Search found 76 matches
- Tue Mar 03, 2009 1:22 pm
- Forum: NES Hardware and Flash Equipment
- Topic: CopyNES (parallel version) in Linux
- Replies: 52
- Views: 19265
- Tue Mar 03, 2009 12:48 pm
- Forum: NES Hardware and Flash Equipment
- Topic: CopyNES (parallel version) in Linux
- Replies: 52
- Views: 19265
Here's new code. Same as before except that it correctly detects whether the NES is on in the init_port function.
- Tue Mar 03, 2009 12:47 pm
- Forum: NES Hardware and Flash Equipment
- Topic: CopyNES (parallel version) in Linux
- Replies: 52
- Views: 19265
- Tue Mar 03, 2009 12:33 pm
- Forum: NES Hardware and Flash Equipment
- Topic: CopyNES (parallel version) in Linux
- Replies: 52
- Views: 19265
- Tue Mar 03, 2009 11:39 am
- Forum: NES Hardware and Flash Equipment
- Topic: CopyNES (parallel version) in Linux
- Replies: 52
- Views: 19265
So that's what I was doing wrong! Two things: 1. I wasn't opening both devices. 2. I wasn't using the O_NDELAY option. Well, I took your code and tweaked it a little and now it works perfectly. Here's the code So now that we know how to talk to this thing. The next big hurdle is to be able to toggle...
- Mon Mar 02, 2009 5:09 pm
- Forum: NES Hardware and Flash Equipment
- Topic: CopyNES (parallel version) in Linux
- Replies: 52
- Views: 19265
NOTE: I've never run my CopyNES using a windows machine. Do I have to upload an EEPROM image to it or anything? Basically, I followed the desoldering/soldering instructions to install the thing and then hooked it up to my Linux box. Do I need to go through the full install process on a windows box t...
- Mon Mar 02, 2009 5:07 pm
- Forum: NES Hardware and Flash Equipment
- Topic: CopyNES (parallel version) in Linux
- Replies: 52
- Views: 19265
- Mon Mar 02, 2009 2:41 pm
- Forum: NES Hardware and Flash Equipment
- Topic: CopyNES (parallel version) in Linux
- Replies: 52
- Views: 19265
looks like libftdi is the way to go
So it looks like using libftdi is the way to go. That means that you need to unload the ftdi_sio module from your kernel like so:
then use the libftdi library to talk to the CopyNES. I'll have a demo app in just a few minutes.
Code: Select all
rmmod ftdi_sio
- Mon Mar 02, 2009 2:10 pm
- Forum: NES Hardware and Flash Equipment
- Topic: CopyNES (parallel version) in Linux
- Replies: 52
- Views: 19265
working on USB CopyNES and Linux
I'm trying to do the exact same thing. I've got Ubuntu running the 2.6.24 kernel and a USB CopyNES. Here's what I have so far: 1. I have confirmed from this page that newer 2.6.x kernels use the ftdi_sio driver that supports the FT2232C chip that is in the USB CopyNES. I'm hoping to figure out how t...
- Tue Mar 04, 2008 11:19 pm
- Forum: NES Hardware and Flash Equipment
- Topic: Network connection through expansion port?
- Replies: 35
- Views: 19716
The parallel ethernet chips are generally chosen for speed (at least 10x faster than serial) and because they can be interfaced directly to the NES CPU bus with no parts. An ISA ethernet card can be configured to map its registers directly into the $4200 or $4300 range with no more hardware, just w...
- Sun Mar 02, 2008 4:25 pm
- Forum: NES Hardware and Flash Equipment
- Topic: Hooking to the toaster expansion port
- Replies: 8
- Views: 5551
Sorry tepples, I'm going to have to keep the games as vaporware for now because they rely on a working network adapter. The plan is to finish up the EtherNES adapter (as other people have dubbed it when dreaming about one in the past) and either offer up kits or completed units with an SDK. The firs...
- Sun Mar 02, 2008 3:51 pm
- Forum: NES Hardware and Flash Equipment
- Topic: Network connection through expansion port?
- Replies: 35
- Views: 19716
I think you guys are missing a much easier solution to the EtherNES idea. Instead of trying to use one of the ethernet chips with address and data lines, why not use the Microchip ENC28J60. It is a 10baseT chip with an SPI interface. There are two different designs that I have schematics for, one is...
- Sun Mar 02, 2008 1:58 pm
- Forum: NES Hardware and Flash Equipment
- Topic: Hooking to the toaster expansion port
- Replies: 8
- Views: 5551
I'm not trying to get old games to be networked. I want to make new titles using the new networking and sound capabilities of my adapter. I have two fully fleshed out game designs waiting for the hardware. I have a complete schematic designed out, I just need to find a good way to connect to the por...
- Sun Mar 02, 2008 12:29 am
- Forum: NES Hardware and Flash Equipment
- Topic: Hooking to the toaster expansion port
- Replies: 8
- Views: 5551
All I am missing is a good connection to the expansion port. If that won't work, I'm working on a backup design that will connect via the second controller port, but that will limit throughput considerably and requires that I can find a good source of male controller connectors. I don't want to be c...
- Sun Mar 02, 2008 12:25 am
- Forum: NES Hardware and Flash Equipment
- Topic: Hooking to the toaster expansion port
- Replies: 8
- Views: 5551