Search found 9 matches

by PDF Format
Sat Nov 29, 2008 1:01 am
Forum: NES Hardware and Flash Equipment
Topic: New Powerpak mappers
Replies: 134
Views: 54804

47 seems about right.

47k ohms.
by PDF Format
Fri Nov 28, 2008 11:37 am
Forum: NES Music
Topic: NSF player for PowerPak
Replies: 29
Views: 26826

Updated . Push Select to return to the PowerPak menu. Reset problem is fixed. Graphical glitches are fixed (I think?). PAL tunes should play correctly (on a PAL NES). Okay, i had the wrong mapper set.. I got 1.20 then added the mappers given in the new nsf player release. however, i no longer get t...
by PDF Format
Tue Nov 18, 2008 12:35 am
Forum: NES Hardware and Flash Equipment
Topic: New Powerpak mappers
Replies: 134
Views: 54804

I want to add that my estimate of 100k is way off. I did a wave comparison and listened with fresh ears, 100k is way too big. I'm going to open my nes up again and check what value i have my pot at right now, but its much closer now than before.. judging by the distance its turned, i'm going to gess...
by PDF Format
Sat Nov 15, 2008 3:59 pm
Forum: NES Hardware and Flash Equipment
Topic: New Powerpak mappers
Replies: 134
Views: 54804

Some NSF players ignore $4011 writes before sample plays in order to sound "better" than the NES in the player author's opinion. If a song is played in the context of a game, then the last sample of the last song would have left $4011 at some value, and NSF players don't know what value t...
by PDF Format
Sat Nov 15, 2008 12:18 am
Forum: NES Hardware and Flash Equipment
Topic: New Powerpak mappers
Replies: 134
Views: 54804

iot may be save to say we're all testing this wish castlevania III... so has anyone else noticed that the DPCM drums are way more POPPIN on the nes than in any emulation? I have tried it with a variety of NSF players, and it sounds WAY more poppin in my nes.. i mean, literlaly, precussive... just PO...
by PDF Format
Thu Nov 13, 2008 12:58 pm
Forum: NES Hardware and Flash Equipment
Topic: New Powerpak mappers
Replies: 134
Views: 54804

http://www.churchofinternet.com/pic/72pin1.jpg Yep, that's the same one I have. So, we need to mix the audio signals somehow...? well, i guess bridge pin 54 on the 72 pin side to pin 45 (i think) on the 60 pin side. Pin 45 (i think, double check this) is "audio in" for the famicom. there'...
by PDF Format
Thu Nov 13, 2008 12:55 pm
Forum: NES Hardware and Flash Equipment
Topic: New Powerpak mappers
Replies: 134
Views: 54804

The 100k will make it a little more quiet. I'd take PDF's word for it, since he took the time to tune it with a variable resistor. To my ears, there's not much difference between the two anyway. another option is drilling a hole in your nes, putting in a variable resistor, attaching a cool looking ...
by PDF Format
Tue Nov 11, 2008 8:25 am
Forum: NES Hardware and Flash Equipment
Topic: New Powerpak mappers
Replies: 134
Views: 54804

If your adaptor is like mine, the Famicom audio in/out pins on the adaptor are connected together and also go to a via which is connected to NES cart pin #51. If you put a resistor as described above between pins 51 and 54 on the NES connector side of the adaptor, it should pass the audio out from ...
by PDF Format
Tue Nov 11, 2008 1:03 am
Forum: NES Hardware and Flash Equipment
Topic: New Powerpak mappers
Replies: 134
Views: 54804

I chose pin 54 because ExROM (MMC5) carts use the same pin for sound. You can't wire audio in, audio out, and exp audio all together like that, they need to be mixed somehow. VRC6 doesn't have EXRAM etc., that's MMC5. Its crazy, i was talking about this last month with someone, how powerpak could d...