Search found 1047 matches

by Jeroen
Tue Mar 04, 2008 2:47 pm
Forum: NESdev
Topic: Yay my first program.
Replies: 5
Views: 6515

I did actually. As the people on the irc channel know. I made a program with a moveable sprite. kinda confused on sound though :-/
by Jeroen
Mon Mar 03, 2008 1:14 pm
Forum: NESdev
Topic: Yay my first program.
Replies: 5
Views: 6515

.inesprg 1 .ineschr 0 .inesmir 1 .inesmap 0 .org $8000 .bank 0 reset: sei ; ignore IRQs cld ; disable decimal mode ldx #$40 stx $4017 ; disable APU frame IRQ ldx #$ff txs ; Set up stack inx ; now X = 0 stx $2000 ; disable NMI stx $2001 ; disable rendering stx $4010 ; disable DMC IRQs ; Optional (om...
by Jeroen
Wed Feb 27, 2008 6:28 pm
Forum: NESdev
Topic: Yay my first program.
Replies: 5
Views: 6515

sorry they took it down, put it up as soon as I have acces to the computer that has it stored.
by Jeroen
Tue Feb 26, 2008 5:43 pm
Forum: Newbie Help Center
Topic: Difficulty of programming different systems
Replies: 10
Views: 5044

You do make a good point. But does code really have to be "reliable" I realise better is well "better" but isn't the idea for someone just starting out to get the basic idea before going all "efficient" ?
by Jeroen
Tue Feb 26, 2008 5:31 pm
Forum: Newbie Help Center
Topic: Difficulty of programming different systems
Replies: 10
Views: 5044

if you want sample code: I just made a program that changes the backround to green! It's in the sticky *end self promotion*
by Jeroen
Tue Feb 26, 2008 5:04 pm
Forum: NESdev
Topic: Yay my first program.
Replies: 5
Views: 6515

Yay my first program.

Got of my lazy ass and started programming. 15-30 min later I had a program that could display green (had some problems) special thanks to the guy that made the init code on the wiki BOOdaw and Bunnyboy. code is here: http://rafb.net/p/J1kgB593.html edit: slightly more noob friendly code here: http:...
by Jeroen
Fri Oct 05, 2007 4:47 pm
Forum: NES Hardware and Flash Equipment
Topic: Questions regarding the Yobo FC
Replies: 75
Views: 24299

The only reason yobo is "crap" is the fact that it had to be cheap. It isn't that bad, but they didn't have the money to fully replicate (they didn't need to) It has nothing to do with famciom>nes.
by Jeroen
Sat Sep 22, 2007 9:07 am
Forum: NES Hardware and Flash Equipment
Topic: copynes board?
Replies: 1
Views: 1951

you'd probably be best of using strip board.
by Jeroen
Fri Sep 07, 2007 12:48 pm
Forum: NES Hardware and Flash Equipment
Topic: Save game backup/restore
Replies: 21
Views: 8335

You could solder the connections to pins that can plug into a eeprom reader/writer. Little work infact.
by Jeroen
Fri Aug 31, 2007 6:05 am
Forum: NES Hardware and Flash Equipment
Topic: disabling lockout chip
Replies: 16
Views: 7366

If you really wanted you could desolder it and solder two wires for the reset. But it's just inpractical.
by Jeroen
Thu Aug 23, 2007 11:00 pm
Forum: NESdev
Topic: Easier and harder game genre to code/developp
Replies: 19
Views: 15680

Thought up a way for a shooter. Top view like pokemon kinda then kinda random you could have "shoot-outs" pop up. Then you just have to shoot the enemy's before they shoot you (they pop up randomly to) :wink:
by Jeroen
Sun Aug 19, 2007 7:10 am
Forum: General Stuff
Topic: Zelda?
Replies: 52
Views: 14871

No s-ram makes it crash sooner I believe. (looks at kevtris fpga console progress page)
by Jeroen
Fri Aug 10, 2007 2:04 pm
Forum: NESdev
Topic: Finished my game (Sudoku) (added link to the rom)
Replies: 11
Views: 5725

I believe it has been for awhile.
by Jeroen
Fri Aug 03, 2007 10:09 am
Forum: NESdev
Topic: FDS Redumping Project
Replies: 23
Views: 14237

Simply put, why waste sealed because extra data called "Garbage"? If the games work fine? Now you see why I lost interest in posting here. I agree. It's not like the game wil behave differently because of this "garbage" I mean the games were designed to work with garbage around ...
by Jeroen
Sun Jul 29, 2007 7:09 am
Forum: NES Hardware and Flash Equipment
Topic: Resistorfixed PowerPak still has problems
Replies: 15
Views: 7143

Mmmmmm maybe someone should open theirs (with the faults after resistor fix) and put something like 150ohms pots in instead. Then turn them all the way. then gradually trim them down till all glitches are gone?