Search found 388 matches

by UncleSporky
Sat Aug 08, 2009 8:13 pm
Forum: General Stuff
Topic: More motivated to do things when tired?
Replies: 31
Views: 11004

Well, if everyone who have an idea for a game would have called themselves supid, then nobody would ever have written any game. I wasn't saying that as we get older we eliminate all possible ideas as stupid, we can just look back at our childish game ideas and say, what were we thinking? For exampl...
by UncleSporky
Sat Aug 08, 2009 2:28 pm
Forum: Newbie Help Center
Topic: Load value at a variable address without use of X/Y?
Replies: 5
Views: 3062

on the NES you have to first copy a part of your code from ROM to RAM which is a slow and annoying step. Well, if I was going to use this particular technique a lot, I'd probably make it a subroutine, just the load and rts. But the ability to do this is way overshadowed by the amount of cycles - 16...
by UncleSporky
Sat Aug 08, 2009 2:21 pm
Forum: General Stuff
Topic: More motivated to do things when tired?
Replies: 31
Views: 11004

creative ideas goes dratiscally down as age goes high I have to agree with that. I think part of it is realizing what ideas are a) not reasonable to implement ("a 500 hour RPG in FF6 style with 100 unique endings!") b) not as entertaining to the world as it is to you ("a game focused...
by UncleSporky
Sat Aug 08, 2009 2:13 pm
Forum: General Stuff
Topic: A video game is something outher than a toy?
Replies: 31
Views: 12254

Finally hit on the reasoning I was trying to come up with. Yes, video games belong on the conceptual level of books and movies, and not tiny plastic elephants.
by UncleSporky
Sat Aug 08, 2009 1:42 pm
Forum: Newbie Help Center
Topic: Load value at a variable address without use of X/Y?
Replies: 5
Views: 3062

I went looking through docs I have (Western Design Center program manual) and found the same thing, that we don't have that specific instruction (the 65C02 did have it). Frustrating. Are there no inline commands that could simulate it, either? For example I can lda variable+1 to get the data in the ...
by UncleSporky
Sat Aug 08, 2009 1:11 pm
Forum: Newbie Help Center
Topic: Load value at a variable address without use of X/Y?
Replies: 5
Views: 3062

Load value at a variable address without use of X/Y?

Sorry for asking such a basic question. Currently my code is in no state to test this with different syntax, looking for the correct method (which may not even exist). This is using ASM6. I know I can lda label , which is the same as lda $aaaa . It fetches the byte at the label address, great. I als...
by UncleSporky
Sat Aug 08, 2009 3:26 am
Forum: Newbie Help Center
Topic: Mega Man 9 - Feasible on NES?
Replies: 76
Views: 32949

Yeah, that's what I meant. I consider Somari "homebrew" because it was never official and used characters/setting without license. I do know it's quite old by now (c. 1994 according to the game) but it's been spread across the web since then. Mario in a Sonic game?! You'd think it'd set th...
by UncleSporky
Fri Aug 07, 2009 3:29 pm
Forum: Newbie Help Center
Topic: Mega Man 9 - Feasible on NES?
Replies: 76
Views: 32949

Well, I very respectfully disagree. You're right that "most people" would just shrug, but most people aren't MM fans. The MM community - which is very large - would all be very, very happy. I stand by my god statement by the way, the press release kit is proof of that I think. I don't con...
by UncleSporky
Fri Aug 07, 2009 11:37 am
Forum: General Stuff
Topic: A video game is something outher than a toy?
Replies: 31
Views: 12254

peppers wrote:Football is a game you play with a ball. A ball is a toy.
Tic-tac-toe is a game you play with a pencil. A pencil is a toy.

Hide and seek is a game you play with people. People are toys.
by UncleSporky
Fri Aug 07, 2009 10:59 am
Forum: Newbie Help Center
Topic: Mega Man 9 - Feasible on NES?
Replies: 76
Views: 32949

I don't think anyone here is really seeing the ramifications of this project. Having this game on an NES cartridge would be life-altering for thousands, if not hundreds of thousands of people. ... Making an nes cartridge of this game would basically make you the god of all mega man fans worldwide. ...
by UncleSporky
Fri Aug 07, 2009 4:35 am
Forum: General Stuff
Topic: A video game is something outher than a toy?
Replies: 31
Views: 12254

LOL, then those sports stars are getting paid millions of dollars for playing with a toy. I believe this is a good time to say how ridiculous I think this is. A sport is something you do, not something you watch. A few guys are paid huge cash to play a game while a bunch of people that get absolute...
by UncleSporky
Fri Jul 31, 2009 10:58 am
Forum: General Stuff
Topic: Justifying this hobby?
Replies: 34
Views: 17077

For one of the critics, it's often housework. (Not that I don't do my own share.) After that I mentioned hobbies. For example my mom taught herself to touch up old family photos with photo editing software and has bought other old items to touch up such as sewing patterns. Naturally photoshopping i...
by UncleSporky
Fri Jul 31, 2009 10:42 am
Forum: General Stuff
Topic: The best NES song ever?
Replies: 30
Views: 10587

Maybe my favorite overall is Red Progression by Matrixz (also a forum member here), I don't know if it was used anywhere but it's in the 2a03.org archive. There are a lot of extremely good homebrewed tracks both on 2A03 and in the famicompo packs. Unfortunately the best use VRC6, VRC7, and N106 all...
by UncleSporky
Fri Jul 31, 2009 7:53 am
Forum: General Stuff
Topic: A video game is something outher than a toy?
Replies: 31
Views: 12254

It's a matter of whether the word itself is correct. Personally I would never call something displayed on a screen a "toy," because it is not a physical little knickknack. Television is not a toy, DVDs are not toys, the internet is not a toy, and video games are not toys.
by UncleSporky
Fri Jul 31, 2009 5:12 am
Forum: Newbie Help Center
Topic: Jumpy screen - out of CPU time?
Replies: 16
Views: 7539

Yep, got that before you posted. :) Under normal (simple) circumstances with no screen splitting tricks, you would simply wait for vblank, use $2006 and $2007 to write your nametables, then reset with $2000 and set your scroll with $2005. But if you want to do something like a non-scrolling status b...