Search found 7 matches
- Fri May 15, 2009 11:15 am
- Forum: General Stuff
- Topic: Ghosts 'n Goblins NES so HARD!
- Replies: 32
- Views: 13439
I love hard games. I was watching GTs top 10 hardest games list and saw this game and was curious about it. Once you play it enough you learn lots of little tricks that make the game easy especially after you figure out how to kill a red demon correctly the games difficulty level spikes down. Almost...
- Wed Apr 15, 2009 8:03 pm
- Forum: NES Hardware and Flash Equipment
- Topic: Do all gyromites have a converter inside?
- Replies: 11
- Views: 6308
Here we go: http://www.classicplastic.net/dvgi/editorials-davidnesconvert.html This picture pretty much sums it up: http://www.classicplastic.net/dvgi/editorials-davidnesconvert009.jpg This is the best and only 100% sure way to know without opening the game. I've found 3 gryomite carts with famicom...
- Tue Apr 07, 2009 7:56 am
- Forum: Newbie Help Center
- Topic: Famicom AV or Famicom with AV mod?
- Replies: 6
- Views: 5134
- Mon Apr 06, 2009 5:23 pm
- Forum: Newbie Help Center
- Topic: Famicom AV or Famicom with AV mod?
- Replies: 6
- Views: 5134
- Mon Apr 06, 2009 9:49 am
- Forum: Newbie Help Center
- Topic: Famicom AV or Famicom with AV mod?
- Replies: 6
- Views: 5134
Famicom AV or Famicom with AV mod?
What's the difference of the Famicom AV(Famicom 2?) versus a Famicom with the AV mod? I wanted to get a top loader nes but I found out that it only has an RF output and if you do an AV mod on it, it will have lines thru the screen. Does the Famicom with the AV mod do the same thing as a modded top l...
- Thu Mar 26, 2009 8:55 am
- Forum: SNESdev
- Topic: Creating a FFV cart help.
- Replies: 4
- Views: 3964
Yeh, that's one of the things I'm actually alright at. I've taken a class in eletronics but It didn't really cover anything that I'm reading about when it come to making nes/snes reproductions. If I did want to program the eprom myself where can I order them from? I was looking at the Star Ocean gui...
- Wed Mar 25, 2009 7:20 pm
- Forum: SNESdev
- Topic: Creating a FFV cart help.
- Replies: 4
- Views: 3964
Creating a FFV cart help.
My experince with electronics is very minor but I'd like to take up this project. I would like to create a FFV translated reproduction cart but I honestly have no clue where to start. I've never had/used an eprom writer or anything like but If someone could help me out and help me figure out what is...