Search found 214 matches

by CKY-2K/Clay Man
Fri Mar 21, 2008 1:32 pm
Forum: NES Music
Topic: Something that would be useful
Replies: 4
Views: 5099

so there's no such thing as flatlining unless it's all the way down and still going down, or all the way up, and still going up?
by CKY-2K/Clay Man
Fri Mar 21, 2008 1:30 pm
Forum: NESdev
Topic: A short piece of code explained
Replies: 10
Views: 5197

Dafydd wrote:I don't think so. He still has stuff from his class hosted on his website though. Does it matter? The code may be old, but so is the NES...
But bob rost is cool.
by CKY-2K/Clay Man
Wed Mar 19, 2008 8:49 am
Forum: NES Music
Topic: Something that would be useful
Replies: 4
Views: 5099

Something that would be useful

I'm not completely knowledgable about DPCM, except that it's somehow controlled by a steam of binary.

It would be cool though if you could view the waveform it makes in realtime editting. Like editting through some hex editor or some binary editor, and see the wave within the tweaking.
by CKY-2K/Clay Man
Wed Mar 19, 2008 8:44 am
Forum: NESdev
Topic: A short piece of code explained
Replies: 10
Views: 5197

Is Bob Rost even into NES development anymore?
by CKY-2K/Clay Man
Mon Mar 03, 2008 8:22 pm
Forum: NESdev
Topic: NES Mode7
Replies: 34
Views: 16536

Weird but cool.
by CKY-2K/Clay Man
Fri Feb 29, 2008 12:13 pm
Forum: NESdev
Topic: Sup NesDev, iNES is dead, how do you feel?
Replies: 54
Views: 24847

Wouldn't this be as hard to adapt to as how America tried to switch to the metric system?
by CKY-2K/Clay Man
Tue Feb 26, 2008 5:17 pm
Forum: NESdev
Topic: My 2nd homebrew game demo
Replies: 14
Views: 10053

NotTheCommonDose wrote:Great to enhance my memory skills but when I lost, it scared me like a screamer on youtube.
rofl
by CKY-2K/Clay Man
Thu Feb 21, 2008 7:24 pm
Forum: NESdev
Topic: Need help on finding Music Engine JSR routine for SMB2! (US)
Replies: 3
Views: 3192

Hmm.
Well it seems like he just goes and and registers on boards relating to mario just to ask about things instead of working on it himself.
by CKY-2K/Clay Man
Thu Feb 21, 2008 9:40 am
Forum: NESdev
Topic: Need help on finding Music Engine JSR routine for SMB2! (US)
Replies: 3
Views: 3192

WHY ARE YOU POSTING
by CKY-2K/Clay Man
Fri Feb 15, 2008 2:18 pm
Forum: Newbie Help Center
Topic: Recommend a good/simple hex editor?
Replies: 14
Views: 6014

There should be a way to make your own custom chrset, especially if we find out how to change text in a game.
by CKY-2K/Clay Man
Mon Feb 11, 2008 9:04 pm
Forum: NESdev
Topic: l33t debugging.
Replies: 24
Views: 12971

by CKY-2K/Clay Man
Mon Feb 11, 2008 4:50 pm
Forum: NES Music
Topic: 2A03 UP YOUR ASS
Replies: 21
Views: 14715

How about I post some songs I made so far?

They're all demos.
by CKY-2K/Clay Man
Mon Feb 11, 2008 2:26 pm
Forum: NES Music
Topic: 2A03 UP YOUR ASS
Replies: 21
Views: 14715

by CKY-2K/Clay Man
Mon Feb 11, 2008 10:58 am
Forum: NES Music
Topic: 2A03 UP YOUR ASS
Replies: 21
Views: 14715

How about Moonshield. It was from The Jester Race back from 1994.

Actually there's a commodore64 version of it.
by CKY-2K/Clay Man
Sun Feb 10, 2008 9:40 pm
Forum: NES Music
Topic: 2A03 UP YOUR ASS
Replies: 21
Views: 14715

OBE wrote:
NotTheCommonDose wrote:I didn't change them.
NotTheCommonDose wrote:
OBE wrote:2A03, no chip expansions. DPCM is all good
It's fine with expansions.
:wink:
CKY-2K/Clay Man wrote:I'm gonna do an old In Flames song.
Which song?
Can't decide,
I'm thinking these though:
Another Day In Quicksand
Only For The Weak
Zombie Inc
Colony