Search found 402 matches

by never-obsolete
Sun May 14, 2006 5:08 pm
Forum: Newbie Help Center
Topic: ASL LSR ROR ROL????
Replies: 8
Views: 4898

here is what i use: ; somewhere in ram resultlo: .db 0 multiplier: .db 0 multiplicand: .db 0 ; somwhere in code lda #0 sta resultlo ldx #8 Loop: lsr multiplier bcc NoAdd clc adc multiplicand NoAdd: ror A ror resultlo dex bne Loop the high byte of the result will be in the accumulator and low byte wi...
by never-obsolete
Thu May 11, 2006 1:00 pm
Forum: NESdev
Topic: Trouble designing NES game
Replies: 13
Views: 8396

I have fond memories of ninja gaiden, but a challenging boss would be dracula in castlevania. Actually that game was just all around dificult after you got passed the first couple of levels, though it has been years. I thought the enemies in Zelda 2 were annoying, especially the iron knuckles, thoug...
by never-obsolete
Sat May 06, 2006 5:52 am
Forum: Newbie Help Center
Topic: Sprite Info?
Replies: 6
Views: 6150

you would have to draw a font in chr and set the sprite tile number equal to the tile number of the character you want to display. then position it on the screen where you want it.
by never-obsolete
Fri May 05, 2006 1:00 pm
Forum: Newbie Help Center
Topic: All my questions are here.. ;o)
Replies: 143
Views: 49865

1. &H56 is an Integer (2 bytes)
2. &H56& is a Long (4 bytes)
by never-obsolete
Thu May 04, 2006 8:32 pm
Forum: Newbie Help Center
Topic: Stacks and Registers???
Replies: 32
Views: 11395

without more understanding of 6502 assembly the explanations that would be given would be very deteailed (in order to fill in what you dont know). these examples would only teach you how to do that one thing. with more understanding we could teach you an idea with some code involved and a shorter ex...
by never-obsolete
Wed Apr 19, 2006 12:35 pm
Forum: Newbie Help Center
Topic: 6502 Simulator Troubleshooting???
Replies: 4
Views: 3034

if you have the jre installed on your computer i might be able to offer you a different solution
by never-obsolete
Wed Apr 19, 2006 12:33 pm
Forum: Newbie Help Center
Topic: memory modify instructions and accumulator addr mode
Replies: 13
Views: 7759

the sources question was me, i found some on the main nesdev site so i took it off as not to have a useless post
by never-obsolete
Mon Apr 17, 2006 11:15 pm
Forum: Newbie Help Center
Topic: NESASM, DOS Problem????
Replies: 5
Views: 3368

try running it without dosbox use the command prompt
by never-obsolete
Mon Apr 17, 2006 6:11 pm
Forum: Newbie Help Center
Topic: NESASM, DOS Problem????
Replies: 5
Views: 3368

have you tried running it from the command line because i dont remember having a problem with it in win xp
by never-obsolete
Mon Apr 17, 2006 12:13 pm
Forum: Newbie Help Center
Topic: chr to.db????
Replies: 23
Views: 9319

here is the problem:

Code: Select all

   .org $8000 
   .bank 0 

addrLO = $00 
addrHI = $20 
both must be in zero page for indirect,y addressing:

Code: Select all

   lda (addrLO), y
and, from my understanding inc addrHI would keep incrementing $20 to $21 if placed in rom
by never-obsolete
Sun Apr 16, 2006 2:25 pm
Forum: Newbie Help Center
Topic: chr to.db????
Replies: 23
Views: 9319

first look at an equilvalent decimal example: 345 (3 * 100) + (4 *10) + (5) = 345 now $400 is a hexidecimal number: (4 * $100) + (0 * $10) + ($0) = $400 convert the hex to decmials: (4 * 256) + (0 * 16) + (0) = 1024 therefore $400 = 1024 a good starting place for 6502 assembly would to read "pr...
by never-obsolete
Sun Apr 16, 2006 12:47 pm
Forum: SNESdev
Topic: start...
Replies: 11
Views: 7492

google "65816info.txt"
by never-obsolete
Sun Apr 16, 2006 12:31 pm
Forum: Newbie Help Center
Topic: chr to.db????
Replies: 23
Views: 9319

Let say i wanted to use Nametable 3 (2c00-2fbf) as and example. Do i always have to start from 2c00. Let say i wanted to start from 2c10. no but remember that the tiles drawn to the screen wont start in the top left corner, but wherever on the screen the memory location you chose represents Can i d...
by never-obsolete
Sun Apr 16, 2006 1:10 am
Forum: General Stuff
Topic: "Real" NES, as opposed to ?
Replies: 24
Views: 12015

has any one else heard "regular nintendo" to refer to the nes as opposed to "super nintendo" to refer to the snes
by never-obsolete
Sat Apr 15, 2006 12:08 pm
Forum: Newbie Help Center
Topic: chr to.db????
Replies: 23
Views: 9319

Except weird ol' nesasm.
figured it was what he was using