulsewavespi...
by bucky o'hare
Fri Feb 13, 2009 3:22 pm
Forum: NES Music
Topic: More NSF Requests
Replies: 3127
Views: 1411191

I found something funny about the tempo that the Moai Kun nsf plays at. It seems to play too fast compared to the actual rom/ gameplay. It is a Japanese game and both should be NTSC, so I'm not sure what the problem is. To get the tempo in correct ballpark, I had to slow the tempo in NotSoFatso from...
by bucky o'hare
Thu Feb 12, 2009 1:19 am
Forum: NES Music
Topic: More NSF Requests
Replies: 3127
Views: 1411191

Palamedes appears to be missing a track, the ending credits music. It can be found very quickly in the rom to hear what it sounds like- http://www.gamefaqs.com/console/nes/code/587504.html ('View Game Endings', not the sound test) If you select "Ending" from the unlocked menu, it starts wi...
by bucky o'hare
Thu Dec 04, 2008 3:59 am
Forum: NES Music
Topic: Mega Man 9 "Alternate Soundtrack"
Replies: 16
Views: 12393

I'm most enamored with your Galaxy Man track. I have to admit that the triangle taking the lead at :32 in, followed by a neat duty-cycling effect at :37 (an effect that was never used in any mega man music if I recall correctly) doesn't sound very Mega Man-y to me. It sounds like Rushjet1 to me and ...
by bucky o'hare
Mon Dec 01, 2008 11:52 am
Forum: NES Music
Topic: More NSF Requests
Replies: 3127
Views: 1411191

Awesome, thanks a lot!
It works just fine for me.

I still find it odd that the music plays faster in gameplay, but whatever. :)
by bucky o'hare
Mon Nov 10, 2008 2:55 pm
Forum: NES Music
Topic: More NSF Requests
Replies: 3127
Views: 1411191

Yeah, I noticed something weird going on with the Deja Vu music when I ripped it to mp3. ( here ) The triangle misses the downbeat in a bunch of tracks. While it plays "in time", notes will drop out sporadically every now and again. The weird part is that the original does this too in game...
by bucky o'hare
Fri Nov 07, 2008 3:20 pm
Forum: NES Music
Topic: More NSF Requests
Replies: 3127
Views: 1411191

It looks like there's some funny things going on with the Rod Land nsf (both the 15 and 39 track versions). Track 6 freezes around the 33 second mark, and track 11 freezes around the 29 second mark (but will move on if your nsf player has silence detection, since it gets stuck whilst silent). Track ...
by bucky o'hare
Mon Oct 20, 2008 8:37 pm
Forum: NES Music
Topic: Unused / Unknown nsf tracks
Replies: 28
Views: 23358

Cool thanks again, I made some updates to the post. It seems that Kirby's Adventure nsf track should be on the list anyways, under 'unused'. I got confused by the bad rip of it, but either way it is apparently only in the game's soundtest and not in the actual gameplay anywhere? According to the Fly...