Search found 74 matches
- Mon Jun 16, 2008 11:39 pm
- Forum: SNESdev
- Topic: SPC7110 Reverse Engineering Project
- Replies: 314
- Views: 133971
Here is a test file. This covers all but 433 of the first 2 bytes of compressed data, of all 3 types. (433 of them do not have a pointer, and as such, I used 0xFFFFF8 as the pointer, (will point to rom location 0xFDFBF7, decompression type 2, should decompress as all 0, according to your previous te...
- Sat Jun 14, 2008 2:50 pm
- Forum: SNESdev
- Topic: SPC7110 Reverse Engineering Project
- Replies: 314
- Views: 133971
- Wed Jun 11, 2008 11:43 pm
- Forum: SNESdev
- Topic: SPC7110 Reverse Engineering Project
- Replies: 314
- Views: 133971
- Wed Jun 11, 2008 11:31 pm
- Forum: SNESdev
- Topic: SPC7110 Reverse Engineering Project
- Replies: 314
- Views: 133971
- Mon Jun 09, 2008 6:57 pm
- Forum: SNESdev
- Topic: SPC7110 Reverse Engineering Project
- Replies: 314
- Views: 133971
- Mon Jun 09, 2008 9:33 am
- Forum: SNESdev
- Topic: SPC7110 Reverse Engineering Project
- Replies: 314
- Views: 133971
I do have a suggestion for improving connection reliability. Get some DeoxIT . This stuff really does improve connections. back when I first got both the 3.8 and 4.5 mm game bit, I was also given a sample of the stuff. You know the issues that nes systems seem to have where you have to blow on the c...
- Sun Jun 08, 2008 10:36 pm
- Forum: SNESdev
- Topic: SPC7110 Reverse Engineering Project
- Replies: 314
- Views: 133971
I happen to own not only an FEoEZ cart, but I also own an MDH cart and a SPL4 cart. (the other 2 SPC7110 games). All 3 of those could be good, for extracting test data (first 2 byte combos) from their data rom. As for that 8Mhz clock being sufficient, it was, due to the fact, that when you were doin...
- Sun Jun 08, 2008 2:27 pm
- Forum: SNESdev
- Topic: SPC7110 Reverse Engineering Project
- Replies: 314
- Views: 133971
The primary thing here, is that the game is expecting direct communication with the spc. If there is no clock going to the spc, then communication can not happen. You basically have to pass Pin 1 of the cartridge connector from the bottom side, directly to the top side somehow, as that is the clock ...
- Sat Jun 07, 2008 4:24 am
- Forum: SNESdev
- Topic: SPC7110 Reverse Engineering Project
- Replies: 314
- Views: 133971
Don't even have a copier that I could run the tests on, so Kammendo will have to do the runs for us. As for whether the toggling is required for compression, I can't remember if it was or not. Needs to be tested for sure. It is quite possible that it may be required. Regardless, it only has to be do...
- Sat Jun 07, 2008 3:07 am
- Forum: SNESdev
- Topic: SPC7110 Reverse Engineering Project
- Replies: 314
- Views: 133971
Unfortunately, I will have to rebuild my cart dumper. The only thing I have left of it, is the AT90S8535, and the ZIF socket it is in. Would have to pretty much rebuild it from scratch at this point. If I do that, it won't be with Wirewrap wire. I will more than likely have a PCB made for the purpos...
- Fri Jun 06, 2008 11:02 pm
- Forum: SNESdev
- Topic: SPC7110 Reverse Engineering Project
- Replies: 314
- Views: 133971
True that the pointer may be expected, but what if you could store some arbitrary value in bank $50:0000, say the table that is expected, and point it there, to decompress just entry 0 of that table. If the spc could do that, then you could use nearly every 2 byte combination of the existing U2 rom....
- Mon May 26, 2008 11:54 pm
- Forum: SNESdev
- Topic: SPC-700 in an FPGA
- Replies: 12
- Views: 8877
- Mon May 26, 2008 11:53 pm
- Forum: SNESdev
- Topic: SPC7110 Reverse Engineering Project
- Replies: 314
- Views: 133971
Here is a complete set of the extracted compressed, and decompressed data, from the original games. http://caitsith2.net/spc7110/ The method to extract the compressed data, and nothing more than what is required for the specific decompressed entry, took advantage of the tables themselves. Each Table...
- Mon May 26, 2008 11:45 pm
- Forum: General Stuff
- Topic: Asperger Syndrome
- Replies: 9
- Views: 4698