Search found 162 matches

by gannon
Sun Aug 19, 2007 9:59 am
Forum: General Stuff
Topic: Zelda?
Replies: 52
Views: 14872

Is it just me, or is it odd for there to be over 3KB of space in the beginning of the file? Suppose it might just be for filling the rom, but wouldn't they usually pad the end or repeat?
by gannon
Wed Aug 15, 2007 12:54 pm
Forum: General Stuff
Topic: Atari 2600 Adventure in Flash
Replies: 19
Views: 7493

I've only played the game a bit on the atari, so wouldn't know, just thought it odd (also, it was flashing). Still not sure of the point of the game, guess it's just find keys, unlock castle, avoid dragon (well, looks more like a duck to me...)
by gannon
Tue Aug 14, 2007 7:46 pm
Forum: General Stuff
Topic: Atari 2600 Adventure in Flash
Replies: 19
Views: 7493

Bug or not? Image
by gannon
Mon Aug 13, 2007 6:40 pm
Forum: NESdev
Topic: Tutorials for [Bob Rost's] NBASIC?
Replies: 16
Views: 10015

Why does it seem like all the tutorials on nes deving are written by people who are still learning themselves? Just a guess, but a good way to learn/memorize something is to go through it step by step, making a tutorial does that fairly well I think. I hope there's more PowerPAKs available soon. Sh...
by gannon
Fri Aug 10, 2007 6:53 pm
Forum: NES Hardware and Flash Equipment
Topic: disabling lockout chip
Replies: 16
Views: 7368

Right below the 2 in 8902 IIRC
by gannon
Thu Aug 02, 2007 7:27 pm
Forum: General Stuff
Topic: Atari 2600 Adventure in Flash
Replies: 19
Views: 7493

That dragon still looks like a duck to me... :P
by gannon
Sun Jul 29, 2007 12:33 pm
Forum: General Stuff
Topic: Funny NES related movie
Replies: 11
Views: 4428

by gannon
Fri Jul 27, 2007 3:11 pm
Forum: NESdev
Topic: combine prg and chr file?
Replies: 7
Views: 4791

For splitting I use a quick script (well, it's part of my header fixing/cleaning script) that reads the header, then splits the chr and prg into different strings. IIRC ucon64 can split a rom into pasofami format though, so using that is easy enough if you can't script something
by gannon
Thu Jul 26, 2007 4:05 pm
Forum: General Stuff
Topic: About the Wii
Replies: 9
Views: 3684

IIRC it's hardware, but not entirely sure.
by gannon
Thu Jul 26, 2007 2:30 pm
Forum: NES Hardware and Flash Equipment
Topic: Resistorfixed PowerPak still has problems
Replies: 15
Views: 7143

The resistance needed seems to vary per board revision. IIRC I went with 120 ohms after the recommended 500 ohms stopped it from functioning. It'd be interesting to see which values work best on which models.
by gannon
Wed Jul 25, 2007 11:15 pm
Forum: NES Hardware and Flash Equipment
Topic: Low level 6502 operation--revealed?
Replies: 3
Views: 2254

That might be what I'm thinking of then...or not! Only the internet knows :P
by gannon
Wed Jul 25, 2007 10:59 pm
Forum: NES Hardware and Flash Equipment
Topic: Low level 6502 operation--revealed?
Replies: 3
Views: 2254

IIRC someone has already made a discrete 6502 using transistors, right? Can't remember the site though :?
by gannon
Tue Jul 10, 2007 1:11 pm
Forum: NES Hardware and Flash Equipment
Topic: CopyNES and Other Matters
Replies: 17
Views: 7368

Are you taking into account the four bytes at the beginning of the file that contain the number of entries present? Missed that when I looked through the original code to find out the db format. Database all working now, need to code a little bit for inserting the data into the NES 2.0 header forma...
by gannon
Tue Jul 10, 2007 11:45 am
Forum: NES Hardware and Flash Equipment
Topic: CopyNES and Other Matters
Replies: 17
Views: 7368

Whoops, you're right, ~5075, must've been reading the wrong line of my debug output :P

Edit: On closer look, I must be handling the database wrong, getting a lot of duplicate CRCs
by gannon
Tue Jul 10, 2007 8:29 am
Forum: NES Hardware and Flash Equipment
Topic: CopyNES and Other Matters
Replies: 17
Views: 7368

NES 2.0 spec is still here. Yes, an upgrade utility would be nice. I built a header cleaner/upgrader based on Nestopia's database, but that only had ~200 entries