Search found 246 matches

by Goose2k
Thu Jun 25, 2020 3:32 pm
Forum: Homebrew Projects
Topic: FROM BELOW [NES Homebrew] COMPLETE!
Replies: 90
Views: 69857

Re: FROM BELOW (Tetris-like) [WIP NES Homebrew]

Sneak peak of the new (hopefully "honest") box art for the game! Can't wait to share the final piece!

@DRW: I hope I can win back you trust! :wink:
by Goose2k
Thu Jun 25, 2020 9:51 am
Forum: Homebrew Projects
Topic: Official NES Homebrew Seal of Quality
Replies: 14
Views: 7921

Official NES Homebrew Seal of Quality

I see a lot of homebrew games put on the "official NES seal of Quality" or create a little spin on it with their own company logo. Has the idea of creating an "public domain" homebrew seal of quality every come up? Something generic that any one of us can grab an put on our games...
by Goose2k
Wed Jun 24, 2020 10:55 pm
Forum: Newbie Help Center
Topic: Sprite Drawing Function Performance
Replies: 11
Views: 4605

Sprite Drawing Function Performance

I am starting to profile my game a bit, as I am hitting cases where my update is not finishing within the frame. During this process I have found that my sprite drawing routine is nearly half my frame. Considering that this isn't actually doing anything but updating oam sprites (logic to calculate f...
by Goose2k
Wed Jun 24, 2020 1:19 pm
Forum: Homebrew Projects
Topic: FROM BELOW [NES Homebrew] COMPLETE!
Replies: 90
Views: 69857

Re: FROM BELOW (Tetris-like) [WIP NES Homebrew]

Thanks! I got it working and can see different sections of code now represented as colors! This will help a lot, thanks!
by Goose2k
Tue Jun 23, 2020 9:03 pm
Forum: Homebrew Projects
Topic: FROM BELOW [NES Homebrew] COMPLETE!
Replies: 90
Views: 69857

Re: FROM BELOW (Tetris-like) [WIP NES Homebrew]

The NES has a mechanism where you can put a color layer over the complete screen: https://wiki.nesdev.com/w/index.php/PPU_registers#PPUMASK --> Emphasize red, green, blue. You can set those values mid-frame. This way, only a certain portion of the screen will have this layer. Since you mentioned St...
by Goose2k
Sun Jun 21, 2020 9:48 pm
Forum: NES Hardware and Flash Equipment
Topic: Diagnose Broken Game - Metal Warriors
Replies: 4
Views: 3941

Diagnose Broken Game - Metal Warriors

Hi, I know it's SNES, but I feel like people here probably have some ideas. I picked up a game that appears to be damaged: when I boot up the system it just goes to a black screen and nothing loads. Other games on the same system have no problem. Normally I'd just consider it a loss and move on, but...
by Goose2k
Sun Jun 21, 2020 9:30 pm
Forum: NES Graphics
Topic: Honest box art
Replies: 40
Views: 23376

Re: Honest box art

Screw box art, watch the intro to this game and try to guess what genre it will be. https://www.youtube.com/watch?v=QCwvVpfhi7k&t=30s HAHA 5 minute melodramatic adventure story intro... oh and in the last 5 seconds... I can turn into a bee... The post game credits alone are worth a detailed ana...
by Goose2k
Sat Jun 20, 2020 9:24 pm
Forum: NES Graphics
Topic: Honest box art
Replies: 40
Views: 23376

Re: Honest box art

For me the box art serves only 2 purposes: Catch a consumers attention, and invite them to learn more (traditionally flip over the box and see screenshots, or today watch a trailer). Fill in abstract technical/artistic gaps (especially important pre-NES where it was really hard to tell what stuff in...
by Goose2k
Sat Jun 20, 2020 8:51 pm
Forum: Homebrew Projects
Topic: FROM BELOW [NES Homebrew] COMPLETE!
Replies: 90
Views: 69857

Re: FROM BELOW (Tetris-like) [WIP NES Homebrew]

I started NES Dev 4 weeks ago... What the WHAT?! You went from zero NES development experience to a fully complete game in FOUR WEEKS?! Actually I guess I've been looking into this for over a year really :wink: . I just started actually coding 4 weeks ago. I've been going through the nesdoug NES in...
by Goose2k
Sat Jun 20, 2020 5:33 pm
Forum: Homebrew Projects
Topic: FROM BELOW [NES Homebrew] COMPLETE!
Replies: 90
Views: 69857

Re: FROM BELOW (Tetris-like) [WIP NES Homebrew]

Thanks for all the thoughtful feedback! Just a little side-topic comment: This cover artwork is so misleading. It literally has nothing to do with the gameplay, even if you include garbage blocks to represent the kraken's tentacles. It looks like an action game. And even if I knew it's a puzzle game...
by Goose2k
Fri Jun 19, 2020 9:34 pm
Forum: Homebrew Projects
Topic: FROM BELOW [NES Homebrew] COMPLETE!
Replies: 90
Views: 69857

Re: FROM BELOW (Tetris-like) [WIP NES Homebrew]

Update Week 4! From Below is really close to being finished now! Hopefully just another week or so. Here's a short video walking through the whole game. The Kraken is now in the game, and his tentacles slowly climb up the play area, pushing up blocks as he goes! I want to iterate on this further, b...
by Goose2k
Fri Jun 19, 2020 10:15 am
Forum: Homebrew Projects
Topic: FROM BELOW [NES Homebrew] COMPLETE!
Replies: 90
Views: 69857

Re: FROM BELOW (Tetris-like) [WIP NES Homebrew]

calima wrote: Thu Jun 11, 2020 12:40 am That blinking and moving thing at the bottom is a bit too distracting. May want to tone it down (in both graphical and blinking terms).
Thanks for the feedback. That flashing block was just placeholder, and has been replaced in the next version.
by Goose2k
Tue Jun 16, 2020 3:44 pm
Forum: NESdev
Topic: KickC Optimizing C-Compiler now supports NES
Replies: 34
Views: 23092

Re: KickC Optimizing C-Compiler now supports NES

Any benefits to using this over cc65? I'm currently using cc65, which is why I ask. :D
by Goose2k
Wed Jun 10, 2020 10:01 pm
Forum: Homebrew Projects
Topic: FROM BELOW [NES Homebrew] COMPLETE!
Replies: 90
Views: 69857

Re: FROM BELOW (Tetris-like) [WIP NES Homebrew]

Update Week 3! Things are progressing well! And the game has a new name!! Renamed the game to "From Below"! Finalized Music and Sounds. ( listen here - gameplay out of date) Added pause state (with music). First pass at real title screen and level art. First pass of "Kraken gameplay&...
by Goose2k
Wed Jun 10, 2020 9:38 pm
Forum: Homebrew Projects
Topic: FROM BELOW [NES Homebrew] COMPLETE!
Replies: 90
Views: 69857

Re: What's Kraken (Tetris-like) [WIP NES Homebrew]

Looking cool! I think you should hold off on showing the "lines" and "level" labels until the screen locks on the playfield. Having it there all the time kinda kills the illusion. Similarly, the "push start" text could maybe disappear after you do what it tells you to,...