Search found 142 matches
- Thu Mar 03, 2011 6:56 pm
- Forum: NESemdev
- Topic: ZapFC Headerless Format
- Replies: 351
- Views: 105372
- Thu Mar 03, 2011 6:48 pm
- Forum: NESemdev
- Topic: ZapFC Headerless Format
- Replies: 351
- Views: 105372
Thats great, now anyone can put a garbage board file in the container! I thought one of your goals was having no bad ROMs, and you just made up an easy way to create them. Huh? A garbage board file will make a licensed rom fail completely to load. And I never said board files for inifinite games wo...
- Thu Mar 03, 2011 4:01 am
- Forum: NESemdev
- Topic: ZapFC Headerless Format
- Replies: 351
- Views: 105372
Emulators != ROM formats. ROM formats are standard while Emulators are not. Dude, you are so unbelievably dumb. Rom formats are influenced or even created by emulators. How do you think so many games got mapper hacked? Should we have kept those games in that format because they were mega popular an...
- Wed Mar 02, 2011 6:59 pm
- Forum: NESemdev
- Topic: ZapFC Headerless Format
- Replies: 351
- Views: 105372
- Wed Mar 02, 2011 5:00 pm
- Forum: NESemdev
- Topic: ZapFC Headerless Format
- Replies: 351
- Views: 105372
- Wed Mar 02, 2011 4:47 am
- Forum: NESemdev
- Topic: ZapFC Headerless Format
- Replies: 351
- Views: 105372
I meant that you include the compression in the format for something that could be handled by simple .zip without including compression in the format Every emulator that supports ZIP supports ZIP decompression, so I fail to see how mandating no compression would do anything but confuse people. &quo...
- Wed Mar 02, 2011 12:48 am
- Forum: NESemdev
- Topic: ZapFC Headerless Format
- Replies: 351
- Views: 105372
but this in my opinion bloats a bit the whole idea: why do you need .fc folders and zip container for download? why not plain zip and extension-less folders? How does differentiating a game folder from a regular folder bloat the idea? Double clicking a folder in a load window typically assumes navi...
- Tue Mar 01, 2011 4:16 pm
- Forum: NESemdev
- Topic: ZapFC Headerless Format
- Replies: 351
- Views: 105372
- Mon Feb 28, 2011 11:55 pm
- Forum: NESemdev
- Topic: ZapFC Headerless Format
- Replies: 351
- Views: 105372
and who are you to decide they should not be able to repair their hardware when they still can? All these people really need is documentation. It doesn't require thousands of people storing redundant data to give a few people the knowledge to repair doomed hardware. anyway, I would still like to kn...
- Mon Feb 28, 2011 5:40 pm
- Forum: NESemdev
- Topic: ZapFC Headerless Format
- Replies: 351
- Views: 105372
they're not random, they are (or should be, once confirmed) the names present on the chip label, followed by the pcb position as extension. and it's not for nothing: it allows the 0.001% of the userbase to repair original carts and we are happy to make this possible for that tiny niche Although thi...
- Sun Feb 27, 2011 9:31 pm
- Forum: NESemdev
- Topic: ZapFC Headerless Format
- Replies: 351
- Views: 105372
.... You're just being unbelievably stubborn and willfully ignorant...You completely dismiss any sort of argument with some ad-hoc rationalization without justification. No, that's what you're doing. I'm giving you reasons in plain English, and you can't rebut them, so you resort to pages of person...
- Sun Feb 27, 2011 7:24 pm
- Forum: NESemdev
- Topic: ZapFC Headerless Format
- Replies: 351
- Views: 105372
You know what Fitzroy...write your own emulator. Use this format. Show us we're all wrong. And THEN we'll all adapt to your format. Are you an author? It depends on what you want. If you want a mapping guarantee for users and yourself, you distribute as many boards as you can with the emulator alon...
- Sun Feb 27, 2011 7:03 pm
- Forum: NESemdev
- Topic: ZapFC Headerless Format
- Replies: 351
- Views: 105372
I don't have to even use hashcalc to see if something is different, as CRC32 within ZIP is totally sufficient for that. I was using it to add an entry the other day, not sure why I brought it up with regards to dumping. In any case, it's still a niche specialty tool. Someone 10 years from now who wa...
- Sun Feb 27, 2011 2:38 pm
- Forum: NESemdev
- Topic: ZapFC Headerless Format
- Replies: 351
- Views: 105372
And now QuickNES is the first NES emulator to support the ZapFC database. Sweet. Loading works great. And I can even replace the database with a newer one on my own without waiting for an emulator update. Now I need to complete my board reference table so I can make sense of all the variances. Fair...
- Sun Feb 27, 2011 1:06 am
- Forum: NESemdev
- Topic: ZapFC Headerless Format
- Replies: 351
- Views: 105372