Search found 30 matches
- Fri Oct 10, 2008 6:24 pm
- Forum: NESdev
- Topic: "and they left the programming manuals laying around..&
- Replies: 0
- Views: 2819
- Tue Jul 29, 2008 10:44 am
- Forum: NESdev
- Topic: NES development manual?
- Replies: 65
- Views: 27139
- Tue Jul 29, 2008 10:11 am
- Forum: NESdev
- Topic: NES development manual?
- Replies: 65
- Views: 27139
- Sat Jul 26, 2008 1:14 pm
- Forum: NESdev
- Topic: NES development manual?
- Replies: 65
- Views: 27139
- Sat Jul 26, 2008 11:54 am
- Forum: NESdev
- Topic: NES development manual?
- Replies: 65
- Views: 27139
- Sat Jul 26, 2008 2:24 am
- Forum: NESdev
- Topic: NES development manual?
- Replies: 65
- Views: 27139
Hell, even the original Donkey Kong arcade game was developed outside Nintendo! It was developed by Ikegami Tsushinki, who also made Congo Bongo for Sega, which is essentially an isometric version of the same game. Wikipedia's article on Donkey Kong conspicuously leaves this detail out. I asked Ste...
- Wed Jul 16, 2008 9:35 pm
- Forum: NESdev
- Topic: NES development manual?
- Replies: 65
- Views: 27139
- Wed Jul 16, 2008 8:29 pm
- Forum: NESdev
- Topic: NES development manual?
- Replies: 65
- Views: 27139
- Wed Jul 16, 2008 6:20 pm
- Forum: NESdev
- Topic: Happy Birthday dear Fami...
- Replies: 17
- Views: 14634
- Wed Jul 16, 2008 5:52 pm
- Forum: NESdev
- Topic: NES development manual?
- Replies: 65
- Views: 27139
- Tue Jul 15, 2008 6:47 pm
- Forum: NESdev
- Topic: Let's make a Contra clone or something
- Replies: 14
- Views: 7000
- Tue Jul 15, 2008 3:07 pm
- Forum: NESdev
- Topic: Let's make a Contra clone or something
- Replies: 14
- Views: 7000
I mean, I don't care if I'm like Ed Wood in that Tim Burton movie. Even if we only end up making a z-grade game, I'll still be really happy with it. But I don't plan on making a z-grade game! So anyone out there -- even if you're reading this months from now -- hit me up on email or visit my site. I...
- Tue Jul 15, 2008 2:57 pm
- Forum: NESdev
- Topic: Let's make a Contra clone or something
- Replies: 14
- Views: 7000
Another reason why I think making a fun game to play for the NES would be beneficial to the community is that the source code would be commented and freely released and explained and the development would also require this. What a great learning tool! Seriously, I can think of no better way. Doing g...
- Tue Jul 15, 2008 8:28 am
- Forum: NESdev
- Topic: Let's make a Contra clone or something
- Replies: 14
- Views: 7000
To me the graphics look just as good, if not better, in games like Batman and Ninja Gaiden as they do in Castlevania or Mega Man (haven't played that version of Smash TV). So hopefully we can get away with a continuous, smooth-scrolling game, even if will just be side-ways scrolling. More people nee...
- Tue Jul 15, 2008 6:47 am
- Forum: NESdev
- Topic: Let's make a Contra clone or something
- Replies: 14
- Views: 7000
Tepples! You are the first member of Matthew's design team. My name is Matthew. I will get to work assembling screenshots. There should be something of a group vote first before we decide on the type of game. I am thinking right now some kind of sidescrolling action. Can you do sidescrolling? Vertic...