Search found 180 matches
- Thu Dec 10, 2009 1:06 pm
- Forum: NESemdev
- Topic: NES -> SNES ROM convertor?
- Replies: 56
- Views: 36373
It's possible to be semi-automated for a certain subclass of NES games - for example, CNROM games only. One could make build the necessary SNES-side code and build a tool that would convert everything necessary - it would probably either require ROM detection (to know where data and code are in the ...
- Thu Dec 10, 2009 11:22 am
- Forum: NESemdev
- Topic: Accurately modeling CRT scanline effects?
- Replies: 6
- Views: 7744
- Wed Dec 09, 2009 10:37 pm
- Forum: NESemdev
- Topic: Accurately modeling CRT scanline effects?
- Replies: 6
- Views: 7744
- Mon Aug 17, 2009 9:55 pm
- Forum: NESdev
- Topic: Isolated Warrior 'special effects'
- Replies: 7
- Views: 3733
- Tue Aug 11, 2009 2:16 pm
- Forum: NESdev
- Topic: Faker than hell?
- Replies: 44
- Views: 16371
The bitmaps have very low resolution, yes, but they seem to be scaled every frame, something that would require complete recalculation and updating of many tiles, and that just can't be done that fast. Don't underestimate the power of 8-bit machines. Something as sparse as this could most likely be...
- Sun Jul 12, 2009 1:26 am
- Forum: NES Hardware and Flash Equipment
- Topic: PPU questions
- Replies: 8
- Views: 4254
ObOfftopic: Charles MacDonald? Of SMS and MD homebrew fame? On NESDev? Heresy, I say, heresy . Seriously, good to see you here, big fan of your work on the Sega side of things. Might I ask an offtopic question (feel free to reply via PM if you don't want to clutter this thread) - what exactly was yo...
- Fri Jun 19, 2009 11:05 am
- Forum: NESdev
- Topic: Extra blanking time, again
- Replies: 14
- Views: 6720
- Fri Dec 12, 2008 7:32 pm
- Forum: General Stuff
- Topic: Converting NES graphics to C64
- Replies: 9
- Views: 5150
- Mon Feb 04, 2008 5:55 am
- Forum: NESemdev
- Topic: Which NES games look better with NTSC artifacts?
- Replies: 47
- Views: 20259
If you want to go the illegal route, it's not at all hard to find, I found it in like two seconds on Google. I will not tell you the search term I used because that could be construed as incitement to infringe copyright, and we all know how anal N is about copyright (so much so that they even lie ab...
- Mon Feb 04, 2008 4:26 am
- Forum: NES Hardware and Flash Equipment
- Topic: Famicom question
- Replies: 21
- Views: 8185
- Mon Feb 04, 2008 4:22 am
- Forum: NESemdev
- Topic: Which NES games look better with NTSC artifacts?
- Replies: 47
- Views: 20259
Neither am I. Cross-color/cross-luma artifacts appear with any composite signal, bandlimited or not. It's IMPOSSIBLE to perfectly separate Y and C from any composite signal without additional information; it does not matter whether they were bandlimited before combining or not. Absolutely correct. ...
- Wed Jan 30, 2008 11:17 pm
- Forum: NES Hardware and Flash Equipment
- Topic: rom ≠ rip. Why?
- Replies: 16
- Views: 7465
- Wed Jan 30, 2008 11:13 pm
- Forum: NESemdev
- Topic: Which NES games look better with NTSC artifacts?
- Replies: 47
- Views: 20259