Search found 493 matches

by clueless
Mon Mar 21, 2011 12:57 pm
Forum: General Stuff
Topic: Earthquake in Japan, news footage, request Japanese translat
Replies: 18
Views: 6005

Mr. Covell is alive enough to post this . How many chest X-rays is one day of Fukushima radiation worth? xkcd has the answer More food for thought: http://understandinguncertainty.org/node/1272 the US National Cancer Institute has estimated that 29,000 americans will get cancer as a result of the C...
by clueless
Fri Mar 18, 2011 6:52 pm
Forum: General Stuff
Topic: mspaint.exe as a wav file
Replies: 21
Views: 8971

When I first got into Linux in 1995, we would do stuff like "cat randomfile > /dev/au" (Sun audio device semantics on a sound-blaster on a PC).
by clueless
Thu Mar 17, 2011 6:03 pm
Forum: General Stuff
Topic: Earthquake in Japan, news footage, request Japanese translat
Replies: 18
Views: 6005

Banshaku,

We are glad to hear that you are ok. Our thoughts are with you and your nation. Take care brave sir.
by clueless
Thu Mar 17, 2011 12:32 pm
Forum: General Stuff
Topic: mspaint.exe as a wav file
Replies: 21
Views: 8971

mspaint.exe as a wav file

http://blogs.msdn.com/b/larryosterman/a ... track.aspx
The imagination of people on the internet continues to astound me.

Todays example: Someone took mspaint.exe and turned it into a PCM .WAV file and then played it.
by clueless
Tue Mar 15, 2011 1:53 pm
Forum: NESdev
Topic: FCEUX debugging with conditional breakpoints (w/ solution)
Replies: 7
Views: 5507

Fixed. Thanks for pointing that out.

Tepples, I suck a wikifing things. Are you willing to massage my post into a usable wiki article?
by clueless
Mon Mar 14, 2011 8:44 pm
Forum: NESdev
Topic: FCEUX debugging with conditional breakpoints (w/ solution)
Replies: 7
Views: 5507

FCEUX debugging with conditional breakpoints (w/ solution)

Tonight I was trying to determine where in my code a screwed up value was being written to a specific memory location. Specifically, I wanted to know when the value '$#ee' was being written to ZP memory location '$28'. I was unable to find any comprehensive documentation on the full syntax of what c...
by clueless
Mon Mar 14, 2011 2:38 pm
Forum: NES Music
Topic: Any Good Shadowgate Arrangements?
Replies: 22
Views: 18040

I've noticed that lots of NES music sounds like snips of 70's and 80's rock music. I'm not really good with titles (of music), and I've not written any down, but I do recall that Castlevania II has some background music that sounds like a riff from a Heart song (or was if ELO, 'Don't get me down Br...
by clueless
Sun Mar 13, 2011 9:16 pm
Forum: NES Hardware and Flash Equipment
Topic: Expansion Port to IDE cable adapter
Replies: 16
Views: 7715

Looks nice and clean. I must admit, however, when my eyes scanned the title of your post, I thought that you had hooked up an IDE interface to the NES, and written demo code to read sectors from disk into the NES. (The NES CPU should be able to handle this. A similar project for the Apple IIe was co...
by clueless
Fri Mar 11, 2011 9:21 am
Forum: General Stuff
Topic: Earthquake in Japan, news footage, request Japanese translat
Replies: 18
Views: 6005

Earthquake in Japan, news footage, request Japanese translat

(Subject line truncated) http://www.cnn.com/video/#/video/world/2011/03/11/vo.whirlpool.earthquake.nhk?hpt=C2 I was hoping that one of our Japanese speaking members would be willing to roughly translate what is being discussed on this news footage. The giant whirlpool looks like it is close to a sho...
by clueless
Mon Mar 07, 2011 8:00 pm
Forum: phpBB Issues
Topic: Off topic forum?
Replies: 12
Views: 10728

by clueless
Mon Mar 07, 2011 7:58 pm
Forum: NESdev
Topic: nel - Another 6502 compiler for the NES.
Replies: 15
Views: 7212

I know that you've already solved your tokenizer / EBNF problem, and that you tried lex/yacc (or equiv) already. But I wanted to let you (and anyone else into writing their own language tools) that there is another parser that is quite nice. The "lemon parser" is used to generate the parsi...
by clueless
Mon Mar 07, 2011 6:18 pm
Forum: phpBB Issues
Topic: Off topic forum?
Replies: 12
Views: 10728

Then it would become turtles, all the way down.
by clueless
Mon Mar 07, 2011 12:16 pm
Forum: NES Hardware and Flash Equipment
Topic: Help with MMC1 Dev Cart
Replies: 5
Views: 3165

Wow, that's only $9 more, it saves me a lot of re-wiring / re-routing, and as a bonus I get 32K of battery-backed WRAM. Yay! Now that I think about it, I'll have 32K of CHR-RAM as well. Can I bank-swap CHR-RAM? I can think of a few compelling uses for that off-hand. Do any emulators support this? I...
by clueless
Mon Mar 07, 2011 10:11 am
Forum: NES Hardware and Flash Equipment
Topic: Help with MMC1 Dev Cart
Replies: 5
Views: 3165

Although your plan is less expensive than what I am about to propose... The following would be easier, as you won't have to cut + rewire any traces on the PCB: http://www.retrousb.com/index.php?cPath=24&osCsid=447537be007af2a8f48878ff7a188c42 1) MMC1 PCB = $9.00 2) Ciclone lockout chip = $4.00 3...
by clueless
Sun Mar 06, 2011 5:50 pm
Forum: NESdev
Topic: nel - Another 6502 compiler for the NES.
Replies: 15
Views: 7212

Hello Overkil, Welcome to the forums. I like to write my own tools too, but I've not written a new assembler macro language. I find ca65 just fine for my needs. To each his own. Guys (and our one gal), I've seen Overkil's games (PC version, both of them). They are really cool. Uses an entirely new g...