I am also pleased Wario Land made it into the top 5. My favorite gameboy title for sure.
Oh, and being a huge sucker for Sunsoft games like Gimmick and Ufouria, I am very happy to see Trip World got a spot in there as well.
There are a bunch of useful resources (not just for pixel artists) here: http://www.wayofthepixel.net/pixelation/index.php?topic=3467.0 They may be helpful on your way, but I'm not sure if they can provide you with the systematic approach you are looking for. Anyway, I was thinking of assembling a c...
Famicom Grand Prix II: 3D Hot Rally could be considered as the spiritual predecessor to Mario Kart. Although it isn't really anything like it except for the Mario/Luigi thing going on and maybe the fact that Soyo Oka worked on both games' soundtracks.
I use YY-CHR almost exclusively for graphics editing. It actually does a good job at that. It's simple, so the learning curve is low, and the workflow is decent - rotating, flipping or shifting tiles is just one mouse click away. Especially shifting turns out to be a useful feature when, for example...
...I think this approach leads to a lot of "rewrites" and "reorganization" of code I find myself doing every few months or so. Ack, same here! I do like quick results, though. It keeps me motivated over a long period of time. Like, I'd be on a coding spree, spending all of my fr...
...and it could be another way to attract non-programmers to the forums (artists, musicians and fans). I think that's a strong point. I used to be alienated by all the technical talk on this forum, but I still couldn't resist checking it every now and then. Yeah, this forum IS for technical talk, b...
I have a strong and passionate urge and considerable to create NES games, but I really don't want to feel like I'm wasting my time if people don't take it seriously, and that it is far too cumbersome for its own good. You cannot expect the majority of people to consider it a decent hobby nor expect...
I can at least provide RAM addresses for Chip 'n Dale: 05B6 - player 1 lives 05E6 - player 2 lives And Chip 'n Dale 2: 00A7 - player 1 lives 00A8 - player 2 lives Played the games with a friend a while ago. Both of us were bloody noobs at it so I decided to cheat which made the them much more fun. :...
Thanks tepples, I didn't even stumble upon these functions. AviSynth is one hell of a tool, a few hours are definitely not sufficient to learn enough of it. I'm always torn between the crisp pixel look (=integral scaling values, Nearest Neighbour-resize, the pixel artist in me likes that) and the ac...
Since Youtube videos still get the most publicity and a few people here use this platform, I thought I'd share my approach to encoding game footage. I don't claim it's the best way to achieve high quality. In fact, it most likely isn't and it all comes down to personal preference anyway. First of al...
[*]A Clippy-inspired mascot [*]Banner ads (esp. webcomic/MMO ones with cleavage ) Nesudevvu-chan! Of course, she would need to appear in various homebrews, including a hentai slideshow with elevator chip music. Seriously, there aren't enough of those for the NES, I'd love if somebody made one. :)
I'm always excited when someone shows off the progress of his homebrew. The video quality might be obscuring a few things, but I wish the attack at 0:40 had more visual oomph behind it. Also, some enemies are hard to make out against the background (also at 0:40 especially). Nevertheless, it's looki...
Kirby's adventure may not be able to keep up with the graphics of games like Castlevania 3, Gimmick or Mega Man 6 . That is, unless you stop staring at screenshots and watch actual gameplay. Kirby's animations are pretty smooth although the game doesn't use a large amount of frames for any of them o...