Search found 134 matches
- Sun Aug 07, 2005 3:24 pm
- Forum: General Stuff
- Topic: SDL a good option?
- Replies: 4
- Views: 4782
- Sun Aug 07, 2005 3:21 pm
- Forum: General Stuff
- Topic: NesDev in Orkut...
- Replies: 8
- Views: 6851
- Fri Aug 05, 2005 11:16 am
- Forum: General Stuff
- Topic: SDL a good option?
- Replies: 4
- Views: 4782
- Wed Aug 03, 2005 5:44 am
- Forum: NESemdev
- Topic: Looking for faster DDraw routines..
- Replies: 11
- Views: 7005
Btw, if anyone wants older DirectX SDKs - e.g. documentation for DirectDraw or DirectInput/DirectPlay older than DirectX 8.0, you can find them here. DirectX 7 docs can be tricky to find.
- Thu Jul 21, 2005 5:22 am
- Forum: NESemdev
- Topic: RSNS Savestate proposal
- Replies: 10
- Views: 9087
Fx3: Yeah, I also use blocks and tags. However, I think agreeing on a common format is better than having everyone implement RockNES' format. Great, Disch. :) A few suggestions: - Is it really necessary to acommodate emus that don't emulate the MMC6 properly? If anyone were to implement the RSNS, pe...
- Tue May 10, 2005 11:34 pm
- Forum: NESemdev
- Topic: Mappers that Emulators forgot about
- Replies: 9
- Views: 7953
Death Race uses #144, it's almost identical to #11:
http://www.tripoint.org/kevtris/mappers ... /agci.html
http://www.tripoint.org/kevtris/mappers ... /agci.html
- Fri Apr 22, 2005 8:57 am
- Forum: NESemdev
- Topic: What happened to FCE Ultra?
- Replies: 20
- Views: 14279
- Sat Apr 16, 2005 3:07 am
- Forum: NESemdev
- Topic: What happened to FCE Ultra?
- Replies: 20
- Views: 14279
- Fri Mar 25, 2005 4:00 am
- Forum: NESemdev
- Topic: some questions
- Replies: 10
- Views: 6735
- Wed Mar 23, 2005 12:21 pm
- Forum: Newbie Help Center
- Topic: How do you identify NTSC/PAL iNES roms?
- Replies: 17
- Views: 13735
- Wed Mar 16, 2005 1:29 pm
- Forum: Newbie Help Center
- Topic: How do you identify NTSC/PAL iNES roms?
- Replies: 17
- Views: 13735
Nestopia comes with an internal database which among other things can identify PAL/NTSC roms. I use it in my emu and it's got info on about 6000 roms. Nestopia is GPLed, so I guess you're free to use the database as long as your emu is GPLed too :) Just check Nestopia's source for the database struc...
- Sun Mar 13, 2005 8:59 pm
- Forum: NESemdev
- Topic: Loopy_T to Loopy_V: When?
- Replies: 10
- Views: 7676
- Thu Mar 10, 2005 7:59 am
- Forum: NES Music
- Topic: More NSF Requests
- Replies: 3133
- Views: 1411214
- Mon Feb 28, 2005 10:08 am
- Forum: NESemdev
- Topic: Mega Man 3 Scanline
- Replies: 22
- Views: 12589
I was thinking just like Disch and tried a quick hack where I returned byte # [ppu cycle] when reading $2004. Didn't fix Micro Machines though. :( If I recall, Micro Machines checks for bit 7 to be set, which according to Q's post would indicate it's in HBlank. Gonna try some more hacks in my emu. :...