Search found 952 matches

by qbradq
Wed Nov 13, 2013 1:19 pm
Forum: NES Hardware and Flash Equipment
Topic: [Poll] What do you Use your PowerPak / EverDrive N8 For?
Replies: 11
Views: 3689

Re: [Poll] What do you Use your PowerPak / EverDrive N8 For?

Wow, I'm floored by the quick response to the poll! Thank you all for your input. I don't have one of these devices either, and the main barrier to entry for me is the cost. Personally I think I'd use it for all of the above, but experience has taught me that many toys I buy don't get their intended...
by qbradq
Wed Nov 13, 2013 12:40 pm
Forum: NESdev
Topic: NES cart kit that makes easy to make own repro carts?
Replies: 31
Views: 12779

Re: NES cart kit that makes easy to make own repro carts?

The INL-Retro software works on Windows 8, you just have to jump through some hoops to get the unsigned driver installed.

Saying that I "got it working" on Linux is a bit generous :) But yea, Linux software is available with source and works on 64-bit systems as well.
by qbradq
Wed Nov 13, 2013 7:18 am
Forum: NESdev
Topic: [Solved]Split scrolling fine on Nintendulator but wack on...
Replies: 30
Views: 7006

Re: [Solved]Split scrolling fine on Nintendulator but wack o

You could argue that the attitude that you should make your game for NES instead of PC is unproductive by exactly the same logic. And yes, there's a zillion valid reasons not to target MMC3, but I'll just state the most obvious one here: You intentionally chose to work with this platform because of...
by qbradq
Wed Nov 13, 2013 7:12 am
Forum: NES Hardware and Flash Equipment
Topic: [Poll] What do you Use your PowerPak / EverDrive N8 For?
Replies: 11
Views: 3689

[Poll] What do you Use your PowerPak / EverDrive N8 For?

I'm just wondering what everyone uses their PowerPaks and EverDrives for. Please select all options that apply in the poll above. Also, if anyone has comments they'd like to share about what they love or hate about either product, I'd love to hear them.
by qbradq
Tue Nov 12, 2013 7:09 am
Forum: NESdev
Topic: So I was playing around with NESICIDE's Hello World example
Replies: 16
Views: 4054

Re: So I was playing around with NESICIDE's Hello World exam

In my notes I have written for scrolling: * Always do scrolling LAST in NMI routine * Always clear PPU address latches prior to writing to PPUSCROLL (bit PPUSTATUS does the trick) So try chaning your NMI to this: .proc nmi ; Added this line to reset PPU address latches bit PPUSTATUS lda $28 clc adc ...
by qbradq
Tue Nov 12, 2013 6:03 am
Forum: NESdev
Topic: [Solved]Split scrolling fine on Nintendulator but wack on...
Replies: 30
Views: 7006

Re: [Solved]Split scrolling fine on Nintendulator but wack o

The attitude that you don't need MMC3 if you don't have gobs of CHR data, or that you don't need anything more than UxROM unless you absolutely have to have WRAM, and that you don't need WRAM and can do everything in system RAM unless you want to provide battery-backed saves, and that you don't need...
by qbradq
Mon Nov 11, 2013 6:23 pm
Forum: NESdev
Topic: [Solved]Split scrolling fine on Nintendulator but wack on...
Replies: 30
Views: 7006

Re: [Solved]Split scrolling fine on Nintendulator but wack o

That's great to hear! For a long time there was a thought within the community that there would be no MMC3 development cart until someone made an MMC3 homebrew worth publishing. I'm glad to see that the presence of an easily accessible MMC3-based development board is promoting it as a target :)
by qbradq
Mon Nov 11, 2013 5:37 pm
Forum: Homebrew Projects
Topic: Unchained Nostalgia
Replies: 12
Views: 14874

Re: Unchained Nostalgia

Wow, that's pretty! What is this exactly? A menu?
by qbradq
Mon Nov 11, 2013 5:35 pm
Forum: NESdev
Topic: Nerdy nights for ca65?
Replies: 6
Views: 3470

Re: Nerdy nights for ca65?

The ca65 Documentation Page is a very good reference for the assembler syntax, especially the directives.
by qbradq
Mon Nov 11, 2013 5:32 pm
Forum: NESdev
Topic: NES cart kit that makes easy to make own repro carts?
Replies: 31
Views: 12779

Re: NES cart kit that makes easy to make own repro carts?

Ah, well in that case, you still need to decide what mapper to use and whether to use CHR-ROM or CHR-RAM. My personal choice in this matter was to use MMC3 with 32KB CHR-RAM. This gives me flexible PRG-ROM banking, WRAM, the flexability of CHR-RAM and the ability to do graphical effects that require...
by qbradq
Mon Nov 11, 2013 1:37 pm
Forum: General Stuff
Topic: Luigi Bros.
Replies: 13
Views: 6040

Re: Luigi Bros.

Ah, didn't get that this was "Mario Bros." instead of SMB. I'm at work so I didn't watch the video :)
by qbradq
Mon Nov 11, 2013 12:56 pm
Forum: General Stuff
Topic: Luigi Bros.
Replies: 13
Views: 6040

Re: Luigi Bros.

My guess is the disassemblies that have been posted in the past 10 years would be better to base a rework on than the original sources :)
by qbradq
Mon Nov 11, 2013 11:13 am
Forum: NESdev
Topic: NES cart kit that makes easy to make own repro carts?
Replies: 31
Views: 12779

Re: NES cart kit that makes easy to make own repro carts?

To order a board with pre-populated flash you need to add both the board and the flash update to your cart, like this: http://i.imgur.com/ztk5t2G.png And the programmer is sold separately. Please note that Linux and Windows 8 is not supported by the author, although I have ported the Anago dumper pr...
by qbradq
Mon Nov 11, 2013 9:45 am
Forum: NESdev
Topic: uc65, a Mid-Level Language Compiler READY FOR USE!
Replies: 161
Views: 66447

Re: uc65, a Mid-Level Language Compiler for the cc65 Toolch

Yea, I mean uc65 should produce code that's very near the speed of hand-optimized assembly in most cases. The only cases I've found where I can do a better job than the optimizer I have currently implemented is with branch joins. Like when you have an if/else structure, on the other side of that the...
by qbradq
Mon Nov 11, 2013 7:26 am
Forum: NES Hardware and Flash Equipment
Topic: Weirdest cartridge ever?
Replies: 31
Views: 9181

Re: Weirdest cardtridge ever?

Wait, so they used UV-erasable memory but soldered it directly onto to board? Or are those stickers there for looks?