Search found 153 matches

by turboxray
Mon Jan 13, 2020 7:53 pm
Forum: General Stuff
Topic: NESMaker reviews?
Replies: 55
Views: 48382

Re: NESMaker reviews?

Sounds like the SalesForce of nes dev world haha: "clicks over code", welcome to NES CRM.
by turboxray
Sun Jan 12, 2020 8:50 pm
Forum: Other Retro Dev
Topic: Why was the GBA sound so poor?
Replies: 36
Views: 28134

Re: Why was the GBA sound so poor?

Bregalad wrote: Sun Jan 12, 2020 11:06 am <cool stuffs>
I thought I remembered you posted GBA sound engine info, and upgrading some of the ones used in games? Do you have a doc or such for all that related work?
by turboxray
Sun Jan 12, 2020 2:39 pm
Forum: Other Retro Dev
Topic: Off-the-shelf PSG
Replies: 13
Views: 11853

Re: Off-the-shelf PSG

Are you putting together a retro system or just specing out one? As for replicating PSG to WSG (PCE) range, I mean you can do that with a tiny dedicated off-the-shelf MCU if needed as opposed to an FPGA - if you're not experienced with FPGAs. Like a 20mhz TinyAVR 8bit MCU (everything is internal). S...
by turboxray
Thu Jan 09, 2020 6:47 pm
Forum: SNESdev
Topic: Getting back into learning SNES programming, having trouble setting up WLA DX?
Replies: 5
Views: 4989

Re: Getting back into learning SNES programming, having trouble setting up WLA DX?

dougeff wrote: Thu Jan 09, 2020 4:27 pm According to Google, PCX is a palette indexed file format used by the DOS program PC paintbrush, mostly in the 1980s, and has since been replaced with BMP, GIF, and PNG file formats.

How old is this SNES tutorial?
PCX files were used throughout the 2000's. Have you never seen that format???
by turboxray
Tue Jan 07, 2020 10:12 pm
Forum: Other Retro Dev
Topic: Apparently the SMS is better than everything
Replies: 27
Views: 30258

Re: Apparently the SMS is better than everything

In my opinion, the SMS is a "fully baked" design with a lot of compromises – due largely to its ancestry of off-the-shelf parts – while the NES is a "half-baked" design with a lot of accidental (and powerful and relevant) flexibility. This haha. Z80 is roughly equal to 6502 when...
by turboxray
Sat Jan 04, 2020 4:37 pm
Forum: NESemdev
Topic: Some pipes lead to weird non-rooms in Super Mario Bros.
Replies: 15
Views: 9232

Re: Some pipes lead to weird non-rooms in Super Mario Bros.

Thought it was just the title screen that was in chr-rom (it's been too long so I can't remember; I emulated SMB on the PCE). But if there is more related data in PPU address space; maybe it has to do something with the "first read from PPU memory after address set needs to be ignored" iss...
by turboxray
Sat Jan 04, 2020 4:30 pm
Forum: NESdev
Topic: What is the most popular assembler used for NES?
Replies: 10
Views: 10870

Re: What is the most popular assembler used for NES?

Do any other the assemblers, besides nesasm, support including binary files and then setting destination address to overwrite part of them?
by turboxray
Sat Jan 04, 2020 4:19 pm
Forum: General Stuff
Topic: What code editor do you use?
Replies: 25
Views: 19420

Re: What code editor do you use?

as long as I install the ideaVim plugin to get vi key mappings. Hah! I'm not a Vi(m) fan, but I'm ever too lazy to switch the editor for GIT when I need to squash my commits, so I use it for that. But I never got into the whole Vim thing. I used Nano where I could for linux or bash environments. Gu...
by turboxray
Sat Jan 04, 2020 2:42 pm
Forum: General Stuff
Topic: Multi-pass assembler questions
Replies: 7
Views: 6382

Re: Multi-pass assembler questions

Having already done a simple C compiler with Lex and Yacc, I'd probably just tokenize everything and then build syntax tree. You can then iterate over the tree until all macros and symbols have been resolved.
by turboxray
Sat Jan 04, 2020 10:29 am
Forum: Other Retro Dev
Topic: Apparently the SMS is better than everything
Replies: 27
Views: 30258

Re: Apparently the SMS is better than everything

The 2k table one is still pretty valid haha. I mean c64 guys use it and they just have 64k of ram (part of which is video ram).
by turboxray
Fri Jan 03, 2020 8:56 pm
Forum: Other Retro Dev
Topic: Apparently the SMS is better than everything
Replies: 27
Views: 30258

Re: Apparently the SMS is better than everything

Yeah. Probably best in other retro section. The claims are pretty crazy. The 16bit addition one is great. Their example source is a single ADD rr,rr (being whatever pairs that are valid), but clearly omit the part you need to LOAD those regs with values. I mean, if all you did was that ADD instructi...
by turboxray
Fri Jan 03, 2020 8:08 pm
Forum: Other Retro Dev
Topic: Apparently the SMS is better than everything
Replies: 27
Views: 30258

Apparently the SMS is better than everything

https://segaretro.org/Sega_Master_Syste ... comparison

It's great haha. Apparently, to get a systems' total "bus" width, you just add them altogether! Among other things :lol:
How is this site still around??? Crazy.
by turboxray
Tue Dec 31, 2019 5:22 pm
Forum: Other Retro Dev
Topic: Sampled based synth driver for PCE
Replies: 0
Views: 11917

Sampled based synth driver for PCE

https://gitlab.com/RickSugar/hupcm-driver I've had this for a number of years and really didn't do anything with it, so I figured I'll make it public. It's a sample based player for the PCE. There are 6 channels total; 4 have frequency scaling and 2 are fixed frequency (7khz). Everything runs off th...
by turboxray
Sat Dec 28, 2019 11:47 pm
Forum: SNESdev
Topic: HDMA effects before the SNES
Replies: 5
Views: 4573

Re: HDMA effects before the SNES

Indeed, the SuperGrafx has window registers in which you could construct non-square shapes. It had two windows with 4 overlapping states, but because all window sizes have to start from the left, only three of those four states can be used to draw shapes. I.e. you can only have 3 unique window setti...
by turboxray
Mon Dec 23, 2019 10:15 am
Forum: Other Retro Dev
Topic: I am a turncoat. A simple sprite demo for Sega Master System
Replies: 44
Views: 27568

Re: I am a turncoat. A simple sprite demo for Sega Master System

Ohh.. what tepples posted reminded me... is the SAT modifiable mid screen?