Search found 65 matches
- Fri Mar 25, 2011 12:49 am
- Forum: Homebrew Projects
- Topic: [Updated 05/08/2011] Adventure Game Demo
- Replies: 30
- Views: 18518
- Wed Mar 23, 2011 2:56 pm
- Forum: NES Hardware and Flash Equipment
- Topic: Differences between 27C010 and 27C020?
- Replies: 14
- Views: 7852
Re: Differences between 27C010 and 27C020?
Yeah right, those are of same quality as Nintendo boards, why would they be of worse quality? They're the same. And they don't come from "a basement" I wouldn't think. Bunnyboy does great work. And the reropak AND mmc1 retropak won't work on it since it's a MMC3 ROM. Thats why it's not wo...
- Wed Mar 23, 2011 9:40 am
- Forum: NES Hardware and Flash Equipment
- Topic: Differences between 27C010 and 27C020?
- Replies: 14
- Views: 7852
Differences between 27C010 and 27C020?
We were working with some stuff for a project this weekend. We (my friend) has made a test-cart with sockets (MMC3, TS-ROM) http://bootgod.dyndns.org:7777/profile.php?id=2435 We made some test eproms using 27C010 eproms, and they worked fine in the test cart. Then we tried using 27C020 eproms (doubl...
- Tue Mar 01, 2011 4:11 am
- Forum: NESemdev
- Topic: NES emulator as a screensaver?
- Replies: 58
- Views: 29425
- Tue Mar 01, 2011 2:53 am
- Forum: NESdev
- Topic: Port SM2J to PAL?
- Replies: 3
- Views: 2189
Port SM2J to PAL?
Would it be possible to make a port of a SMB2J nes rom (NTSC) into PAL so that it will play in the right speed. With right speed I mean, SMB2J would go in the same speed as in SMB1 (PAL). The same speed of both music and graphics. Perhaps using a Super Mario Bros. (E) (REVA) [!].nes rom and using th...
- Fri Feb 04, 2011 12:56 pm
- Forum: NES Music
- Topic: My Mega Man 10 NSF (Complete soundtrack)
- Replies: 23
- Views: 29163
- Mon Jan 17, 2011 2:46 pm
- Forum: Reproduction
- Topic: Making a NROM cart with ReproPak
- Replies: 6
- Views: 3621
- Sun Jan 16, 2011 2:13 pm
- Forum: Reproduction
- Topic: Making a NROM cart with ReproPak
- Replies: 6
- Views: 3621
Making a NROM cart with ReproPak
http://www.retrousb.com/product_info.php?cPath=24&products_id=42 I've bought some of these. Now I was going to try to make something with them. I've bought some eproms that will work with the boards. (27C020 DIP eproms and 27C256) But I think I am missing one little tiny thing, or two of them. &...
- Thu Dec 23, 2010 2:33 am
- Forum: Homebrew Projects
- Topic: A First Attempt: Nanaca Crash
- Replies: 13
- Views: 15366
- Fri Nov 19, 2010 3:35 am
- Forum: NES Music
- Topic: Musetracker
- Replies: 30
- Views: 30512
- Mon Nov 08, 2010 4:33 pm
- Forum: NESdev
- Topic: Jump Physics
- Replies: 41
- Views: 10516
Re: Jump Physics
Just wanted to get some input on my character physics model before I move on. There is no real collision detection yet, so it won't fall down the hole. http://www.yibbleware.com/nes/cartlemmy-test-0.3.nes I think it's a nice feeling to this! Something that would add a little more feeling to it, wou...
- Mon Nov 08, 2010 4:20 pm
- Forum: NES Hardware and Flash Equipment
- Topic: US NES - video output format?
- Replies: 23
- Views: 7855
- Sun Oct 31, 2010 11:57 pm
- Forum: NES Hardware and Flash Equipment
- Topic: Updated Powerpak to 1.34 and mostly lost extra sound
- Replies: 8
- Views: 5300
Hmmm I have had this issue too. I wonder why bunnyboy doesn't include loopys mappers in to the official release? Hmm wait he did: NES Mappers v1.30 ------------- - Added many mappers written by loopy But somehow these perhaps have been replaced in the official release? Another issue I have had, whil...
- Sun Aug 22, 2010 5:39 am
- Forum: Homebrew Projects
- Topic: Introducing: Super PAKPAK (2-4 player game)
- Replies: 26
- Views: 18964
http://www.youtube.com/watch?v=TnYQN7FUVLU
I let the visitors at Kulturkalaset (Gothenburg, Sweden) try the game a couple of weeks ago. They liked it and really enjoyed playing it.
I let the visitors at Kulturkalaset (Gothenburg, Sweden) try the game a couple of weeks ago. They liked it and really enjoyed playing it.
- Thu Jul 29, 2010 2:19 pm
- Forum: Homebrew Projects
- Topic: Introducing: Super PAKPAK (2-4 player game)
- Replies: 26
- Views: 18964