Search found 375 matches

by dXtr
Sun Sep 04, 2005 4:49 am
Forum: SNESdev
Topic: dsp instruction?
Replies: 14
Views: 12496

Now for another question.. I'm using wla-spc700 to assemble this.. but it complains on this: ERROR: Unknown symbol "bne" is it a bug in wla-spc700 or is there no bne instruction? edit: I think the reason I got it was b/c it was a hardcoded adress and not a label.. but shouldn't wla-spc700 ...
by dXtr
Sun Sep 04, 2005 4:13 am
Forum: SNESdev
Topic: dsp instruction?
Replies: 14
Views: 12496

dsp instruction?

I'm trying out some stuff on the spc-700 and thrying to understand how it works so I looked up the source for the mssdemo (I know it dosen't work on hardware.. but it can be nice to look at to get a little clue on what to do anyway) and found that he has a instruction he call DSP I checked in his ta...
by dXtr
Thu Sep 01, 2005 2:15 am
Forum: General Stuff
Topic: showing off my 1337 skillz in mario
Replies: 7
Views: 5756

yepp.. and still counting :P
by dXtr
Tue Aug 30, 2005 1:10 pm
Forum: Reproduction
Topic: HOW I CAN MAKE MY CART?
Replies: 12
Views: 10075

edit: ops! never mind though you said something else :P
damn read it all wrong X_x
by dXtr
Mon Aug 29, 2005 6:33 pm
Forum: General Stuff
Topic: showing off my 1337 skillz in mario
Replies: 7
Views: 5756

showing off my 1337 skillz in mario

I started playing som mario today and managed to do this :D

Click here to watch Super-Mario-Bros-E_xvid

maybe not that impressing to most of you ;)

I did the recording using NNNesterJ (couldn't get recording to work in Nintendulator =/)
by dXtr
Mon Aug 29, 2005 12:22 pm
Forum: NES Music
Topic: Viable game sound and music solution
Replies: 33
Views: 34075

well my track'n'field fingers didn't make this versions sounds get stuck ^^
so I think you fixed it
by dXtr
Mon Aug 29, 2005 3:07 am
Forum: NES Music
Topic: Viable game sound and music solution
Replies: 33
Views: 34075

mbrenaman > don't know if this is an bugg or not.. but if you push the A and B buttons repeatedly really fast you can make the sounds get stuck. it's easiest to do it when the music is off.
by dXtr
Sun Aug 28, 2005 4:47 pm
Forum: NES Music
Topic: Zophar's NSF Section Is Down: WHY?
Replies: 22
Views: 19081

Now, everyone should go and mirror the entire contents just in case it goes down, thus causing it to go down again! :) Any single person want to download the contents, extract the files, then archive them into a single RAR (or ZIP if it's not much bigger) and make it available? I probably could do ...
by dXtr
Fri Aug 19, 2005 11:58 am
Forum: NES Music
Topic: Loading NSFs into ROMs
Replies: 38
Views: 21435

also. to save some/lots of bytes you can allways open up the nsf file in a hex editor and remove all the zeros after the end of the nsf.
please note that 1 or 2 (or more) of them can be data.. I usually save like 10 zeros so I know the song will work.

edit: forgot to write something
by dXtr
Thu Aug 18, 2005 8:46 am
Forum: NES Hardware and Flash Equipment
Topic: Squeedo: The Flash Cart prototype
Replies: 55
Views: 34719

Nice. Going to be intresting to see what kind of cool things you can do with the Squeedo. Any idea for when you can start to sell them?
by dXtr
Thu Aug 18, 2005 8:36 am
Forum: NES Music
Topic: Viable game sound and music solution
Replies: 33
Views: 34075

Sounds unbelievable, but there could be. The person who ported it said if there are any requests, to email him (the email address is in NT2.txt in the credits section near the bottom). k. mostly wonderd b/c it semed to ficker/flicker (don't no which word to use ;) ) when drawing the screen (but tha...
by dXtr
Wed Aug 17, 2005 12:27 pm
Forum: SNESdev
Topic: BRR: is this doc accurate
Replies: 14
Views: 12734

thanks for the answers. sorry for not replying earilier. been busy with other stuff. hasn't happend to much on the code since my last message. I hope to do some more on it today. maybe I could have a release with full sourcecode of it in the end of the week if every thing goes as I want it to. will ...
by dXtr
Wed Aug 17, 2005 12:13 pm
Forum: NES Music
Topic: Viable game sound and music solution
Replies: 33
Views: 34075

nice!
is this final version of the port? of will there be more fixes?
but anyway as I said before, nice! :D
by dXtr
Fri Aug 12, 2005 6:48 pm
Forum: SNESdev
Topic: BRR: is this doc accurate
Replies: 14
Views: 12734

oooh. something to read in the bed ;)
by dXtr
Fri Aug 12, 2005 4:44 pm
Forum: SNESdev
Topic: BRR: is this doc accurate
Replies: 14
Views: 12734

tepples > So I tried to write it myself.... I couldn't totally figure out this part 2. Select the filter that makes the smallest prediction residue. especially this part "prediction residue" what is that o_O I know what it means (some what) in swedish.. but I don't really understand what i...