Search found 142 matches
- Sat Feb 26, 2011 6:26 pm
- Forum: NESemdev
- Topic: ZapFC Headerless Format
- Replies: 351
- Views: 105372
- Fri Feb 25, 2011 8:12 pm
- Forum: NESemdev
- Topic: ZapFC Headerless Format
- Replies: 351
- Views: 105372
I've updated the Format Guide to clarify some things and Tepples' idea is now official. A board file is now a valid option that can be included in the container and it is essentially a single database entry. QuickNES has pledged to add support. Maybe I can get someone to write a code patch for Nesto...
- Fri Feb 25, 2011 1:30 am
- Forum: NESemdev
- Topic: ZapFC Headerless Format
- Replies: 351
- Views: 105372
1- You have a solution in need of a problem. Yeah, is that why iNES 2.0 was made? You'd have expected 1.0 to be perfect. It wasn't. You'd have expected people who mindlessly distribute bad roms to update to iNES 2.0. They didn't. And the glorious reasoning behind all of this? No one fucking knows. ...
- Thu Feb 24, 2011 11:12 pm
- Forum: NESemdev
- Topic: ZapFC Headerless Format
- Replies: 351
- Views: 105372
Trying to do anything for the ungrateful masses is a lost cause and a waste of time. Unfortunately, the more of them we can get to unwittingly preserve the system, the better. I always believed that you could have done better than 5th page on google search results. Each page you drop back is a huge...
- Thu Feb 24, 2011 10:25 pm
- Forum: NESemdev
- Topic: ZapFC Headerless Format
- Replies: 351
- Views: 105372
A valid dump in a zip is no different to the end user than a valid dump with a 'scary frankenheader'. This was addressed on the previous page . There is a difference in the labor required to validate dumps so that valid dumps exist. There is a difference in mapping certainty for licensed games give...
- Thu Feb 24, 2011 1:11 pm
- Forum: NESemdev
- Topic: ZapFC Headerless Format
- Replies: 351
- Views: 105372
Fitzroy, you've yet to post what your database schema is. I'm curious what pieces of data you would attach to each rom set checksum (assuming that the checksum of rom sets are your primary key). There's a link in the first post to a completed database and an explanation of its formatting. Tepples n...
- Thu Feb 24, 2011 1:00 pm
- Forum: NESemdev
- Topic: ZapFC Headerless Format
- Replies: 351
- Views: 105372
Homebrew would need specialty tools no matter what (Complier, hex editor and CHR editor if you're not comfortable with hex editors), hacks would also need specialty tools, and to make patches you need specialty tools, those are the only ones I'm suggesting a header file for (excluding patches, of c...
- Thu Feb 24, 2011 12:29 pm
- Forum: NESemdev
- Topic: ZapFC Headerless Format
- Replies: 351
- Views: 105372
- Thu Feb 24, 2011 12:04 pm
- Forum: NESemdev
- Topic: ZapFC Headerless Format
- Replies: 351
- Views: 105372
I get the pun, byuu, but why is something I am trying to preserve being used to smash me? As far as I know, Tepples and I both agree that licensure ensures some level of quality and warranted greater historical significance. If you were truly confident in your game, you could license and find a publ...
- Thu Feb 24, 2011 10:48 am
- Forum: NESemdev
- Topic: ZapFC Headerless Format
- Replies: 351
- Views: 105372
Hypocrite. Oh, what a smart one you are. That's two different mapping methods for two types of games. You want one method for all games. We already have that with iNES and it doesn't come close to being the strategy with the least overall costs. And your method of storing files is also worse. This ...
- Thu Feb 24, 2011 10:27 am
- Forum: NESemdev
- Topic: ZapFC Headerless Format
- Replies: 351
- Views: 105372
No, I'm not kidding... It's my honest opinion. I raised it in a hope that you will see my position on this and support ZapFC files with their own headers. I don't see any good reason to have multiple formats for NES emulators, so, in my opinion, we should instead focus on a universal format that ma...
- Thu Feb 24, 2011 9:24 am
- Forum: NESemdev
- Topic: ZapFC Headerless Format
- Replies: 351
- Views: 105372
- Thu Feb 24, 2011 8:47 am
- Forum: NESemdev
- Topic: ZapFC Headerless Format
- Replies: 351
- Views: 105372
- Thu Feb 24, 2011 8:30 am
- Forum: NESemdev
- Topic: ZapFC Headerless Format
- Replies: 351
- Views: 105372
I am going to agree with Bregalad here, MWAHAHAHAHA! You bring up homebrew but your idea chooses to ban all homebrews! Broken by design, will never be used, end of story. See, now you're just trolling. This is the 5th time someone has claimed this and it couldn't be more false. iNES will continue t...
- Thu Feb 24, 2011 8:23 am
- Forum: NESemdev
- Topic: ZapFC Headerless Format
- Replies: 351
- Views: 105372
So here are the steps: # Write a draft specification for ZapFC # Write a program that reads an iNES or NES 2.0 format binary and writes it to fc.zip # Make the board database ? Has the link on the first post eluded you this whole time? No wonder you're so confused... # Make CLI ZapManager # Make a ...