Search found 324 matches

by atari2600a
Sun Aug 19, 2007 10:58 am
Forum: General Stuff
Topic: Zelda?
Replies: 52
Views: 14871

Yes, of course, anything divided by 1024 = next highest on the byte scale & vice versa.

Anyways, if someone took the time to desolder the 10NES & the ROM seems to have garbage data then maybe someone gave a retard a programmer & soldering iron for christmas...
by atari2600a
Sun Aug 19, 2007 3:07 am
Forum: General Stuff
Topic: Zelda?
Replies: 52
Views: 14871

This is a genuine cartridge release to coincide with the launch of the AV Famicom in 1993. It's more or less a translation of Zelda back to Japanese. Ah yes, now I remember watching the AV Famicom commercial on gameads.gamepressure.com, Zelda was one of the characters that jumped into the unit! Any...
by atari2600a
Sat Aug 18, 2007 9:52 pm
Forum: General Stuff
Topic: Zelda?
Replies: 52
Views: 14871

I was unaware they made cart binaries of this game. (or is it a hack?)

EDIT: If I recall correctly, on the FDS version there's a loading screen when entering dungeons. Maybe an unfinished hack?)
by atari2600a
Thu Aug 16, 2007 6:35 am
Forum: NESdev
Topic: is this the NES palette?
Replies: 33
Views: 11031

This is my NTSC Genesis displayed on my HDTV.. (which has an NTSC decoder for obvious reasons) http://blackevilweredragon.spymac.com/sell/nes/games/1mario.jpg http://blackevilweredragon.spymac.com/sell/nes/games/1zeldaii.jpg http://blackevilweredragon.spymac.com/sell/nes/games/1tinytoons.jpg http:/...
by atari2600a
Wed Aug 15, 2007 6:23 pm
Forum: NESdev
Topic: is this the NES palette?
Replies: 33
Views: 11031

Yellow = #$FFFF00. I use it on my amazingly unfinished website (http://mtac.profusehost.net/).
by atari2600a
Wed Aug 15, 2007 5:23 pm
Forum: NESdev
Topic: The impact of palette color 0x0D
Replies: 8
Views: 4096

I've only used my Game Genie once (damned Zelda II exp system started to really piss me off so I did the 256 exp code to level me to 8-8-8 ), & of that one time, I noticed about 2/3sec of a solid color. I figured it was just a long init time, but come to think of it, it did seem the same color a...
by atari2600a
Wed Aug 15, 2007 5:16 pm
Forum: General Stuff
Topic: Atari 2600 Adventure in Flash
Replies: 19
Views: 7492

lol, "it was flashing"! Sorry, couldn't help it!
by atari2600a
Tue Aug 14, 2007 8:40 pm
Forum: NES Hardware and Flash Equipment
Topic: NOAC
Replies: 12
Views: 5457

wouln't that be a little too...easy? All you'd do would be soldering a few connections...

If you want to do something REALLY interesting, make a portable out of it. The Benheck.com forums has plenty of info on doing so.
by atari2600a
Tue Aug 14, 2007 5:55 pm
Forum: Reproduction
Topic: taking off labels, fading nes cart
Replies: 12
Views: 5990

I usually just tear off what I can & then use water (& maybe soap) to scrape the rest off...then again I've only done that to give a bare PCB I found at a garage sale a home...(they where given to me for free, & one of them was Mario Kart!)
by atari2600a
Fri Aug 10, 2007 6:34 pm
Forum: NES Hardware and Flash Equipment
Topic: disabling lockout chip
Replies: 16
Views: 7366

It's more of a desolder, pull, & solder to ground than a snip. Also it's pin 4.
by atari2600a
Fri Aug 10, 2007 4:42 pm
Forum: NES Music
Topic: NSF Unknown Aurthors found
Replies: 8
Views: 5279

You mean that little "doo daa dop" jingle?
by atari2600a
Wed Aug 08, 2007 1:57 pm
Forum: Newbie Help Center
Topic: Lightgun game
Replies: 29
Views: 11670

Recently I've been thinking about the music/sfx drivers. For music, I was thinking I'd just have something like the even byte being the low register address byte, the odd byte being the value to be put into it, & the next even bit being checked for null, else the process continues. What would yo...
by atari2600a
Fri Aug 03, 2007 2:36 am
Forum: NESdev
Topic: FDS Redumping Project
Replies: 23
Views: 14237

I know the question is *really* unimportant, but has anyone thought of a good extension for the format yet? If so it'll be alot more easier to label this project.
by atari2600a
Fri Aug 03, 2007 2:26 am
Forum: General Stuff
Topic: Atari 2600 Adventure in Flash
Replies: 19
Views: 7492

This has to be the most accurate flash port I've ever seen!
by atari2600a
Thu Aug 02, 2007 2:27 pm
Forum: General Stuff
Topic: Atari 2600 Adventure in Flash
Replies: 19
Views: 7492

Complete w/ easter egg?