Search found 5 matches

by ribos
Tue Dec 29, 2020 1:11 pm
Forum: SNESdev
Topic: foo_gep (Game Emu Player) options
Replies: 1
Views: 3929

foo_gep (Game Emu Player) options

Hi, i'm going to start ripping spc tracks with Game Emu Player for Foobar2000, since i want it to sounds as closest as possible to real hardware, i wonder : - if i must enable Blargg's Analog simulation, because it's disabled by default and i read here and there that some recommend it while others d...
by ribos
Sun Dec 27, 2020 8:53 pm
Forum: SNESdev
Topic: Snes Audio emulation accuracy in 2020
Replies: 8
Views: 5156

Re: Snes Audio emulation accuracy in 2020

Fisher wrote: Sat Dec 26, 2020 8:00 pm I've found this project.
Seems interesting if you can borrow or get an APU from a real SNES.
Thank you ;)
by ribos
Sat Dec 26, 2020 11:16 am
Forum: SNESdev
Topic: Snes Audio emulation accuracy in 2020
Replies: 8
Views: 5156

Re: Snes Audio emulation accuracy in 2020

Thanks guys, so if i'ts bit-perfect to real hardware before the DAC (assuming i using Game Emu Player with foobar2000 with right options) it would be perfect for me (that's precisely what i look for). No emulator has perfect audio emulation, but the things I've hit are more about glitches, not how i...
by ribos
Fri Dec 25, 2020 12:14 pm
Forum: SNESdev
Topic: Snes Audio emulation accuracy in 2020
Replies: 8
Views: 5156

Re: Snes Audio emulation accuracy in 2020

Thank you :) , if anyone else know about that or have some more informations, don't hesitate to share it.
by ribos
Thu Dec 24, 2020 12:14 pm
Forum: SNESdev
Topic: Snes Audio emulation accuracy in 2020
Replies: 8
Views: 5156

Snes Audio emulation accuracy in 2020

Hi, does anyone know if the audio emulation of bsnes based audio plugins can be considered perfectly accurate compared to the real hardware ?, i wanted to make some game rips and i want to make sure if it's identical to real hardware (at 99%+, or even 100%) before anything else...