Search found 120 matches

by lord_Chile
Tue Feb 21, 2006 7:36 am
Forum: NESdev
Topic: CONTRA/GRYZOR Level Editor
Replies: 12
Views: 10245

hi

hehe switchstance, how are you?, just im from chile. Do you have good translated documents of nesdev to spanish language??.. Memblers send to me any of your documents because i wanna creating a webpage of nesdev in spanish language for my country, but any documents are broken.. can contact me to pan...
by lord_Chile
Mon Feb 20, 2006 12:55 pm
Forum: General Stuff
Topic: creation/family
Replies: 15
Views: 8749

mmm

i read it.. or just it was if you disable rendering or something damages ppu memory i think.. anyway i wanna ask it to tokumaru or memblers.. what do you say about it guys?? ansd another thing celius. where do you from??, usa?? and finally what is meaning dumb questions?? dumb on spanish is meaning ...
by lord_Chile
Mon Feb 20, 2006 12:40 pm
Forum: General Stuff
Topic: creation/family
Replies: 15
Views: 8749

but soft

my question is because i read that if you disable for very much time background and sprite, it damages memory...

then i would to know if any pirate games damage the nes because bad programming techniques..??
by lord_Chile
Mon Feb 20, 2006 12:34 pm
Forum: NESdev
Topic: questions for admin part2
Replies: 13
Views: 25508

yep

Okay, thanks. I like to use exact translation, and I was a little confused when I saw that. Thanks! i know that people to learn need exact translation, but for interpreting language, you will not need very much vocabulary.. just my english vocabulary is short... but i get interesting combinations o...
by lord_Chile
Mon Feb 20, 2006 12:15 pm
Forum: NESdev
Topic: questions for admin part2
Replies: 13
Views: 25508

Oh yep

It's because i dont be exact translations between languages.. I interprete the language and translate into another..

something... especial = special..

adheridos = stick on or joined...

but anyway he says that games with 32kb of prg use mappers.. anyway i get good response
by lord_Chile
Mon Feb 20, 2006 11:32 am
Forum: General Stuff
Topic: creation/family
Replies: 15
Views: 8749

hehe

around 1997 i had a console imitation of nes called creation/family. on this console i can playing family and nes games.. but the hardware board get damaged by something into time.. one day, i insert my games and all graphics were messed up!!!.. what happened???? there are roms that damage nes ppu??...
by lord_Chile
Mon Feb 20, 2006 11:26 am
Forum: NESdev
Topic: questions for admin part2
Replies: 13
Views: 25508

thanks

ok, i understand.
by lord_Chile
Mon Feb 20, 2006 11:12 am
Forum: NESdev
Topic: questions for admin part2
Replies: 13
Views: 25508

question

tepples wrote:The NES itself accepts only 48 KB (minus 24 bytes)
(This shouldn't be in web issues but in nesdev. Moving.)
Yeah, for what minus 24 bytes????
and how did you move forum in phpBB, In forum administration??...
i have phpBB and i dont find how to move forums just like you move it.
by lord_Chile
Mon Feb 20, 2006 10:52 am
Forum: phpBB Issues
Topic: emails and verification
Replies: 4
Views: 6959

Re: emails and verification

im going to making a phpBB website. how is about emails confirmation??.. how can be sure that email is sended to user correctly.. what message im going to rewrite????
by lord_Chile
Mon Feb 20, 2006 10:43 am
Forum: Newbie Help Center
Topic: All my questions are here.. ;o)
Replies: 143
Views: 49865

question

i play super mario bros 3, i think that it uses horizontal mirroring because it's more easy to designers get mario going to left and going to right using horizontal M.. it's because smb3 can go around all the stage for left and right.. smb1 only was walking into right then it uses vertical, but smb3...
by lord_Chile
Mon Feb 20, 2006 10:34 am
Forum: Newbie Help Center
Topic: All my questions are here.. ;o)
Replies: 143
Views: 49865

heheh i like rpgs

i like rpgs, some day i am going to make a rpg game of my life.. just im very creative, i dont like final fantasy 19, no.. just it will be "Luis's hidden life crystals" or another.. and just nesdev guys are going to appears in my game =o).. and i dream with a sequel for snes and n64... som...
by lord_Chile
Mon Feb 20, 2006 10:05 am
Forum: NESdev
Topic: Fake fake fake fake fake.
Replies: 15
Views: 12591

Re: yes, for sure

just i was thinking making a humoristic video showing one of this guys that says "final fantasy nes port" trying to burn wavs and .exe to a nes catridge, it would be very fun!!! hahaha!!

and just showing the sequence when the nes get into explosion ahahahahaahahaha!!!
by lord_Chile
Mon Feb 20, 2006 10:00 am
Forum: NESdev
Topic: Fake fake fake fake fake.
Replies: 15
Views: 12591

yes, for sure

I highly disagree. Someone coding software should be "technically a professional" regardless of the system or whatever. Someone making a game and call it a NES game when it isn't is very dishonnest, and this should be corrected. I agree with you bregalad.. but any people coding software i...
by lord_Chile
Mon Feb 20, 2006 9:57 am
Forum: NESdev
Topic: questions for admin part2
Replies: 13
Views: 25508

tepples wrote:I think the other two (8 Mbit) "legit" games were Japanese RPGs. Kirby's Adventure was the biggest North American official game. Still, some pirate multis are bigger.
Yeah, then another question is: i read that nes dont accept more mbit than 8mbit games.. it's true???
by lord_Chile
Mon Feb 20, 2006 8:41 am
Forum: NESdev
Topic: questions for admin part2
Replies: 13
Views: 25508

top 3 games in PRG/CHR

Kirby, the another two are???