The "Terbium": http://forum.6502.org/viewtopic.php?t=785Dwedit wrote:I wonder if anyone ever made a 32-bit 6502?
Search found 493 matches
- Sat Oct 02, 2010 10:07 pm
- Forum: NESdev
- Topic: radical retrofit expands 65c02 architecture
- Replies: 23
- Views: 9414
- Sat Oct 02, 2010 7:38 pm
- Forum: General Stuff
- Topic: Where to get donor carts: Bathing in SMB/DH
- Replies: 15
- Views: 5422
- Fri Oct 01, 2010 1:53 pm
- Forum: General Stuff
- Topic: Where to get donor carts: Bathing in SMB/DH
- Replies: 15
- Views: 5422
What kind of GNROM games are you going to put on those glob tops anyway? That's not me in the photo!!!! I have no use for those carts. Just saw the entry in my RSS reader and realized that to most people that huge collection or carts woudl be junk, but to nesdevers they are a source of cases and po...
- Fri Oct 01, 2010 12:30 pm
- Forum: General Stuff
- Topic: Where to get donor carts: Bathing in SMB/DH
- Replies: 15
- Views: 5422
Where to get donor carts: Bathing in SMB/DH
Donor carts wasted: http://bobshouseofvideogames.com/2010/09/23/funny-video-game-photos-the-scrooge-mcduck-of-mario/ and best cake ever: http://bobshouseofvideogames.com/2010/09/24/funny-video-game-photos-delicious-qbert/ Its friday, after lunch, and I'm totally unable to focus on work stuff. :( I'm...
- Fri Oct 01, 2010 11:56 am
- Forum: General Stuff
- Topic: visual 6502 simulator
- Replies: 9
- Views: 6294
- Wed Sep 29, 2010 5:56 pm
- Forum: NES Music
- Topic: Odd Triangle Click
- Replies: 30
- Views: 13893
- Tue Sep 28, 2010 1:27 pm
- Forum: NESdev
- Topic: 4-Way scroll compression?
- Replies: 17
- Views: 6870
I would not say that Crystalis did not use any compression. Just that they did not use RLE for converting areas to meta-tiles. This is all that I have left of my Crystalis hacking tools. I had posted them to Zophar's domain years ago, but they garnered little interest. The C code compiles into sever...
- Tue Sep 28, 2010 6:27 am
- Forum: NESdev
- Topic: 4-Way scroll compression?
- Replies: 17
- Views: 6870
- Thu Sep 23, 2010 11:19 am
- Forum: NES Hardware and Flash Equipment
- Topic: NES to PC link cable standard
- Replies: 31
- Views: 14623
Today while wandering around on the intertubes, I found an Atari 7800 equivalent of Blargg's project:
http://home.arcor.de/estolberg/tools/index.html
Top two items: "Atari VCS 7800 development system"
http://home.arcor.de/estolberg/tools/index.html
Top two items: "Atari VCS 7800 development system"
- Wed Sep 22, 2010 5:35 am
- Forum: NES Hardware and Flash Equipment
- Topic: Looking for swapless MMC1 devcart
- Replies: 14
- Views: 4248
I want to have 8-way background scrolling. I'm willing to live with scroll artifacts on the edges if I must, but like most people, would prefer to avoid them. Scrolling glitches are 100% avoidable in two cases: You have an IRQ counter. In this case, use vertical mirroring and use a scanline IRQ to ...
- Tue Sep 21, 2010 3:06 pm
- Forum: NES Hardware and Flash Equipment
- Topic: Looking for swapless MMC1 devcart
- Replies: 14
- Views: 4248
I am after the same, but for MMC1. usb copynes + powerpak lite, done I would prefer to not dissemble my NES and extract the CPU. I've read the threads about alternate mappers that Tepples point out. I'm all for a new mapper. I don't need a strictly conforming MMC1, MMC3 or FME7. One thing that I do...
- Tue Sep 21, 2010 12:58 pm
- Forum: NES Hardware and Flash Equipment
- Topic: Looking for swapless MMC1 devcart
- Replies: 14
- Views: 4248
[Soon to be split from this post ] I am after a devcart that doesn't need chip swapping for each build, but for MMC1. Well, I would love to switch to MMC3, but retrousb doesn't sell MMC3 carts for fabrication. (Someone once mentioned that the required number of gates in a PLC for MMC3 exceeded what...
- Thu Sep 09, 2010 9:29 pm
- Forum: nesdevWiki
- Topic: Possible typo on wiki (char ram / char rom page)
- Replies: 1
- Views: 5723
Possible typo on wiki (char ram / char rom page)
http://wiki.nesdev.com/w/index.php/CHR-ROM_vs_CHR-RAM Under last paragraph of "applications": Super Mario Bros. keeps its title screen map data at the end of CHR ROM and copies it into PRG ROM to draw it. Should it be "copies it into PRG RAM to draw [from] it"? I lack the ability...
- Tue Sep 07, 2010 3:44 pm
- Forum: General Stuff
- Topic: GPL games in multicarts
- Replies: 5
- Views: 2199
- Tue Sep 07, 2010 3:24 pm
- Forum: General Stuff
- Topic: GPL games in multicarts
- Replies: 5
- Views: 2199