Search found 448 matches
- Fri May 11, 2007 2:15 pm
- Forum: NES Hardware and Flash Equipment
- Topic: Introducing NES PowerPak
- Replies: 347
- Views: 100923
Manual printer arrived this morning, label printer arrives monday, Ciclones are hopefully on their way, cart plastics are shipping from HK soon, tons of boring stuff coming together :) Got one more try to find a box... Haven't had any time to do mappers so no updates there. As always it is 2-4 weeks...
- Sun Apr 29, 2007 7:02 pm
- Forum: NES Hardware and Flash Equipment
- Topic: Clone electrical weirdness
- Replies: 23
- Views: 7341
- Thu Apr 26, 2007 12:15 am
- Forum: Newbie Help Center
- Topic: Mapper Writes: Bankswitching
- Replies: 6
- Views: 2561
Bank switches happen instantly on all mappers, so the next instruction comes from the new bank. Only limit to the speed is how fast you can do the write. Could set it up to do 3 bank switches in 3 instructions using a/x/y. That is the reason a microprocessor cant be used as a replacement for a mappe...
- Wed Apr 25, 2007 5:22 pm
- Forum: NES Hardware and Flash Equipment
- Topic: Clone electrical weirdness
- Replies: 23
- Views: 7341
- Wed Apr 25, 2007 12:57 pm
- Forum: NES Hardware and Flash Equipment
- Topic: Clone electrical weirdness
- Replies: 23
- Views: 7341
Clone electrical weirdness
For those building their own PCBs I stumbled on a key way to make your board fail on the clones NEX and FC Twin. For some reason on both systems the two GND pins on the cart must both be connected. Only using one of them gets you a voltage of ~3V instead of 5V, likely a grounding issue. Don't know t...
- Tue Apr 17, 2007 10:02 pm
- Forum: NES Hardware and Flash Equipment
- Topic: Introducing NES PowerPak
- Replies: 347
- Views: 100923
- Tue Apr 17, 2007 7:58 pm
- Forum: NES Hardware and Flash Equipment
- Topic: Introducing NES PowerPak
- Replies: 347
- Views: 100923
I am sick so hopefully this is coherent! Will your board work with the GameGenie and ProActionReplay? GameGenie devices would probably break the boot rom, which is why I added support for 5 codes. There is space on the fpga for more Game Genie hardware so that 5 could be upgraded later. perhaps you ...
- Wed Apr 11, 2007 11:34 pm
- Forum: NES Hardware and Flash Equipment
- Topic: Introducing NES PowerPak
- Replies: 347
- Views: 100923
Its not a matter of IF it will go into production, its WHEN I will have all the parts to sell it. The first 100 boards are already made. Waiting on new cart plastics which I hope will be 3-4 weeks but that is China schedule so it could be 6 weeks... When the first batch is sold I will be able to low...
- Tue Apr 10, 2007 6:06 pm
- Forum: NES Hardware and Flash Equipment
- Topic: Introducing NES PowerPak
- Replies: 347
- Views: 100923
Will programs other than the menu be able to read and write from the FAT file system on the CF card? Getting other apps to use the CF card would be an interesting process. The game would have to load some code into the internal sram, that code would have to enable the boot rom and call the card rou...
- Tue Apr 10, 2007 11:38 am
- Forum: NES Hardware and Flash Equipment
- Topic: Introducing NES PowerPak
- Replies: 347
- Views: 100923
Introducing NES PowerPak
Split from here : NES flash cart is more complex than anything Tototek has done because of all the mappers. I wish I could do preorders on my NES flash cart ( www.nespowerpak.com ) but I have learned that is a bad idea when dealing with China fabs. Main part left is making new cart plastics. I have ...
- Tue Apr 03, 2007 8:59 am
- Forum: NES Hardware and Flash Equipment
- Topic: getting PCBs made
- Replies: 10
- Views: 4946
- Mon Apr 02, 2007 11:20 am
- Forum: NES Hardware and Flash Equipment
- Topic: getting PCBs made
- Replies: 10
- Views: 4946
I used to use expresspcb.com until I wanted to get higher quantity boards. Then I couldnt take the files their software produced to anyone else. pad2pad.com is another company that provides their own software. There are free versions of Eagle so I think making standard gerber files is a better idea ...
- Fri Mar 30, 2007 1:51 pm
- Forum: NES Hardware and Flash Equipment
- Topic: Devcard questions help pls sound good picture not so much
- Replies: 15
- Views: 5359
- Fri Mar 30, 2007 1:46 pm
- Forum: NES Hardware and Flash Equipment
- Topic: Devcard questions help pls sound good picture not so much
- Replies: 15
- Views: 5359
My lists show Crystalis has 128KB of chrrom, but Project Q (j) needs 8KB chrram. You will have to solder in a ram chip like a 6264. Will also need to add the chr /wr signal because the crystalis board is unlikey to have it. If the game is running and you get sounds the prg wiring is probably all cor...
- Thu Mar 15, 2007 8:12 pm
- Forum: Reproduction
- Topic: NWC cart - possible to reproduce?
- Replies: 43
- Views: 22710
The timer counter is entirely hardware so no GG code will change the time. Game Genie can only work on the rom space, so you wouldn't be able to change the timer code stored in wram either. You could use the game genie to change the irq vector to a location that has rts, meaning that when the irq tr...