Shots out of nothing :
"Layering" recalls alot "buffering" (something like LZ?).
Perhaps they had a specialized compression alg for each bitplane? As in
1bpp = mode 0
2bpp = mode 1
etc
Search found 57 matches
- Sat Jul 12, 2008 6:24 am
- Forum: SNESdev
- Topic: SPC7110 Reverse Engineering Project
- Replies: 314
- Views: 133979
- Thu Jul 10, 2008 11:10 pm
- Forum: SNESdev
- Topic: SPC7110 Reverse Engineering Project
- Replies: 314
- Views: 133979
Done! There is no prediction table. It is always just the previous 16th bit. Now I can match both the mps and prob values for all of input_7030_an1.bin Yeah! I knew we were close. I'll write up a proper decompressor now. There are still untested entries in the state evolution table. We should proba...
- Thu Jul 10, 2008 10:13 pm
- Forum: SNESdev
- Topic: SPC7110 Reverse Engineering Project
- Replies: 314
- Views: 133979
Wow. Very nice findtepples wrote:In case that disappears, here's another source:jolly_codger wrote:Never seen that patent before.
http://www.mediafire.com/?xsrub3f1jgi
http://pics.pineight.com/nes/US5859926.pdf
- Wed Jul 09, 2008 3:36 am
- Forum: SNESdev
- Topic: SPC7110 Reverse Engineering Project
- Replies: 314
- Views: 133979
So... how are we supposed to make new tests? Should i pass you a binary file with the desired 256 bytes? At this point, i'm only interested in making some statistical analysis, so a random input (50%-50% distribution for 0's and 1's) would be fine for me. EDITED: Ummm, i changed my mind: a 70%-30% ...
- Tue Jul 08, 2008 2:27 pm
- Forum: SNESdev
- Topic: SPC7110 Reverse Engineering Project
- Replies: 314
- Views: 133979
Probably its not weird, but just not perfect? That DMA channel matching remains a mistery to me too..I've been fiddling around with it yesterday, not getting anything intresting. Is it really needed for something? I mean, the SPC can't program the SNES DMA, as the SNES is the master of it's own bus....
- Tue Jul 08, 2008 2:30 am
- Forum: SNESdev
- Topic: SPC7110 Reverse Engineering Project
- Replies: 314
- Views: 133979
Don't worry. Real life has to get his priorities. I Agree too. Andreas, do you feel comfortable programming in assembly language? Last time i programmed in assembler was about 11 years ago, and for the 80x86. But yes, at that epoch i programmed a lot in assembler and, if needed i could probably lea...
- Sun Jul 06, 2008 11:41 am
- Forum: SNESdev
- Topic: SPC7110 Reverse Engineering Project
- Replies: 314
- Views: 133979
Ok, nice news in here. I managed to get MDH 3 to work on my GDSF (GDSF7). The procedure i used is the same suggested by kyuusakku some posts ago (as in loading a game without spc with all banks in pass-through, plug the card in and resettting). I dont know how much this is good for my gdsf. I tried ...
- Fri Jul 04, 2008 1:43 am
- Forum: SNESdev
- Topic: Game Doctor SF3 - BIOS Exploit
- Replies: 8
- Views: 6372
- Fri Jul 04, 2008 1:34 am
- Forum: SNESdev
- Topic: SPC7110 Reverse Engineering Project
- Replies: 314
- Views: 133979
- Fri Jul 04, 2008 1:29 am
- Forum: SNESdev
- Topic: SPC7110 Reverse Engineering Project
- Replies: 314
- Views: 133979
I now have Super Power League 4, as well as another FEoEZ cart (which I am going to try the FIFO mod on later). The electronic parts still have not arrived though. Hmm. I was hoping to work on this over holiday. I ran some more tests while monitorring on the oscilloscope and believe I understand th...
- Fri Jul 04, 2008 1:05 am
- Forum: SNESdev
- Topic: Game Doctor SF3 - BIOS Exploit
- Replies: 8
- Views: 6372
- Thu Jul 03, 2008 2:53 am
- Forum: SNESdev
- Topic: Game Doctor SF3 - BIOS Exploit
- Replies: 8
- Views: 6372
- Tue Jul 01, 2008 10:17 pm
- Forum: SNESdev
- Topic: SPC7110 Reverse Engineering Project
- Replies: 314
- Views: 133979
- Tue Jul 01, 2008 11:57 am
- Forum: SNESdev
- Topic: SPC7110 Reverse Engineering Project
- Replies: 314
- Views: 133979
And while it is completely up to you, I'd fix up the SF7 to get everything working instead of trying to change U1. Both because the SF7 can be used for dumping the data, and because given past experience, we're bound to need to (because of bugs) or want to (because of new data analysis) change the ...
- Tue Jul 01, 2008 4:05 am
- Forum: SNESdev
- Topic: SPC7110 Reverse Engineering Project
- Replies: 314
- Views: 133979
If you don't have the means to erase EPROM, I'd suggest getting flash chips (which will probably end of having to be smaller in size) instead so you can rewrite everything. How do we get the test results out in that setup? Is the idea to write to flash directly from the SNES, and you remove the chi...