Search found 132 matches
- Wed Jan 30, 2013 12:04 pm
- Forum: SNESdev
- Topic: SNES rebuilt audio dac circuit
- Replies: 21
- Views: 6431
Re: SNES rebuilt audio dac circuit
While I can understand some video mod to get better video quality without creating other issue (like those NES RGB mod erroneous palette), I have trouble understanding all those other crazy stereo/digital/whatever audio mod for retro console trying to fix non-issue IMO. The thing sound almost the s...
- Sat Jan 05, 2013 6:15 pm
- Forum: Other Retro Dev
- Topic: Why do existing PC emulators suck so bad?
- Replies: 46
- Views: 21314
Re: Why do existing PC emulators suck so bad?
So have you told them? After reading through their forums and seeing the various responses to the "can DOSBox run my non-game application" I got the impression that they didn't really want to know. Have you tried any of the other x86 emulators? No. At the time I didn't know of any alterna...
- Sat Jan 05, 2013 12:31 pm
- Forum: Other Retro Dev
- Topic: Why do existing PC emulators suck so bad?
- Replies: 46
- Views: 21314
Re: Why do existing PC emulators suck so bad?
DOSBox is not made to run applications , it is made to run games. It is stated by the authors a gazillion times. It is not to be trusted for serious stuff. I understand that now but back then the name 'DOSbox' made me think thats what it did, emulate a DOS box as in a DOS environment. Perhaps the n...
- Sat Jan 05, 2013 12:01 pm
- Forum: Other Retro Dev
- Topic: Why do existing PC emulators suck so bad?
- Replies: 46
- Views: 21314
Re: Why do existing PC emulators suck so bad?
For DOSBox, I have no idea by what you mean by "only the popular shit", because it certainly looks to me like they've got perfect compatibility with more than 85% of all games known to them . Is this the equivalent of bitching about how no famicom emulator accurately handles X random Waix...
- Thu Aug 09, 2012 10:41 am
- Forum: phpBB Issues
- Topic: Please add support for Tapatalk - android/iOS forum app
- Replies: 13
- Views: 9556
Re: Please add support for Tapatalk - android/iOS forum app
If anybody need a reason not to add this kind of thing into the forum then this is it: Add it and you will get loads of posts ending "Posted from my iFone" or "Posted from my Samsung Galaxy WTFBBQ" and so on... Actually, I suppose you could add a word filter to the forums setting...
- Wed Jan 25, 2012 12:29 pm
- Forum: SNESdev
- Topic: New SNES SPC Music Collection Format Specification
- Replies: 4
- Views: 6449
Nice. I always thought using a renamed archive container for SPC sets was a bit of a hack solution. However there are a couple of small niggles with your proposed spec that I would like to bring up: 1. The use of the .SP2 extension. AFAIK, some emulators can still emit SPC files with the .SP2 extens...
- Sat Oct 08, 2011 9:42 am
- Forum: NES Hardware and Flash Equipment
- Topic: Have some 2C02 Rev G, anyone want'em?
- Replies: 11
- Views: 5695
- Sat Sep 17, 2011 9:44 am
- Forum: NES Graphics
- Topic: NES Palette(s)
- Replies: 69
- Views: 60969
Again: what indication is there that this is a game to be played on a television screen? I'm of the opinion that all PC games should support a mode for a home theater PC. Are we talking about HTPCs connected to flat screens or CRTs? Most flat screens have the ability to turn overscan off and in eve...
- Mon Aug 08, 2011 11:46 am
- Forum: NESdev
- Topic: Current status of Mario Adventure on PowerPak?
- Replies: 43
- Views: 13674
Hackers did not change origin of sprite DMA. Still $02xx. The game does save some things, like worlds completed and number of coins. I think it's about 3 bytes of save data. I just too a look at SMA's readme and it say this about saving: Saving: The game will save some of your progress as you go al...
- Sat Jul 02, 2011 12:30 pm
- Forum: General Stuff
- Topic: my x86 PC emulator
- Replies: 15
- Views: 5787
Wow. Runs good. I have just one idea that will set it apart from DOSbox (in a good way) and that is the ability to lock the emulated CPU to a certain speed and instruction set, eg 286@15Mhz, 486SX@33Mhz and so on. Theres just too much fudge factor in the CPU speed setting in DOSbox for my liking. Wo...
- Mon Jun 06, 2011 11:00 am
- Forum: NES Hardware and Flash Equipment
- Topic: NESDEV1 Community Development Board, Initial Planning
- Replies: 206
- Views: 47514
- Wed Jun 01, 2011 12:53 pm
- Forum: Homebrew Projects
- Topic: Super Bat Puncher
- Replies: 131
- Views: 62260
- Tue May 31, 2011 10:24 am
- Forum: SNESdev
- Topic: What happened with SNES CIC reverse engineering?
- Replies: 248
- Views: 192757
DKC for example checks all the time. Odd. I know there is a check right at boot, but if I start my PAL copy @ 50Hz and then flick to 60 when I see the Rare logo it will work happily @ 60 with no problem. Now, Super Street Fighter 2. Thats another story... AfaIk, according to the SNES dev manual sta...
- Fri May 13, 2011 10:08 am
- Forum: NES Hardware and Flash Equipment
- Topic: Design a new NES?
- Replies: 37
- Views: 12261
Atleast in my opinion the Master System support was not widely used or beneficial to the Genesis. I'm not really sure what the total extra costs were for Master System only components in the design. But I'm sure it wasn't free. Im not 100% on this but I'm fairly sure the the Mega Drives's Master Sy...
- Thu Dec 30, 2010 11:27 am
- Forum: General Stuff
- Topic: Video captures
- Replies: 32
- Views: 12631
One thing to watch out for when discussing this kind of stuff is that you really need to take into account how a machine's gfx hardware works internally. Chipsets in machines like the SNES and Megadrive output RGB while other more older ones like the NES and C64 work with PAL/NTSC encoded colour. It...